]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/event.cpp
Blind fix
[wxWidgets.git] / src / common / event.cpp
index f05273d3877bc3fe82c1f49d2fbd7d9741524954..93eaa2e2349f26b71f818a0b8e71de23c127f889 100644 (file)
 /////////////////////////////////////////////////////////////////////////////
-// Name:        event.cpp
+// Name:        src/common/event.cpp
 // Purpose:     Event classes
 // Author:      Julian Smart
 // Modified by:
 // Created:     01/02/97
 // RCS-ID:      $Id$
-// Copyright:   (c) Julian Smart and Markus Holzem
-// Licence:    wxWindows licence
+// Copyright:   (c) Julian Smart
+// Licence:     wxWindows licence
 /////////////////////////////////////////////////////////////////////////////
 
-#ifdef __GNUG__
-#pragma implementation "event.h"
-#endif
+// ============================================================================
+// declarations
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// headers
+// ----------------------------------------------------------------------------
 
 // For compilers that support precompilation, includes "wx.h".
 #include "wx/wxprec.h"
 
 #ifdef __BORLANDC__
-#pragma hdrstop
+    #pragma hdrstop
 #endif
 
+#include "wx/event.h"
+
 #ifndef WX_PRECOMP
-#include "wx/defs.h"
-#include "wx/control.h"
-#include "wx/utils.h"
-#include "wx/app.h"
-#include "wx/dc.h"
+    #include "wx/list.h"
+    #include "wx/app.h"
+    #include "wx/utils.h"
+    #include "wx/stopwatch.h"
+    #include "wx/module.h"
+
+    #if wxUSE_GUI
+        #include "wx/window.h"
+        #include "wx/control.h"
+        #include "wx/dc.h"
+        #include "wx/textctrl.h"
+        #include "wx/validate.h"
+    #endif // wxUSE_GUI
 #endif
 
-#include "wx/event.h"
-#include "wx/validate.h"
-
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
-IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
-IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxEvent)
-IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxCommandEvent)
-
-const wxEventTable *wxEvtHandler::GetEventTable() const { return &wxEvtHandler::sm_eventTable; }
+// ----------------------------------------------------------------------------
+// wxWin macros
+// ----------------------------------------------------------------------------
+
+#if wxUSE_BASE
+    IMPLEMENT_DYNAMIC_CLASS(wxEvtHandler, wxObject)
+    IMPLEMENT_ABSTRACT_CLASS(wxEvent, wxObject)
+    IMPLEMENT_DYNAMIC_CLASS(wxIdleEvent, wxEvent)
+#endif // wxUSE_BASE
+
+#if wxUSE_GUI
+    IMPLEMENT_DYNAMIC_CLASS(wxCommandEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxNotifyEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxScrollEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxScrollWinEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMouseEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxKeyEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxSizeEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxPaintEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxNcPaintEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxEraseEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMoveEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxFocusEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxChildFocusEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxCloseEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxShowEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMaximizeEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxIconizeEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMenuEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxJoystickEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxDropFilesEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxActivateEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxInitDialogEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxSetCursorEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxSysColourChangedEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxDisplayChangedEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxUpdateUIEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxNavigationKeyEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxPaletteChangedEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxQueryNewPaletteEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxWindowCreateEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxWindowDestroyEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxHelpEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxContextMenuEvent, wxCommandEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureChangedEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxMouseCaptureLostEvent, wxEvent)
+    IMPLEMENT_DYNAMIC_CLASS(wxClipboardTextEvent, wxCommandEvent)
+#endif // wxUSE_GUI
+
+#if wxUSE_BASE
+
+const wxEventTable *wxEvtHandler::GetEventTable() const
+    { return &wxEvtHandler::sm_eventTable; }
 
 const wxEventTable wxEvtHandler::sm_eventTable =
-       { NULL, &wxEvtHandler::sm_eventTableEntries[0] };
+    { (const wxEventTable *)NULL, &wxEvtHandler::sm_eventTableEntries[0] };
+
+wxEventHashTable &wxEvtHandler::GetEventHashTable() const
+    { return wxEvtHandler::sm_eventHashTable; }
+
+wxEventHashTable wxEvtHandler::sm_eventHashTable(wxEvtHandler::sm_eventTable);
+
+const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] =
+    { DECLARE_EVENT_TABLE_ENTRY(wxEVT_NULL, 0, 0, (wxObjectEventFunction)NULL, NULL) };
+
+
+// wxUSE_MEMORY_TRACING considers memory freed from the static objects dtors
+// leaked, so we need to manually clean up all event tables before checking for
+// the memory leaks when using it, however this breaks re-initializing the
+// library (i.e. repeated calls to wxInitialize/wxUninitialize) because the
+// event tables won't be rebuilt the next time, so disable this by default
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+
+class wxEventTableEntryModule: public wxModule
+{
+public:
+    wxEventTableEntryModule() { }
+    virtual bool OnInit() { return true; }
+    virtual void OnExit() { wxEventHashTable::ClearAll(); }
+
+    DECLARE_DYNAMIC_CLASS(wxEventTableEntryModule)
+};
+
+IMPLEMENT_DYNAMIC_CLASS(wxEventTableEntryModule, wxModule)
+
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+
+// ----------------------------------------------------------------------------
+// global variables
+// ----------------------------------------------------------------------------
+
+// To put pending event handlers
+wxList *wxPendingEvents = (wxList *)NULL;
+
+#if wxUSE_THREADS
+    // protects wxPendingEvents list
+    wxCriticalSection *wxPendingEventsLocker = (wxCriticalSection *)NULL;
+#endif
 
-const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = { { 0, 0, 0, NULL } };
+#if !WXWIN_COMPATIBILITY_EVENT_TYPES
 
+// common event types are defined here, other event types are defined by the
+// components which use them
+
+const wxEventType wxEVT_FIRST = 10000;
+const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
+
+DEFINE_EVENT_TYPE(wxEVT_NULL)
+DEFINE_EVENT_TYPE(wxEVT_IDLE)
+DEFINE_EVENT_TYPE(wxEVT_SOCKET)
+DEFINE_EVENT_TYPE(wxEVT_TIMER)
+
+#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
+
+#endif // wxUSE_BASE
+
+#if wxUSE_GUI
+
+#if !WXWIN_COMPATIBILITY_EVENT_TYPES
+
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_MENU_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SLIDER_UPDATED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBOX_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_RADIOBUTTON_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SCROLLBAR_UPDATED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_VLBOX_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_COMBOBOX_SELECTED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_RCLICKED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TOOL_DROPDOWN_CLICKED)
+
+// Mouse event types
+DEFINE_EVENT_TYPE(wxEVT_LEFT_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_LEFT_UP)
+DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_MIDDLE_UP)
+DEFINE_EVENT_TYPE(wxEVT_RIGHT_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_RIGHT_UP)
+DEFINE_EVENT_TYPE(wxEVT_MOTION)
+DEFINE_EVENT_TYPE(wxEVT_ENTER_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_LEAVE_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_LEFT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_MIDDLE_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_RIGHT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_SET_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_KILL_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_CHILD_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_MOUSEWHEEL)
+DEFINE_EVENT_TYPE(wxEVT_AUX1_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_AUX1_UP)
+DEFINE_EVENT_TYPE(wxEVT_AUX1_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_AUX2_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_AUX2_UP)
+DEFINE_EVENT_TYPE(wxEVT_AUX2_DCLICK)
+
+// Non-client mouse events
+DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_UP)
+DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_UP)
+DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_UP)
+DEFINE_EVENT_TYPE(wxEVT_NC_MOTION)
+DEFINE_EVENT_TYPE(wxEVT_NC_ENTER_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_NC_LEAVE_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_NC_LEFT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_NC_MIDDLE_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_NC_RIGHT_DCLICK)
+
+// Character input event type
+DEFINE_EVENT_TYPE(wxEVT_CHAR)
+DEFINE_EVENT_TYPE(wxEVT_CHAR_HOOK)
+DEFINE_EVENT_TYPE(wxEVT_NAVIGATION_KEY)
+DEFINE_EVENT_TYPE(wxEVT_KEY_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_KEY_UP)
+#if wxUSE_HOTKEY
+DEFINE_EVENT_TYPE(wxEVT_HOTKEY)
 #endif
 
