- const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
- const wxString& name = "GLCanvas", int *attribList = 0, const wxPalette& palette = wxNullPalette );
+ const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = 0,
+ const wxString& name = wxGLCanvasName, int *attribList = 0, const wxPalette& palette = wxNullPalette );