// we only need to handle the menu and accelerator commands from the items
// of our menu bar, base wxWindow class already handles the rest
if ( !control && (cmd == 0 /* menu */ || cmd == 1 /* accel */) )
// we only need to handle the menu and accelerator commands from the items
// of our menu bar, base wxWindow class already handles the rest
if ( !control && (cmd == 0 /* menu */ || cmd == 1 /* accel */) )