(
NULL,
_T("This program uses Unicode and requires Windows NT/2000/XP/CE.\nProgram aborted."),
- _T("wxWindows Fatal Error"),
+ _T("wxWidgets Fatal Error"),
MB_ICONERROR | MB_OK
);
RegisterWindowClasses();
-#if defined(__WXMICROWIN__) && !defined(__WXWINCE__)
+#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
// Create the brush for disabling bitmap buttons
-
LOGBRUSH lb;
lb.lbStyle = BS_PATTERN;
lb.lbColor = 0;
lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
if ( lb.lbHatch )
{
- wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
+ wxDisableButtonBrush = ::CreateBrushIndirect( &lb );
::DeleteObject( (HGDIOBJ)lb.lbHatch );
}
- //else: wxWindows resources are probably not linked in
-#endif
+ //else: wxWidgets resources are probably not linked in
+#endif // !__WXMICROWIN__ && !__WXWINCE__
#if wxUSE_PENWINDOWS
wxRegisterPenWin();
bool wxApp::OnExceptionInMainLoop()
{
// ask the user about what to do: use the Win32 API function here as it
- // could be dangerous to use any wxWindows code in this state
+ // could be dangerous to use any wxWidgets code in this state
switch (
::MessageBox
(