+// Set cursor event
+DEFINE_EVENT_TYPE(wxEVT_SET_CURSOR)
+
+// wxScrollbar and wxSlider event identifiers
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_TOP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_BOTTOM)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEUP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_LINEDOWN)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEUP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE)
+DEFINE_EVENT_TYPE(wxEVT_SCROLL_CHANGED)
+
+// Scroll events from wxWindow
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_BOTTOM)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEUP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEDOWN)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEUP)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEDOWN)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBTRACK)
+DEFINE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBRELEASE)
+
+// System events
+DEFINE_EVENT_TYPE(wxEVT_SIZE)
+DEFINE_EVENT_TYPE(wxEVT_SIZING)
+DEFINE_EVENT_TYPE(wxEVT_MOVE)
+DEFINE_EVENT_TYPE(wxEVT_MOVING)
+DEFINE_EVENT_TYPE(wxEVT_MOVE_START)
+DEFINE_EVENT_TYPE(wxEVT_MOVE_END)
+DEFINE_EVENT_TYPE(wxEVT_CLOSE_WINDOW)
+DEFINE_EVENT_TYPE(wxEVT_END_SESSION)
+DEFINE_EVENT_TYPE(wxEVT_QUERY_END_SESSION)
+DEFINE_EVENT_TYPE(wxEVT_HIBERNATE)
+DEFINE_EVENT_TYPE(wxEVT_ACTIVATE_APP)
+DEFINE_EVENT_TYPE(wxEVT_POWER)
+DEFINE_EVENT_TYPE(wxEVT_ACTIVATE)
+DEFINE_EVENT_TYPE(wxEVT_CREATE)
+DEFINE_EVENT_TYPE(wxEVT_DESTROY)
+DEFINE_EVENT_TYPE(wxEVT_SHOW)
+DEFINE_EVENT_TYPE(wxEVT_ICONIZE)
+DEFINE_EVENT_TYPE(wxEVT_MAXIMIZE)
+DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_LOST)
+DEFINE_EVENT_TYPE(wxEVT_PAINT)
+DEFINE_EVENT_TYPE(wxEVT_ERASE_BACKGROUND)
+DEFINE_EVENT_TYPE(wxEVT_NC_PAINT)
+DEFINE_EVENT_TYPE(wxEVT_PAINT_ICON)
+DEFINE_EVENT_TYPE(wxEVT_MENU_OPEN)
+DEFINE_EVENT_TYPE(wxEVT_MENU_CLOSE)
+DEFINE_EVENT_TYPE(wxEVT_MENU_HIGHLIGHT)
+DEFINE_EVENT_TYPE(wxEVT_CONTEXT_MENU)
+DEFINE_EVENT_TYPE(wxEVT_SYS_COLOUR_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_DISPLAY_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_SETTING_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_QUERY_NEW_PALETTE)
+DEFINE_EVENT_TYPE(wxEVT_PALETTE_CHANGED)
+DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_DOWN)
+DEFINE_EVENT_TYPE(wxEVT_JOY_BUTTON_UP)
+DEFINE_EVENT_TYPE(wxEVT_JOY_MOVE)
+DEFINE_EVENT_TYPE(wxEVT_JOY_ZMOVE)
+DEFINE_EVENT_TYPE(wxEVT_DROP_FILES)
+DEFINE_EVENT_TYPE(wxEVT_DRAW_ITEM)
+DEFINE_EVENT_TYPE(wxEVT_MEASURE_ITEM)
+DEFINE_EVENT_TYPE(wxEVT_COMPARE_ITEM)
+DEFINE_EVENT_TYPE(wxEVT_INIT_DIALOG)
+DEFINE_EVENT_TYPE(wxEVT_UPDATE_UI)
+
+// Clipboard events
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_COPY)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_CUT)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_TEXT_PASTE)
+
+// Generic command events
+// Note: a click is a higher-level event than button down/up
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_LEFT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_CLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_DCLICK)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_SET_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_KILL_FOCUS)
+DEFINE_EVENT_TYPE(wxEVT_COMMAND_ENTER)
+
+// Help events
+DEFINE_EVENT_TYPE(wxEVT_HELP)
+DEFINE_EVENT_TYPE(wxEVT_DETAILED_HELP)
+
+#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
+
+#endif // wxUSE_GUI
+
+#if wxUSE_BASE
+
+wxIdleMode wxIdleEvent::sm_idleMode = wxIDLE_PROCESS_ALL;
+
+// ============================================================================
+// implementation
+// ============================================================================
+
+// ----------------------------------------------------------------------------
+// event initialization
+// ----------------------------------------------------------------------------
+
+int wxNewEventType()
+{
+    // MT-FIXME
+    static int s_lastUsedEventType = wxEVT_FIRST;
+
+    return s_lastUsedEventType++;
+}
+
+// ----------------------------------------------------------------------------
+// wxEvent
+// ----------------------------------------------------------------------------
+
 /*
- * General wxWindows events, covering
+ * General wxWidgets events, covering
  * all interesting things that might happen (button clicking, resizing,
  * setting text in widgets, etc.).
  *
@@ -75,43 +353,163 @@ const wxEventTableEntry wxEvtHandler::sm_eventTableEntries[] = { { 0, 0, 0, NULL
  *
  */
 
-wxEvent::wxEvent(int theId)
+wxEvent::wxEvent(int theId, wxEventType commandType )
 {
-  m_eventType = wxEVT_NULL;
-  m_eventObject = NULL;
-  m_eventHandle = NULL;
-  m_timeStamp = 0;
-  m_id = theId;
-  m_skipped = FALSE;
-  m_callbackUserData = NULL;
+    m_eventType = commandType;
+    m_eventObject = (wxObject *) NULL;
+    m_timeStamp = 0;
+    m_id = theId;
+    m_skipped = false;
+    m_callbackUserData = (wxObject *) NULL;
+    m_isCommandEvent = false;
+    m_propagationLevel = wxEVENT_PROPAGATE_NONE;
 }
 
+wxEvent::wxEvent(const wxEvent &src)
+    : wxObject(src)
+    , m_eventObject(src.m_eventObject)
+    , m_eventType(src.m_eventType)
+    , m_timeStamp(src.m_timeStamp)
+    , m_id(src.m_id)
+    , m_callbackUserData(src.m_callbackUserData)
+    , m_propagationLevel(src.m_propagationLevel)
+    , m_skipped(src.m_skipped)
+    , m_isCommandEvent(src.m_isCommandEvent)
+{
+}
+
+#endif // wxUSE_BASE
+
+#if wxUSE_GUI
+
 /*
  * Command events
  *
  */
 
