// wxBrush house keeping stuff
// ----------------------------------------------------------------------------
-wxBrush& wxBrush::operator=(const wxBrush& brush)
-{
- if ( this != &brush )
- {
- Ref(brush);
- }
-
- return *this;
-}
-
bool wxBrush::operator==(const wxBrush& brush) const
{
const wxBrushRefData *brushData = (wxBrushRefData *)brush.m_refData;
M_BRUSHDATA->SetColour(col);
}
-void wxBrush::SetColour(const unsigned char r, const unsigned char g, const unsigned char b)
+void wxBrush::SetColour(unsigned char r, unsigned char g, unsigned char b)
{
AllocExclusive();