// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "colordlg.h"
#endif
#include "wx/msgdlg.h"
#endif
-#if wxUSE_COLOURDLG
-
-#include <windows.h>
+#if wxUSE_COLOURDLG && !defined(__SMARTPHONE__)
#include "wx/msw/private.h"
#include "wx/colordlg.h"
// colour dialog hook proc
// ----------------------------------------------------------------------------
-UINT CALLBACK wxColourDialogHookProc(HWND hwnd,
- UINT uiMsg,
- WPARAM WXUNUSED(wParam),
- LPARAM lParam)
+UINT_PTR CALLBACK
+wxColourDialogHookProc(HWND hwnd,
+ UINT uiMsg,
+ WPARAM WXUNUSED(wParam),
+ LPARAM lParam)
{
if ( uiMsg == WM_INITDIALOG )
{
int i;
for (i = 0; i < 16; i++)
- custColours[i] = wxColourToRGB(m_colourData.m_custColours[i]);
+ {
+ if (m_colourData.m_custColours[i].Ok())
+ custColours[i] = wxColourToRGB(m_colourData.m_custColours[i]);
+ else
+ custColours[i] = RGB(255,255,255);
+ }
chooseColorStruct.lStructSize = sizeof(CHOOSECOLOR);
if ( m_parent )