// Modified by:
// Created: Fri Oct 24 10:46:34 MET 1997
// RCS-ID: $Id$
-// Copyright: (c) 1997-2002 wxWindows team
+// Copyright: (c) 1997-2002 wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "region.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
m_region = 0;
}
- wxRegionRefData(const wxRegionRefData& data)
+ wxRegionRefData(const wxRegionRefData& data) : wxGDIRefData()
{
#if defined(__WIN32__) && !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
DWORD noBytes = ::GetRegionData(data.m_region, 0, NULL);
wxRegion::wxRegion(size_t n, const wxPoint *points, int fillStyle)
{
#if defined(__WXMICROWIN__) || defined(__WXWINCE__)
+ wxUnusedVar(n);
+ wxUnusedVar(points);
+ wxUnusedVar(fillStyle);
m_refData = NULL;
M_REGION = NULL;
#else
bool wxRegion::Offset(wxCoord x, wxCoord y)
{
- wxCHECK_MSG( M_REGION, FALSE, _T("invalid wxRegion") );
+ wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
if ( !x && !y )
{
// nothing to do
- return TRUE;
+ return true;
}
AllocExclusive();
{
wxLogLastError(_T("OffsetRgn"));
- return FALSE;
+ return false;
}
- return TRUE;
+ return true;
}
// combine another region with this one
case wxRGN_AND:
case wxRGN_DIFF:
// leave empty/invalid
- return FALSE;
+ return false;
}
}
else // we have a valid region
{
wxLogLastError(_T("CombineRgn"));
- return FALSE;
+ return false;
}
}
- return TRUE;
+ return true;
}
// Combine rectangle (x, y, w, h) with this.
m_numRects = 0;
else
{
-#if defined(__WIN32__)
DWORD noBytes = ::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, 0, NULL);
RGNDATA *rgnData = (RGNDATA*) new char[noBytes];
::GetRegionData(((wxRegionRefData*)region.m_refData)->m_region, noBytes, rgnData);
m_numRects = header->nCount;
delete[] (char*) rgnData;
-#else // Win16
- RECT rect;
- ::GetRgnBox(((wxRegionRefData*)region.m_refData)->m_region, &rect);
- m_rects = new wxRect[1];
- m_rects[0].x = rect.left;
- m_rects[0].y = rect.top;
- m_rects[0].width = rect.right - rect.left;
- m_rects[0].height = rect.bottom - rect.top;
-
- m_numRects = 1;
-#endif // Win32/16
}
}