]> git.saurik.com Git - wxWidgets.git/blobdiff - src/msw/renderer.cpp
Halfway reasonable implementation of wxFont for wxCocoa.
[wxWidgets.git] / src / msw / renderer.cpp
index 4d7b3901270681ad410b32a9a686de61579a7988..101f7ca658a0d38bd6ee49f13c504d63d9ef8bb5 100644 (file)
@@ -31,6 +31,7 @@
     #include "wx/settings.h"
 #endif //WX_PRECOMP
 
+#include "wx/scopeguard.h"
 #include "wx/splitter.h"
 #include "wx/renderer.h"
 #include "wx/msw/private.h"
     #define HSAS_SORTEDDOWN     2
 #endif
 
-#if defined(__WXWINCE__) && !defined(DFCS_FLAT)
-    #define DFCS_FLAT 0
+#if defined(__WXWINCE__)
+    #ifndef DFCS_FLAT
+        #define DFCS_FLAT 0
+    #endif
+    #ifndef DFCS_MONO
+        #define DFCS_MONO 0
+    #endif
 #endif
 
 #ifndef DFCS_HOT
@@ -110,6 +116,13 @@ public:
                                 const wxRect& rect,
                                 int flags = 0);
 
+    virtual void DrawFocusRect(wxWindow* win,
+                               wxDC& dc,
+                               const wxRect& rect,
+                               int flags = 0);
+
+    virtual int GetHeaderButtonHeight(wxWindow *win);
+
 private:
     DECLARE_NO_COPY_CLASS(wxRendererMSW)
 };
@@ -133,7 +146,6 @@ public:
                                   int flags = 0,
                                   wxHeaderSortIconType sortArrow = wxHDR_SORT_ICON_NONE,
                                   wxHeaderButtonParams* params = NULL);
-    virtual int GetHeaderButtonHeight(wxWindow *win);
 
     virtual void DrawTreeItemButton(wxWindow *win,
                                     wxDC& dc,
@@ -271,6 +283,40 @@ wxRendererMSW::DrawPushButton(wxWindow * WXUNUSED(win),
     ::DrawFrameControl(GetHdcOf(dc), &rc, DFC_BUTTON, style);
 }
 
+void wxRendererMSW::DrawFocusRect(wxWindow * WXUNUSED(win),
+                                  wxDC& dc,
+                                  const wxRect& rect,
+                                  int WXUNUSED(flags))
+{
+    RECT rc;
+    wxCopyRectToRECT(rect, rc);
+
+    ::DrawFocusRect(GetHdcOf(dc), &rc);
+}
+
+int wxRendererMSW::GetHeaderButtonHeight(wxWindow * WXUNUSED(win))
+{
+    // some "reasonable" value returned in case of error, it doesn't really
+    // correspond to anything but it's better than returning 0
+    static const int DEFAULT_HEIGHT = 20;
+
+
+    // create a temporary header window just to get its geometry
+    HWND hwndHeader = ::CreateWindow(WC_HEADER, NULL, 0,
+                                     0, 0, 0, 0, NULL, NULL, NULL, NULL);
+    if ( !hwndHeader )
+        return DEFAULT_HEIGHT;
+
+    wxON_BLOCK_EXIT1( ::DestroyWindow, hwndHeader );
+
+    // initialize the struct filled with the values by Header_Layout()
+    RECT parentRect = { 0, 0, 100, 100 };
+    WINDOWPOS wp = { 0, 0, 0, 0, 0, 0, 0 };
+    HDLAYOUT hdl = { &parentRect, &wp };
+
+    return Header_Layout(hwndHeader, &hdl) ? wp.cy : DEFAULT_HEIGHT;
+}
+
 // ============================================================================
 // wxRendererXP implementation
 // ============================================================================
@@ -369,31 +415,6 @@ wxRendererXP::DrawHeaderButton(wxWindow *win,
 }
 
 
-int
-wxRendererXP::GetHeaderButtonHeight(wxWindow *win)
-{
-    wxUxThemeHandle hTheme(win, L"HEADER");
-    if ( !hTheme )
-    {
-        return m_rendererNative.GetHeaderButtonHeight(win);
-    }
-
-    HRESULT hr;
-    int value = -1;
-
-    hr = wxUxThemeEngine::Get()->GetThemeMetric( hTheme,
-                                                 NULL,
-                                                 HP_HEADERITEM,
-                                                 HIS_NORMAL,
-                                                 TMT_HEIGHT,
-                                                 &value );
-    if ( hr == S_OK )
-        return value;
-    else
-        return 20;
-}
-
-
 void
 wxRendererXP::DrawTreeItemButton(wxWindow *win,
                                  wxDC& dc,
@@ -513,7 +534,7 @@ wxRendererXP::DrawPushButton(wxWindow * win,
 }
 
 void
-wxRendererXP::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
+wxRendererXP::DrawItemSelectionRect(wxWindow *win,
                                     wxDC& dc,
                                     const wxRect& rect,
                                     int flags)
@@ -536,12 +557,11 @@ wxRendererXP::DrawItemSelectionRect(wxWindow * WXUNUSED(win),
     }
 
     dc.SetBrush(brush);
-
-    // unlike for wxRendererGeneric, on windows we _never_ want to draw
-    // the outline of the rectangle:
     dc.SetPen(*wxTRANSPARENT_PEN);
-
     dc.DrawRectangle( rect );
+    
+    if ((flags & wxCONTROL_FOCUSED) && (flags & wxCONTROL_CURRENT))
+        DrawFocusRect( win, dc, rect, flags );
 }