+#ifdef __VISUALC__
+    // 'this' : used in base member initializer list (for m_commandString)
+    #pragma warning(disable:4355)
+#endif
+
 wxCommandEvent::wxCommandEvent(wxEventType commandType, int theId)
+              : wxEvent(theId, commandType)
 {
-  m_eventType = commandType;
-  m_clientData = NULL;
-  m_extraLong = 0;
-  m_commandInt = 0;
-  m_id = theId;
-  m_commandString = NULL;
+    m_clientData = (char *) NULL;
+    m_clientObject = (wxClientData *) NULL;
+    m_extraLong = 0;
+    m_commandInt = 0;
+    m_isCommandEvent = true;
+
+    // the command events are propagated upwards by default
+    m_propagationLevel = wxEVENT_PROPAGATE_MAX;
+}
+
+#ifdef __VISUALC__
+    #pragma warning(default:4355)
+#endif
+
+wxString wxCommandEvent::GetString() const
+{
+    if(m_eventType != wxEVT_COMMAND_TEXT_UPDATED || !m_eventObject)
+        return m_cmdString;
+    else
+    {
+#if wxUSE_TEXTCTRL
+        wxTextCtrl *txt = wxDynamicCast(m_eventObject, wxTextCtrl);
+        if(txt)
+            return txt->GetValue();
+        else
+#endif // wxUSE_TEXTCTRL
+            return m_cmdString;
+    }
+}
+
+/*
+ * UI update events
+ */
+
+#if wxUSE_LONGLONG
+wxLongLong wxUpdateUIEvent::sm_lastUpdate = 0;
+#endif
+
+long wxUpdateUIEvent::sm_updateInterval = 0;
+
+wxUpdateUIMode wxUpdateUIEvent::sm_updateMode = wxUPDATE_UI_PROCESS_ALL;
+
+// Can we update?
+bool wxUpdateUIEvent::CanUpdate(wxWindowBase *win)
+{
+    // Don't update if we've switched global updating off
+    // and this window doesn't support updates.
+    if (win &&
+       (GetMode() == wxUPDATE_UI_PROCESS_SPECIFIED &&
+       ((win->GetExtraStyle() & wxWS_EX_PROCESS_UI_UPDATES) == 0)))
+        return false;
+
+    if (sm_updateInterval == -1)
+        return false;
+
+    if (sm_updateInterval == 0)
+        return true;
+
+#if wxUSE_STOPWATCH && wxUSE_LONGLONG
+    wxLongLong now = wxGetLocalTimeMillis();
+    if (now > (sm_lastUpdate + sm_updateInterval))
+    {
+        return true;
+    }
+
+    return false;
+#else
+    // If we don't have wxStopWatch or wxLongLong, we
+    // should err on the safe side and update now anyway.
+    return true;
+#endif
+}
+
+// Reset the update time to provide a delay until the next
+// time we should update
+void wxUpdateUIEvent::ResetUpdateTime()
+{
+#if wxUSE_STOPWATCH && wxUSE_LONGLONG
+    if (sm_updateInterval > 0)
+    {
+        wxLongLong now = wxGetLocalTimeMillis();
+        if (now > (sm_lastUpdate + sm_updateInterval))
+        {
+            sm_lastUpdate = now;
+        }
+    }
+#endif
 }
 
 /*
  * Scroll events
  */
 
-wxScrollEvent::wxScrollEvent(wxEventType commandType, int id, int pos, int orient):
-  wxCommandEvent(commandType, id)
+wxScrollEvent::wxScrollEvent(wxEventType commandType,
+                             int id,
+                             int pos,
+                             int orient)
+    : wxCommandEvent(commandType, id)
 {
-  m_extraLong = orient;
-  m_commandInt = pos;
+    m_extraLong = orient;
+    m_commandInt = pos;
 }
 
+/*
+ * ScrollWin events
+ */
+
+wxScrollWinEvent::wxScrollWinEvent(wxEventType commandType,
+                                   int pos,
+                                   int orient)
+{
+    m_eventType = commandType;
+    m_extraLong = orient;
+    m_commandInt = pos;
+}
 
 /*
  * Mouse events
@@ -120,324 +518,1011 @@ wxScrollEvent::wxScrollEvent(wxEventType commandType, int id, int pos, int orien
 
 wxMouseEvent::wxMouseEvent(wxEventType commandType)
 {
-  m_eventType = commandType;
-  m_metaDown = FALSE;
-  m_altDown = FALSE;
-  m_controlDown = FALSE;
-  m_shiftDown = FALSE;
+    m_eventType = commandType;
+    m_metaDown = false;
+    m_altDown = false;
+    m_controlDown = false;
+    m_shiftDown = false;
+    m_leftDown = false;
+    m_rightDown = false;
+    m_middleDown = false;
+    m_aux1Down = false;
+    m_aux2Down = false;
+    m_x = 0;
+    m_y = 0;
+    m_wheelRotation = 0;
+    m_wheelDelta = 0;
+    m_linesPerAction = 0;
+    m_wheelAxis = 0;
+}
+
+void wxMouseEvent::Assign(const wxMouseEvent& event)
+{
+    m_eventType = event.m_eventType;
+
+    m_x = event.m_x;
+    m_y = event.m_y;
+
+    m_leftDown = event.m_leftDown;
+    m_middleDown = event.m_middleDown;
+    m_rightDown = event.m_rightDown;
+    m_aux1Down = event.m_aux1Down;
+    m_aux2Down = event.m_aux2Down;
+
+    m_controlDown = event.m_controlDown;
+    m_shiftDown = event.m_shiftDown;
+    m_altDown = event.m_altDown;
+    m_metaDown = event.m_metaDown;
+
+    m_wheelRotation = event.m_wheelRotation;
+    m_wheelDelta = event.m_wheelDelta;
+    m_linesPerAction = event.m_linesPerAction;
+    m_wheelAxis = event.m_wheelAxis;
 }
 
