#ifndef WX_PRECOMP
#include "wx/strconv.h" // wxConvLibc
+ #include "wx/log.h"
#endif
#include "wx/unichar.h"
-#include "wx/stringops.h"
+#include "wx/string.h"
// ===========================================================================
// implementation
// ---------------------------------------------------------------------------
/* static */
-wxUniChar::value_type wxUniChar::From8bit(char c)
+wxUniChar::value_type wxUniChar::FromHi8bit(char c)
{
- // all supported charsets have the first 128 characters same as ASCII:
- if ( (unsigned char)c < 0x80 )
- return c;
+#if wxUSE_UTF8_LOCALE_ONLY
+ wxFAIL_MSG( "invalid UTF-8 character" );
+ wxUnusedVar(c);
+ return wxT('?'); // FIXME-UTF8: what to use as failure character?
+#else
wchar_t buf[2];
if ( wxConvLibc.ToWChar(buf, 2, &c, 1) != 2 )
+ {
+ wxFAIL_MSG( "invalid multibyte character" );
return wxT('?'); // FIXME-UTF8: what to use as failure character?
+ }
return buf[0];
+#endif
}
/* static */
-char wxUniChar::To8bit(wxUniChar::value_type c)
+char wxUniChar::ToHi8bit(wxUniChar::value_type c)
{
- // all supported charsets have the first 128 characters same as ASCII:
- if ( c < 0x80 )
- return c;
+#if wxUSE_UTF8_LOCALE_ONLY
+ wxFAIL_MSG( "character cannot be converted to single UTF-8 byte" );
+ wxUnusedVar(c);
+ return '?'; // FIXME-UTF8: what to use as failure character?
+#else
wchar_t in = c;
char buf[2];
if ( wxConvLibc.FromWChar(buf, 2, &in, 1) != 2 )
+ {
+ wxFAIL_MSG( "character cannot be converted to single byte" );
return '?'; // FIXME-UTF8: what to use as failure character?
+ }
return buf[0];
+#endif
}
if ( lenNew == lenOld )
{
+ // this is the simpler case: if the new value's UTF-8 code has the
+ // same length, we can just replace it:
+
iterator pos(m_pos);
for ( size_t i = 0; i < lenNew; ++i, ++pos )
*pos = utf[i];
}
- else
+ else // length of character encoding in UTF-8 changed
{
- size_t idx = m_pos - m_str.begin();
-
- m_str.replace(m_pos, m_pos + lenOld, utf, lenNew);
-
- // this is needed to keep m_pos valid:
- m_pos = m_str.begin() + idx;
+ // the worse case is when the new value has either longer or shorter
+ // code -- in that case, we have to use wxStringImpl::replace() and
+ // this invalidates all iterators, so we have to update them too:
+
+ wxStringImpl& strimpl = m_str.m_impl;
+
+ int iterDiff = lenNew - lenOld;
+ size_t posIdx = m_pos - strimpl.begin();
+
+ // compute positions of outstanding iterators for this string after the
+ // replacement is done (there is only a small number of iterators at
+ // any time, so we use an array on the stack to avoid unneeded
+ // allocation):
+ static const size_t STATIC_SIZE = 32;
+ size_t indexes_a[STATIC_SIZE];
+ size_t *indexes = indexes_a;
+ size_t iterNum = 0;
+ wxStringIteratorNode *it;
+ for ( it = m_str.m_iterators.ptr; it; it = it->m_next, ++iterNum )
+ {
+ wxASSERT( it->m_iter || it->m_citer );
+
+ if ( iterNum == STATIC_SIZE )
+ {
+ wxLogTrace( _T("utf8"), _T("unexpectedly many iterators") );
+
+ size_t total = iterNum + 1;
+ for ( wxStringIteratorNode *it2 = it; it2; it2 = it2->m_next )
+ total++;
+ indexes = new size_t[total];
+ memcpy(indexes, indexes_a, sizeof(size_t) * STATIC_SIZE);
+ }
+
+ size_t idx = it->m_iter
+ ? (*it->m_iter - strimpl.begin())
+ : (*it->m_citer - strimpl.begin());
+
+ if ( idx > posIdx )
+ idx += iterDiff;
+
+ indexes[iterNum] = idx;
+ }
+
+ // update the string:
+ strimpl.replace(m_pos, m_pos + lenOld, utf, lenNew);
+
+#if wxUSE_STRING_POS_CACHE
+ m_str.InvalidateCache();
+#endif // wxUSE_STRING_POS_CACHE
+
+ // finally, set the iterators to valid values again (note that this
+ // updates m_pos as well):
+ size_t i;
+ for ( i = 0, it = m_str.m_iterators.ptr; it; it = it->m_next, ++i )
+ {
+ wxASSERT( i < iterNum );
+ wxASSERT( it->m_iter || it->m_citer );
+
+ if ( it->m_iter )
+ *it->m_iter = strimpl.begin() + indexes[i];
+ else // it->m_citer
+ *it->m_citer = strimpl.begin() + indexes[i];
+ }
+
+ if ( indexes != indexes_a )
+ delete[] indexes;
}
return *this;