// headers
// ----------------------------------------------------------------------------
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma implementation "bitmap.h"
#endif
// delete the old one now as we don't need it any more
::DeleteObject(iconInfo.hbmMask);
-#if WXWIN_COMPATIBILITY_2
- refData->m_ok = TRUE;
-#endif // WXWIN_COMPATIBILITY_2
-
return TRUE;
#else
return FALSE;
refData->m_hBitmap = (WXHBITMAP)hbitmap;
-#if WXWIN_COMPATIBILITY_2
- refData->m_ok = TRUE;
-#endif // WXWIN_COMPATIBILITY_2
-
return TRUE;
#else // Win32
return CopyFromIconOrCursor(icon);
HBITMAP hbmp;
+#if wxUSE_WXDIB
if ( wxShouldCreateDIB(w, h, d, hdc) )
{
if ( d == -1 )
GetBitmapData()->m_depth = d;
}
else // create a DDB
+#endif
{
if ( d == -1 )
d = wxDisplayDepth();
SetHBITMAP((WXHBITMAP)hbmp);
-#if WXWIN_COMPATIBILITY_2
- GetBitmapData()->m_ok = hbmp != 0;
-#endif // WXWIN_COMPATIBILITY_2
-
return Ok();
}
SetPalette(image.GetPalette());
#endif // wxUSE_PALETTE
-#if WXWIN_COMPATIBILITY_2
- // check the wxBitmap object
- GetBitmapData()->SetOk();
-#endif // WXWIN_COMPATIBILITY_2
-
return TRUE;
}
bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
{
+#if wxUSE_WXDIB
wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") );
UnRef();
// validate this object
SetHBITMAP((WXHBITMAP)hbitmap);
-#if WXWIN_COMPATIBILITY_2
- m_refData->m_ok = TRUE;
-#endif // WXWIN_COMPATIBILITY_2
-
// finally also set the mask if we have one
if ( image.HasMask() )
{
}
return TRUE;
+#else
+ // FIXME: wxWinCE doesn't support wxDIB yet
+ return FALSE;
+#endif
}
wxImage wxBitmap::ConvertToImage() const
GetBitmapData()->SetMask(mask);
}
-#if WXWIN_COMPATIBILITY_2
-
-void wxBitmap::SetOk(bool isOk)
-{
- EnsureHasData();
-
- GetBitmapData()->m_ok = isOk;
-}
-
-#endif // WXWIN_COMPATIBILITY_2
-
#if WXWIN_COMPATIBILITY_2_4
void wxBitmap::SetQuality(int WXUNUSED(quality))
}
ICONINFO iconInfo;
+ wxZeroMemory(iconInfo);
iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
if ( !iconWanted )
{