// level window in some smart way which we can't do, but we can
// guess a reasonably good size for a new window just as well
// ourselves
+
+ // However, on PocketPC devices, we must use the default
+ // size if possible.
+#ifdef _WIN32_WCE
+ if (size.x == -1)
+ w = CW_USEDEFAULT;
+ else
+ w = size.x;
+ if (size.y == -1)
+ h = CW_USEDEFAULT;
+ else
+ h = size.y;
+#else
if ( size.x == -1 || size.y == -1)
{
nonDefault = true;
}
w = WidthDefault(size.x);
h = HeightDefault(size.y);
+#endif
AdjustForParentClientOrigin(x, y);