wxBrush() {}
wxBrush(const wxColour &colour, int style = wxSOLID);
wxBrush(const wxBitmap &stippleBitmap);
- wxBrush(const wxBrush &brush);
~wxBrush() {}
- wxBrush& operator = (const wxBrush& brush);
bool operator == (const wxBrush& brush) const;
bool operator != (const wxBrush& brush) const;
bool Ok() const;
wxBitmap *GetStipple() const;
void SetColour(const wxColour& col);
- void SetColour(const unsigned char r, const unsigned char g, const unsigned char b);
+ void SetColour(unsigned char r, unsigned char g, unsigned char b);
void SetStyle(int style);
void SetStipple(const wxBitmap& stipple);