-// True if was a button dclick event (1 = left, 2 = middle, 3 = right)
-// or any button dclick event (but = -1)
+// return true if was a button dclick event
 bool wxMouseEvent::ButtonDClick(int but) const
 {
-  switch (but) {
-    case -1:
-      return (LeftDClick() || MiddleDClick() || RightDClick());
-    case 1:
-      return LeftDClick();
-    case 2:
-      return MiddleDClick();
-    case 3:
-      return RightDClick();
-    default:
-      return FALSE;
-  }
-  // NOTREACHED
-}
-
-// True if was a button down event (1 = left, 2 = middle, 3 = right)
-// or any button down event (but = -1)
+    switch (but)
+    {
+        default:
+            wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDClick"));
+            // fall through
+
+        case wxMOUSE_BTN_ANY:
+            return (LeftDClick() || MiddleDClick() || RightDClick() ||
+                    Aux1DClick() || Aux2DClick());
+
+        case wxMOUSE_BTN_LEFT:
+            return LeftDClick();
+
+        case wxMOUSE_BTN_MIDDLE:
+            return MiddleDClick();
+
+        case wxMOUSE_BTN_RIGHT:
+            return RightDClick();
+
+        case wxMOUSE_BTN_AUX1:
+            return Aux1DClick();
+
+        case wxMOUSE_BTN_AUX2:
+            return Aux2DClick();
+    }
+}
+
+// return true if was a button down event
 bool wxMouseEvent::ButtonDown(int but) const
 {
-  switch (but) {
-    case -1:
-      return (LeftDown() || MiddleDown() || RightDown());
-    case 1:
-      return LeftDown();
-    case 2:
-      return MiddleDown();
-    case 3:
-      return RightDown();
-    default:
-      return FALSE;
-  }
-  // NOTREACHED
-}
-
-// True if was a button up event (1 = left, 2 = middle, 3 = right)
-// or any button up event (but = -1)
+    switch (but)
+    {
+        default:
+            wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonDown"));
+            // fall through
+
+        case wxMOUSE_BTN_ANY:
+            return (LeftDown() || MiddleDown() || RightDown() ||
+                    Aux1Down() || Aux2Down());
+
+        case wxMOUSE_BTN_LEFT:
+            return LeftDown();
+
+        case wxMOUSE_BTN_MIDDLE:
+            return MiddleDown();
+
+        case wxMOUSE_BTN_RIGHT:
+            return RightDown();
+
+        case wxMOUSE_BTN_AUX1:
+            return Aux1Down();
+
+        case wxMOUSE_BTN_AUX2:
+            return Aux2Down();
+    }
+}
+
+// return true if was a button up event
 bool wxMouseEvent::ButtonUp(int but) const
 {
-  switch (but) {
-    case -1:
-      return (LeftUp() || MiddleUp() || RightUp());
-    case 1:
-      return LeftUp();
-    case 2:
-      return MiddleUp();
-    case 3:
-      return RightUp();
-    default:
-      return FALSE;
-  }
-  // NOTREACHED
-}
-
-// True if the given button is currently changing state
+    switch (but)
+    {
+        default:
+            wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonUp"));
+            // fall through
+
+        case wxMOUSE_BTN_ANY:
+            return (LeftUp() || MiddleUp() || RightUp() ||
+                    Aux1Up() || Aux2Up());
+
+        case wxMOUSE_BTN_LEFT:
+            return LeftUp();
+
+        case wxMOUSE_BTN_MIDDLE:
+            return MiddleUp();
+
+        case wxMOUSE_BTN_RIGHT:
+            return RightUp();
+
+        case wxMOUSE_BTN_AUX1:
+            return Aux1Up();
+
+        case wxMOUSE_BTN_AUX2:
+            return Aux2Up();
+    }
+}
+
+// return true if the given button is currently changing state
 bool wxMouseEvent::Button(int but) const
 {
-  switch (but) {
-    case -1:
-      return (ButtonUp(-1) || ButtonDown(-1) || ButtonDClick(-1)) ;
-    case 1:
-      return (LeftDown() || LeftUp() || LeftDClick());
-    case 2:
-      return (MiddleDown() || MiddleUp() || MiddleDClick());
-    case 3:
-      return (RightDown() || RightUp() || RightDClick());
-    default:
-      return FALSE;
-  }
-  // NOTREACHED
+    switch (but)
+    {
+        default:
+            wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::Button"));
+            // fall through
+
+        case wxMOUSE_BTN_ANY:
+            return ButtonUp(wxMOUSE_BTN_ANY) ||
+                    ButtonDown(wxMOUSE_BTN_ANY) ||
+                        ButtonDClick(wxMOUSE_BTN_ANY);
+
+        case wxMOUSE_BTN_LEFT:
+            return LeftDown() || LeftUp() || LeftDClick();
+
+        case wxMOUSE_BTN_MIDDLE:
+            return MiddleDown() || MiddleUp() || MiddleDClick();
+
+        case wxMOUSE_BTN_RIGHT:
+            return RightDown() || RightUp() || RightDClick();
+
+        case wxMOUSE_BTN_AUX1:
+           return Aux1Down() || Aux1Up() || Aux1DClick();
+
+        case wxMOUSE_BTN_AUX2:
+           return Aux2Down() || Aux2Up() || Aux2DClick();
+    }
 }
 
 bool wxMouseEvent::ButtonIsDown(int but) const
 {
-  switch (but) {
-    case -1:
-      return (LeftIsDown() || MiddleIsDown() || RightIsDown());
-    case 1:
-      return LeftIsDown();
-    case 2:
-      return MiddleIsDown();
-    case 3:
-      return RightIsDown();
-    default:
-      return FALSE;
-  }
-  // NOTREACHED
+    switch (but)
+    {
+        default:
+            wxFAIL_MSG(wxT("invalid parameter in wxMouseEvent::ButtonIsDown"));
+            // fall through
+
+        case wxMOUSE_BTN_ANY:
+            return LeftIsDown() || MiddleIsDown() || RightIsDown() || Aux1Down() || Aux2Down();
+
+        case wxMOUSE_BTN_LEFT:
+            return LeftIsDown();
+
+        case wxMOUSE_BTN_MIDDLE:
+            return MiddleIsDown();
+
+        case wxMOUSE_BTN_RIGHT:
+            return RightIsDown();
+
+        case wxMOUSE_BTN_AUX1:
+            return Aux1IsDown();
+
+        case wxMOUSE_BTN_AUX2:
+            return Aux2IsDown();
+    }
+}
+
+int wxMouseEvent::GetButton() const
+{
+    for ( int i = 1; i < wxMOUSE_BTN_MAX; i++ )
+    {
+        if ( Button(i) )
+        {
+            return i;
+        }
+    }
+
+    return wxMOUSE_BTN_NONE;
 }
 
 // Find the logical position of the event given the DC
 wxPoint wxMouseEvent::GetLogicalPosition(const wxDC& dc) const
 {
-       wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
-       return pt;
+    wxPoint pt(dc.DeviceToLogicalX(m_x), dc.DeviceToLogicalY(m_y));
+    return pt;
 }
 
