#include "wx/date.h"
-#if !WXDEBUG
-#error You must set WXDEBUG to 1 on the 'make' command line or make.env.
+#if defined(__WXGTK__) || defined(__WXMOTIF__)
+#include "mondrian.xpm"
#endif
-// #define new WXDEBUG_NEW
+#ifndef __WXDEBUG__
+#error This program must be compiled in debug mode.
+#endif
+
+// Normally, new is automatically defined to be the
+// debugging version. If not, this does it.
+#if !defined(new) && defined(WXDEBUG_NEW)
+#define new WXDEBUG_NEW
+#endif
// Define a new application type
class MyApp: public wxApp
bool MyApp::OnInit(void)
{
// Create the main frame window
- MyFrame *frame = new MyFrame(NULL);
+ MyFrame *frame = new MyFrame((wxFrame *) NULL);
// Give it an icon
-#ifdef wx_msw
- frame->SetIcon(wxIcon("mondrian"));
-#endif
-#ifdef wx_x
- frame->SetIcon(wxIcon("mondrian.xbm"));
-#endif
+ frame->SetIcon(wxICON(mondrian));
// Make a menubar
wxMenu *file_menu = new wxMenu;
// Show the frame
frame->Show(TRUE);
-// wxDebugContext::SetCheckpoint();
-// wxDebugContext::SetFile("debug.log");
+ wxDebugContext::SetCheckpoint();
- wxString *thing = new wxString; // WXDEBUG_NEW wxString;
+ wxString *thing = new wxString;
wxDate* date = new wxDate;
- // Proves that defining 'new' to be 'WXDEBUG_NEW' doesn't mess up
// non-object allocation
char *ordinaryNonObject = new char[1000];
const char *data = (const char*) thing ;
-// wxDebugContext::PrintClasses();
-// wxDebugContext::Dump();
-// wxDebugContext::PrintStatistics();
+ // On MSW, Dump() crashes if using wxLogGui,
+ // so use wxLogStderr instead.
+ wxLog* oldLog = wxLog::SetActiveTarget(new wxLogStderr);
+
+ wxDebugContext::PrintClasses();
+ wxDebugContext::Dump();
+ wxDebugContext::PrintStatistics();
+
+ // Set back to wxLogGui
+ delete wxLog::SetActiveTarget(oldLog);
- // Don't delete these two objects, to force wxApp to flag a memory leak.
+ // Don't delete these objects, to force wxApp to flag a memory leak.
// delete thing;
// delete date;
// delete[] ordinaryNonObject;
{}
// Intercept menu commands
-void MyFrame::OnQuit(wxCommandEvent& event)
+void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(TRUE);
}