wxBrush();
wxBrush(const wxColour& col, int style = wxSOLID);
wxBrush(const wxBitmap& stipple);
- wxBrush(const wxBrush& brush) : wxBrushBase(brush) { Ref(brush); }
virtual ~wxBrush();
virtual void SetColour(const wxColour& col);
- virtual void SetColour(const unsigned char r, const unsigned char g, const unsigned char b);
+ virtual void SetColour(unsigned char r, unsigned char g, unsigned char b);
virtual void SetStyle(int style);
virtual void SetStipple(const wxBitmap& stipple);
- wxBrush& operator=(const wxBrush& brush);
bool operator==(const wxBrush& brush) const;
bool operator!=(const wxBrush& brush) const { return !(*this == brush); }