 
 /*
- * Keyboard events
+ * Keyboard event
  *
  */
 
 wxKeyEvent::wxKeyEvent(wxEventType type)
 {
-  m_eventType = type;
-  m_shiftDown = FALSE;
-  m_controlDown = FALSE;
-  m_metaDown = FALSE;
-  m_altDown = FALSE;
-  m_keyCode = 0;
+    m_eventType = type;
+    m_shiftDown = false;
+    m_controlDown = false;
+    m_metaDown = false;
+    m_altDown = false;
+    m_keyCode = 0;
+    m_scanCode = 0;
+#if wxUSE_UNICODE
+    m_uniChar = 0;
+#endif
+}
+
+wxKeyEvent::wxKeyEvent(const wxKeyEvent& evt)
+    : wxEvent(evt)
+{
+    m_x = evt.m_x;
+    m_y = evt.m_y;
+
+    m_keyCode = evt.m_keyCode;
+
+    m_controlDown = evt.m_controlDown;
+    m_shiftDown = evt.m_shiftDown;
+    m_altDown = evt.m_altDown;
+    m_metaDown = evt.m_metaDown;
+    m_scanCode = evt.m_scanCode;
+    m_rawCode = evt.m_rawCode;
+    m_rawFlags = evt.m_rawFlags;
+
+#if wxUSE_UNICODE
+    m_uniChar = evt.m_uniChar;
+#endif
+}
+
+#if WXWIN_COMPATIBILITY_2_6
+long wxKeyEvent::KeyCode() const
+{
+    return m_keyCode;
+}
+#endif // WXWIN_COMPATIBILITY_2_6
+
+wxWindowCreateEvent::wxWindowCreateEvent(wxWindow *win)
+{
+    SetEventType(wxEVT_CREATE);
+    SetEventObject(win);
+}
+
+wxWindowDestroyEvent::wxWindowDestroyEvent(wxWindow *win)
+{
+    SetEventType(wxEVT_DESTROY);
+    SetEventObject(win);
+}
+
+wxChildFocusEvent::wxChildFocusEvent(wxWindow *win)
+                 : wxCommandEvent(wxEVT_CHILD_FOCUS)
+{
+    SetEventObject(win);
+}
+
+// ----------------------------------------------------------------------------
+// wxHelpEvent
+// ----------------------------------------------------------------------------
+
+/* static */
+wxHelpEvent::Origin wxHelpEvent::GuessOrigin(Origin origin)
+{
+    if ( origin == Origin_Unknown )
+    {
+        // assume that the event comes from the help button if it's not from
+        // keyboard and that pressing F1 always results in the help event
+        origin = wxGetKeyState(WXK_F1) ? Origin_Keyboard : Origin_HelpButton;
+    }
+
+    return origin;
+}
+
+#endif // wxUSE_GUI
+
+
+#if wxUSE_BASE
+
+// ----------------------------------------------------------------------------
+// wxEventHashTable
+// ----------------------------------------------------------------------------
+
+static const int EVENT_TYPE_TABLE_INIT_SIZE = 31; // Not too big not too small...
+
+wxEventHashTable* wxEventHashTable::sm_first = NULL;
+
+wxEventHashTable::wxEventHashTable(const wxEventTable &table)
+                : m_table(table),
+                  m_rebuildHash(true)
+{
+    AllocEventTypeTable(EVENT_TYPE_TABLE_INIT_SIZE);
+
+    m_next = sm_first;
+    if (m_next)
+        m_next->m_previous = this;
+    sm_first = this;
+}
+
+wxEventHashTable::~wxEventHashTable()
+{
+    if (m_next)
+        m_next->m_previous = m_previous;
+    if (m_previous)
+        m_previous->m_next = m_next;
+    if (sm_first == this)
+        sm_first = m_next;
+
+    Clear();
+}
+
+void wxEventHashTable::Clear()
+{
+    for ( size_t i = 0; i < m_size; i++ )
+    {
+        EventTypeTablePointer  eTTnode = m_eventTypeTable[i];
+        delete eTTnode;
+    }
+
+    delete[] m_eventTypeTable;
+    m_eventTypeTable = NULL;
+
+    m_size = 0;
+}
+
+#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
+
+// Clear all tables
+void wxEventHashTable::ClearAll()
+{
+    wxEventHashTable* table = sm_first;
+    while (table)
+    {
+        table->Clear();
+        table = table->m_next;
+    }
+}
+
+#endif // __WXDEBUG__ && wxUSE_MEMORY_TRACING
+
+bool wxEventHashTable::HandleEvent(wxEvent &event, wxEvtHandler *self)
+{
+    if (m_rebuildHash)
+    {
+        InitHashTable();
+        m_rebuildHash = false;
+    }
+
+    if (!m_eventTypeTable)
+        return false;
+
+    // Find all entries for the given event type.
+    wxEventType eventType = event.GetEventType();
+    const EventTypeTablePointer eTTnode = m_eventTypeTable[eventType % m_size];
+    if (eTTnode && eTTnode->eventType == eventType)
+    {
+        // Now start the search for an event handler
+        // that can handle an event with the given ID.
+        const wxEventTableEntryPointerArray&
+            eventEntryTable = eTTnode->eventEntryTable;
+
+        const size_t count = eventEntryTable.GetCount();
+        for (size_t n = 0; n < count; n++)
+        {
+            if ( wxEvtHandler::
+                    ProcessEventIfMatches(*eventEntryTable[n], self, event) )
+            {
+                return true;
+            }
+        }
+    }
+
+    return false;
+}
+
+void wxEventHashTable::InitHashTable()
+{
+    // Loop over the event tables and all its base tables.
+    const wxEventTable *table = &m_table;
+    while (table)
+    {
+        // Retrieve all valid event handler entries
+        const wxEventTableEntry *entry = table->entries;
+        while (entry->m_fn != 0)
+        {
+            // Add the event entry in the Hash.
+            AddEntry(*entry);
+
+            entry++;
+        }
+
+        table = table->baseTable;
+    }
+
+    // Lets free some memory.
+    size_t i;
+    for(i = 0; i < m_size; i++)
+    {
+        EventTypeTablePointer  eTTnode = m_eventTypeTable[i];
+        if (eTTnode)
+        {
+            eTTnode->eventEntryTable.Shrink();
+        }
+    }
 }
 
+void wxEventHashTable::AddEntry(const wxEventTableEntry &entry)
+{
+    // This might happen 'accidentally' as the app is exiting
+    if (!m_eventTypeTable)
+        return;
+
+    EventTypeTablePointer *peTTnode = &m_eventTypeTable[entry.m_eventType % m_size];
+    EventTypeTablePointer  eTTnode = *peTTnode;
+
+    if (eTTnode)
+    {
+        if (eTTnode->eventType != entry.m_eventType)
+        {
+            // Resize the table!
+            GrowEventTypeTable();
+            // Try again to add it.
+            AddEntry(entry);
+            return;
+        }
+    }
+    else
+    {
+        eTTnode = new EventTypeTable;
+        eTTnode->eventType = entry.m_eventType;
+        *peTTnode = eTTnode;
+    }
+
+    // Fill all hash entries between entry.m_id and entry.m_lastId...
+    eTTnode->eventEntryTable.Add(&entry);
+}
+
+void wxEventHashTable::AllocEventTypeTable(size_t size)
+{
+    m_eventTypeTable = new EventTypeTablePointer[size];
+    memset((void *)m_eventTypeTable, 0, sizeof(EventTypeTablePointer)*size);
+    m_size = size;
+}
+
+void wxEventHashTable::GrowEventTypeTable()
+{
+    size_t oldSize = m_size;
+    EventTypeTablePointer *oldEventTypeTable = m_eventTypeTable;
+
+    // TODO: Search the most optimal grow sequence
+    AllocEventTypeTable(/* GetNextPrime(oldSize) */oldSize*2+1);
+
+    for ( size_t i = 0; i < oldSize; /* */ )
+    {
+        EventTypeTablePointer  eTToldNode = oldEventTypeTable[i];
+        if (eTToldNode)
+        {
+            EventTypeTablePointer *peTTnode = &m_eventTypeTable[eTToldNode->eventType % m_size];
+            EventTypeTablePointer  eTTnode = *peTTnode;
+
+            // Check for collision, we don't want any.
+            if (eTTnode)
+            {
+                GrowEventTypeTable();
+                continue; // Don't increment the counter,
+                          // as we still need to add this element.
+            }
+            else
+            {
+                // Get the old value and put it in the new table.
+                *peTTnode = oldEventTypeTable[i];
+            }
+        }
+
+        i++;
+    }
+
+    delete[] oldEventTypeTable;
+}
+
+
+// ----------------------------------------------------------------------------
+// wxEvtHandler
+// ----------------------------------------------------------------------------
+
 /*
  * Event handler
  */
 
-wxEvtHandler::wxEvtHandler(void)
+wxEvtHandler::wxEvtHandler()
 {
-  m_clientData = NULL;
-  m_nextHandler = NULL;
-  m_previousHandler = NULL;
-  m_enabled = TRUE;
-  m_dynamicEvents = NULL;
+    m_nextHandler = (wxEvtHandler *) NULL;
+    m_previousHandler = (wxEvtHandler *) NULL;
+    m_enabled = true;
+    m_dynamicEvents = (wxList *) NULL;
+    m_pendingEvents = (wxList *) NULL;
+#if wxUSE_THREADS
+#  if !defined(__VISAGECPP__)
+    m_eventsLocker = new wxCriticalSection;
+#  endif
+#endif
+
+    // no client data (yet)
+    m_clientData = NULL;
+    m_clientDataType = wxClientData_None;
 }
 
-wxEvtHandler::~wxEvtHandler(void)
+wxEvtHandler::~wxEvtHandler()
 {
-  // Takes itself out of the list of handlers
-  if (m_previousHandler)
-    m_previousHandler->m_nextHandler = m_nextHandler;
+    // Takes itself out of the list of handlers
+    if (m_previousHandler)
+        m_previousHandler->m_nextHandler = m_nextHandler;
 
-  if (m_nextHandler)
-    m_nextHandler->m_previousHandler = m_previousHandler;
-    
-  if (m_dynamicEvents)
-  {
-    wxNode *node = m_dynamicEvents->First();
-    while (node)
+    if (m_nextHandler)
+        m_nextHandler->m_previousHandler = m_previousHandler;
+
+    if (m_dynamicEvents)
+    {
+        for ( wxList::iterator it = m_dynamicEvents->begin(),
+                               end = m_dynamicEvents->end();
+              it != end;
+              ++it )
+        {
+#if WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxEventTableEntry *entry = (wxEventTableEntry*)*it;
+#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)*it;
+#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
+
+            if (entry->m_callbackUserData)
+                delete entry->m_callbackUserData;
+            delete entry;
+        }
+        delete m_dynamicEvents;
+    };
+
+    if (m_pendingEvents)
+        m_pendingEvents->DeleteContents(true);
+    delete m_pendingEvents;
+
+#if wxUSE_THREADS
+#  if !defined(__VISAGECPP__)
+    delete m_eventsLocker;
+#  endif
+
+    // Remove us from wxPendingEvents if necessary.
+    if(wxPendingEventsLocker)
+        wxENTER_CRIT_SECT(*wxPendingEventsLocker);
+    if ( wxPendingEvents )
+    {
+        // Delete all occurences of this from the list of pending events
+        while (wxPendingEvents->DeleteObject(this)) { } // Do nothing
+    }
+    if(wxPendingEventsLocker)
+        wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
+#endif
+
+    // we only delete object data, not untyped
+    if ( m_clientDataType == wxClientData_Object )
+        delete m_clientObject;
+}
+
+#if wxUSE_THREADS
+
+bool wxEvtHandler::ProcessThreadEvent(const wxEvent& event)
+{
+    // check that we are really in a child thread
+    wxASSERT_MSG( !wxThread::IsMain(),
+                  wxT("use ProcessEvent() in main thread") );
+
+    AddPendingEvent(event);
+
+    return true;
+}
+
+void wxEvtHandler::ClearEventLocker()
+{
+#if !defined(__VISAGECPP__)
+    delete m_eventsLocker;
+    m_eventsLocker = NULL;
+#endif
+}
+
+#endif // wxUSE_THREADS
+
+void wxEvtHandler::AddPendingEvent(const wxEvent& event)
+{
+    // 1) Add event to list of pending events of this event handler
+
+    wxEvent *eventCopy = event.Clone();
+
+    // we must be able to copy the events here so the event class must
+    // implement Clone() properly instead of just providing a NULL stab for it
+    wxCHECK_RET( eventCopy,
+                 _T("events of this type aren't supposed to be posted") );
+
+    wxENTER_CRIT_SECT( Lock() );
+
+    if ( !m_pendingEvents )
+      m_pendingEvents = new wxList;
+
+    m_pendingEvents->Append(eventCopy);
+
+    wxLEAVE_CRIT_SECT( Lock() );
+
+    // 2) Add this event handler to list of event handlers that
+    //    have pending events.
+
+    wxENTER_CRIT_SECT(*wxPendingEventsLocker);
+
+    if ( !wxPendingEvents )
+        wxPendingEvents = new wxList;
+    wxPendingEvents->Append(this);
+
+    wxLEAVE_CRIT_SECT(*wxPendingEventsLocker);
+
+    // 3) Inform the system that new pending events are somewhere,
+    //    and that these should be processed in idle time.
+    wxWakeUpIdle();
+}
+
+void wxEvtHandler::ProcessPendingEvents()
+{
+    // this method is only called by wxApp if this handler does have
+    // pending events
+    wxCHECK_RET( m_pendingEvents,
+                 wxT("Please call wxApp::ProcessPendingEvents() instead") );
+
+    wxENTER_CRIT_SECT( Lock() );
+
+    // we leave the loop once we have processed all events that were present at
+    // the start of ProcessPendingEvents because otherwise we could get into
+    // infinite loop if the pending event handler execution resulted in another
+    // event being posted
+    size_t n = m_pendingEvents->size();
+    for ( wxList::compatibility_iterator node = m_pendingEvents->GetFirst();
+          node;
+          node = m_pendingEvents->GetFirst() )
     {
-      wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
-      if (entry->m_callbackUserData) delete entry->m_callbackUserData;
-      delete entry;
-      node = node->Next();
+        wxEvent *event = (wxEvent *)node->GetData();
+
+        // It's importan we remove event from list before processing it.
+        // Else a nested event loop, for example from a modal dialog, might
+        // process the same event again.
+
+        m_pendingEvents->Erase(node);
+
+        wxLEAVE_CRIT_SECT( Lock() );
+
+        ProcessEvent(*event);
+
+        delete event;
+
+        wxENTER_CRIT_SECT( Lock() );
+
+        if ( --n == 0 )
+            break;
     }
-    delete m_dynamicEvents;
-  };
+
+    wxLEAVE_CRIT_SECT( Lock() );
 }
 
 /*
  * Event table stuff
  */
+/* static */ bool
+wxEvtHandler::ProcessEventIfMatches(const wxEventTableEntryBase& entry,
+                                    wxEvtHandler *handler,
+                                    wxEvent& event)
+{
+    int tableId1 = entry.m_id,
+        tableId2 = entry.m_lastId;
+
+    // match only if the event type is the same and the id is either -1 in
+    // the event table (meaning "any") or the event id matches the id
+    // specified in the event table either exactly or by falling into
+    // range between first and last
+    if ((tableId1 == wxID_ANY) ||
+        (tableId2 == wxID_ANY && tableId1 == event.GetId()) ||
+        (tableId2 != wxID_ANY &&
+         (event.GetId() >= tableId1 && event.GetId() <= tableId2)))
+    {
+        event.Skip(false);
+        event.m_callbackUserData = entry.m_callbackUserData;
+
+#if wxUSE_EXCEPTIONS
+        if ( wxTheApp )
+        {
+            // call the handler via wxApp method which allows the user to catch
+            // any exceptions which may be thrown by any handler in the program
+            // in one place
+            wxTheApp->HandleEvent(handler, (wxEventFunction)entry.m_fn, event);
+        }
+        else
+#endif // wxUSE_EXCEPTIONS
+        {
+            // no need for an extra virtual function call
+            (handler->*((wxEventFunction) (entry.m_fn)))(event);
+        }
+
+        if (!event.GetSkipped())
+            return true;
+    }
+
+    return false;
+}
+
+bool wxEvtHandler::TryParent(wxEvent& event)
+{
+    if ( wxTheApp && (this != wxTheApp) )
+    {
+        // Special case: don't pass wxEVT_IDLE to wxApp, since it'll always
+        // swallow it. wxEVT_IDLE is sent explicitly to wxApp so it will be
+        // processed appropriately via SearchEventTable.
+        if ( event.GetEventType() != wxEVT_IDLE )
+        {
+            if ( wxTheApp->ProcessEvent(event) )
+                return true;
+        }
+    }
+
+    return false;
+}
 
 bool wxEvtHandler::ProcessEvent(wxEvent& event)
 {
-  // An event handler can be enabled or disabled
-  if ( GetEvtHandlerEnabled() )
-  {
-    // Handle per-instance dynamic event tables first
-  
-    if (SearchDynamicEventTable( event )) return TRUE;
-
-    // Then static per-class event tables  
-  
-    const wxEventTable *table = GetEventTable();
-
-    // Try the associated validator first, if this is a window.
-    // Problem: if the event handler of the window has been replaced,
-    // this wxEvtHandler may no longer be a window.
-    // Therefore validators won't be processed if the handler
-    // has been replaced with SetEventHandler.
-    // THIS CAN BE CURED if PushEventHandler is used instead of
-    // SetEventHandler, and then processing will be passed down the
-    // chain of event handlers.
-    if (IsKindOf(CLASSINFO(wxWindow)))
-    {
-         wxWindow *win = (wxWindow *)this;
-
-         // Can only use the validator of the window which
-         // is receiving the event
-         if ( (win == event.GetEventObject()) &&
-             win->GetValidator() &&
-                 win->GetValidator()->ProcessEvent(event))
-               return TRUE;
+    // allow the application to hook into event processing
+    if ( wxTheApp )
+    {
+        int rc = wxTheApp->FilterEvent(event);
+        if ( rc != -1 )
+        {
+            wxASSERT_MSG( rc == 1 || rc == 0,
+                          _T("unexpected wxApp::FilterEvent return value") );
+
+            return rc != 0;
+        }
+        //else: proceed normally
     }
 
-    // Search upwards through the inheritance hierarchy
-    while (table)
+    // An event handler can be enabled or disabled
+    if ( GetEvtHandlerEnabled() )
     {
-      if (SearchEventTable((wxEventTable&)*table, event))
-          return TRUE;
-      table = table->baseTable;
+        // if we have a validator, it has higher priority than our own event
+        // table
+        if ( TryValidator(event) )
+            return true;
+
+        // Handle per-instance dynamic event tables first
+        if ( m_dynamicEvents && SearchDynamicEventTable(event) )
+            return true;
+
+        // Then static per-class event tables
+        if ( GetEventHashTable().HandleEvent(event, this) )
+            return true;
     }
-  }
-
-  // Try going down the event handler chain
-  if ( GetNextHandler() )
-  {
-           if ( GetNextHandler()->ProcessEvent(event) )
-                       return TRUE;
-  }
-
-  // Carry on up the parent-child hierarchy,
-  // but only if event is a command event: it wouldn't
-  // make sense for a parent to receive a child's size event, for example
-  if (IsKindOf(CLASSINFO(wxWindow)) && event.IsKindOf(CLASSINFO(wxCommandEvent)))
-  {
-    wxWindow *win = (wxWindow *)this;
-       wxWindow *parent = win->GetParent();
-    if (parent && !parent->IsBeingDeleted())
-      return win->GetParent()->GetEventHandler()->ProcessEvent(event);
-  }
-
-  // Last try - application object
-  if (wxTheApp && this != wxTheApp && wxTheApp->ProcessEvent(event))
-    return TRUE;
-  else
-    return FALSE;
+
+    // Try going down the event handler chain
+    if ( GetNextHandler() )
+    {
+        // notice that we shouldn't let the parent have the event even if the
+        // next handler does not process it because it will have already passed
+        // it to the parent in this case
+        return GetNextHandler()->ProcessEvent(event);
+    }
+
+    // Finally propagate the event upwards the window chain and/or to the
+    // application object as necessary
+    return TryParent(event);
 }
 
+
 bool wxEvtHandler::SearchEventTable(wxEventTable& table, wxEvent& event)
 {
-  int i = 0;
-  int commandId = event.GetId();
-  
-  while (table.entries[i].m_fn != NULL)
-  {
-//    wxEventType eventType = (wxEventType) table.entries[i].m_eventType;
-
-    if ((event.GetEventType() == table.entries[i].m_eventType) &&
-        (table.entries[i].m_id == -1 || // Match, if event spec says any id will do (id == -1)
-          (table.entries[i].m_lastId == -1 && commandId == table.entries[i].m_id) ||
-          (table.entries[i].m_lastId != -1 &&
-            (commandId >= table.entries[i].m_id && commandId <= table.entries[i].m_lastId))))
-    {
-               event.Skip(FALSE);
-                event.m_callbackUserData = table.entries[i].m_callbackUserData;
-       
-        (this->*((wxEventFunction) (table.entries[i].m_fn)))(event);
-
-               if ( event.GetSkipped() )
-                       return FALSE;
-                 else
-            return TRUE;
+    const wxEventType eventType = event.GetEventType();
+    for ( int i = 0; table.entries[i].m_fn != 0; i++ )
+    {
+        const wxEventTableEntry& entry = table.entries[i];
+        if ( eventType == entry.m_eventType )
+        {
+            if ( ProcessEventIfMatches(entry, this, event) )
+                return true;
+        }
     }
-    i ++;
-  }
-  return FALSE;
+
+    return false;
 }
 
 void wxEvtHandler::Connect( int id, int lastId,
                             int eventType,
-                           wxObjectEventFunction func,
-                           wxObject *userData )
-{
-  wxEventTableEntry *entry = new wxEventTableEntry;
-  entry->m_id = id;
-  entry->m_lastId = lastId;
-  entry->m_eventType = eventType;
-  entry->m_fn = func;
-  entry->m_callbackUserData = userData;
-  
-  if (!m_dynamicEvents) 
-    m_dynamicEvents = new wxList;
-    
-  m_dynamicEvents->Append( (wxObject*) entry );
+                            wxObjectEventFunction func,
+                            wxObject *userData,
+                            wxEvtHandler* eventSink )
+{
+#if WXWIN_COMPATIBILITY_EVENT_TYPES
+    wxEventTableEntry *entry = new wxEventTableEntry;
+    entry->m_eventType = eventType;
+    entry->m_id = id;
+    entry->m_lastId = lastId;
+    entry->m_fn = func;
+    entry->m_callbackUserData = userData;
+#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
+    wxDynamicEventTableEntry *entry =
+        new wxDynamicEventTableEntry(eventType, id, lastId, func, userData, eventSink);
+#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
+
+    if (!m_dynamicEvents)
+        m_dynamicEvents = new wxList;
+
+    // Insert at the front of the list so most recent additions are found first
+    m_dynamicEvents->Insert( (wxObject*) entry );
+}
+
+bool wxEvtHandler::Disconnect( int id, int lastId, wxEventType eventType,
+                  wxObjectEventFunction func,
+                  wxObject *userData,
+                  wxEvtHandler* eventSink )
+{
+    if (!m_dynamicEvents)
+        return false;
+
+    wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
+    while (node)
+    {
+#if WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxEventTableEntry *entry = (wxEventTableEntry*)node->GetData();
+#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
+            wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
+#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
+
+        if ((entry->m_id == id) &&
+            ((entry->m_lastId == lastId) || (lastId == wxID_ANY)) &&
+            ((entry->m_eventType == eventType) || (eventType == wxEVT_NULL)) &&
+            ((entry->m_fn == func) || (func == (wxObjectEventFunction)NULL)) &&
+            ((entry->m_eventSink == eventSink) || (eventSink == (wxEvtHandler*)NULL)) &&
+            ((entry->m_callbackUserData == userData) || (userData == (wxObject*)NULL)))
+        {
+            if (entry->m_callbackUserData)
+                delete entry->m_callbackUserData;
+            m_dynamicEvents->Erase( node );
+            delete entry;
+            return true;
+        }
+        node = node->GetNext();
+    }
+    return false;
 }
 
 bool wxEvtHandler::SearchDynamicEventTable( wxEvent& event )
 {
-  if (!m_dynamicEvents) return FALSE;
-  
-  int commandId = event.GetId();
-
-  wxNode *node = m_dynamicEvents->First();
-  while (node)
-  {
-    wxEventTableEntry *entry = (wxEventTableEntry*)node->Data();
-    
-//    wxEventType eventType = (wxEventType) entry->m_eventType;
-  
-    if (entry->m_fn)
-    {
-    if ((event.GetEventType() == entry->m_eventType) &&
-        (entry->m_id == -1 ||     // Match, if event spec says any id will do (id == -1)
-        (entry->m_lastId == -1 && commandId == entry->m_id) ||
-        (entry->m_lastId != -1 &&
-        (commandId >= entry->m_id && commandId <= entry->m_lastId))))
-       {
-         event.Skip(FALSE);
-          event.m_callbackUserData = entry->m_callbackUserData;
-       
-          (this->*((wxEventFunction) (entry->m_fn)))(event);
-
-         if (event.GetSkipped()) 
-           return FALSE;
-         else
-            return TRUE;
-       }
-    };
-    node = node->Next();
-  }
-  return FALSE;
-};
+    wxCHECK_MSG( m_dynamicEvents, false,
+                 wxT("caller should check that we have dynamic events") );
 
-bool wxEvtHandler::OnClose(void)
+    wxList::compatibility_iterator node = m_dynamicEvents->GetFirst();
+    while (node)
+    {
+#if WXWIN_COMPATIBILITY_EVENT_TYPES
+        wxEventTableEntry *entry = (wxEventTableEntry*)node->GetData();
+#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
+        wxDynamicEventTableEntry *entry = (wxDynamicEventTableEntry*)node->GetData();
+#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
+
+        // get next node before (maybe) calling the event handler as it could
+        // call Disconnect() invalidating the current node
+        node = node->GetNext();
+
+        if ((event.GetEventType() == entry->m_eventType) && (entry->m_fn != 0))
+        {
+            wxEvtHandler *handler =
+#if !WXWIN_COMPATIBILITY_EVENT_TYPES
+                                    entry->m_eventSink ? entry->m_eventSink
+                                                       :
+#endif
+                                                         this;
+
+            if ( ProcessEventIfMatches(*entry, handler, event) )
+            {
+                return true;
+            }
+        }
+    }
+
+    return false;
+}
+
+void wxEvtHandler::DoSetClientObject( wxClientData *data )
 {
-    if (GetNextHandler()) return GetNextHandler()->OnClose();
-    else return FALSE;
+    wxASSERT_MSG( m_clientDataType != wxClientData_Void,
+                  wxT("can't have both object and void client data") );
+
+    if ( m_clientObject )
+        delete m_clientObject;
+
+    m_clientObject = data;
+    m_clientDataType = wxClientData_Object;
+}
+
+wxClientData *wxEvtHandler::DoGetClientObject() const
+{
+    // it's not an error to call GetClientObject() on a window which doesn't
+    // have client data at all - NULL will be returned
+    wxASSERT_MSG( m_clientDataType != wxClientData_Void,
+                  wxT("this window doesn't have object client data") );
+
+    return m_clientObject;
+}
+
+void wxEvtHandler::DoSetClientData( void *data )
+{
+    wxASSERT_MSG( m_clientDataType != wxClientData_Object,
+                  wxT("can't have both object and void client data") );
+
+    m_clientData = data;
+    m_clientDataType = wxClientData_Void;
 }
 
+void *wxEvtHandler::DoGetClientData() const
+{
+    // it's not an error to call GetClientData() on a window which doesn't have
+    // client data at all - NULL will be returned
+    wxASSERT_MSG( m_clientDataType != wxClientData_Object,
+                  wxT("this window doesn't have void client data") );
+
+    return m_clientData;
+}
+
+#endif // wxUSE_BASE
+
+#if wxUSE_GUI
+
+// Find a window with the focus, that is also a descendant of the given window.
+// This is used to determine the window to initially send commands to.
+wxWindow* wxFindFocusDescendant(wxWindow* ancestor)
+{
+    // Process events starting with the window with the focus, if any.
+    wxWindow* focusWin = wxWindow::FindFocus();
+    wxWindow* win = focusWin;
+
+    // Check if this is a descendant of this frame.
+    // If not, win will be set to NULL.
+    while (win)
+    {
+        if (win == ancestor)
+            break;
+        else
+            win = win->GetParent();
+    }
+    if (win == (wxWindow*) NULL)
+        focusWin = (wxWindow*) NULL;
+
+    return focusWin;
+}
+
+// ----------------------------------------------------------------------------
+// wxEventBlocker
+// ----------------------------------------------------------------------------
+
+wxEventBlocker::wxEventBlocker(wxWindow *win, wxEventType type)
+{
+    wxCHECK_RET(win, wxT("Null window given to wxEventBlocker"));
+
+    m_window = win;
+
+    Block(type);
+    m_window->PushEventHandler(this);
+}
+
+wxEventBlocker::~wxEventBlocker()
+{
+    wxEvtHandler *popped = m_window->PopEventHandler(false);
+    wxCHECK_RET(popped == this,
+        wxT("Don't push other event handlers into a window managed by wxEventBlocker!"));
+}
+
+bool wxEventBlocker::ProcessEvent(wxEvent& event)
+{
+    // should this event be blocked?
+    for ( size_t i = 0; i < m_eventsToBlock.size(); i++ )
+    {
+        wxEventType t = (wxEventType)m_eventsToBlock[i];
+        if ( t == wxEVT_ANY || t == event.GetEventType() )
+            return true;   // yes, it should: mark this event as processed
+    }
+
+    return false;
+}
 
+#endif // wxUSE_GUI