#include "wx/colour.h"
#include "wx/bitmap.h"
-class WXDLLEXPORT wxPen;
-
-class WXDLLEXPORT wxPenRefData: public wxGDIRefData
-{
- friend class WXDLLEXPORT wxPen;
-public:
- wxPenRefData();
- wxPenRefData(const wxPenRefData& data);
- ~wxPenRefData();
-
- wxPenRefData& operator=(const wxPenRefData& data);
-
-protected:
- int m_width;
- int m_style;
- int m_join ;
- int m_cap ;
- wxBitmap m_stipple ;
- int m_nbDash ;
- wxDash * m_dash ;
- wxColour m_colour;
-/* TODO: implementation
- WXHPEN m_hPen;
-*/
-};
-
-#define M_PENDATA ((wxPenRefData *)m_refData)
+class WXDLLIMPEXP_FWD_CORE wxPen;
// Pen
class WXDLLEXPORT wxPen: public wxGDIObject
wxPen();
wxPen(const wxColour& col, int width = 1, int style = wxSOLID);
wxPen(const wxBitmap& stipple, int width);
- wxPen(const wxPen& pen)
- : wxGDIObject()
- { Ref(pen); }
- ~wxPen();
-
- inline wxPen& operator = (const wxPen& pen) { if (*this == pen) return (*this); Ref(pen); return *this; }
- inline bool operator == (const wxPen& pen) const { return m_refData == pen.m_refData; }
- inline bool operator != (const wxPen& pen) const { return m_refData != pen.m_refData; }
+ virtual ~wxPen();
- virtual bool Ok() const { return (m_refData != NULL) ; }
+ bool operator == (const wxPen& pen) const;
+ bool operator != (const wxPen& pen) const { return !(*this == pen); }
// Override in order to recreate the pen
void SetColour(const wxColour& col) ;
- void SetColour(const unsigned char r, const unsigned char g, const unsigned char b) ;
+ void SetColour(unsigned char r, unsigned char g, unsigned char b) ;
void SetWidth(int width) ;
void SetStyle(int style) ;
void SetJoin(int join) ;
void SetCap(int cap) ;
- inline wxColour& GetColour() const { return (M_PENDATA ? M_PENDATA->m_colour : wxNullColour); };
- inline int GetWidth() const { return (M_PENDATA ? M_PENDATA->m_width : 0); };
- inline int GetStyle() const { return (M_PENDATA ? M_PENDATA->m_style : 0); };
- inline int GetJoin() const { return (M_PENDATA ? M_PENDATA->m_join : 0); };
- inline int GetCap() const { return (M_PENDATA ? M_PENDATA->m_cap : 0); };
- inline int GetDashes(wxDash **ptr) const {
- *ptr = (M_PENDATA ? M_PENDATA->m_dash : (wxDash*) NULL); return (M_PENDATA ? M_PENDATA->m_nbDash : 0);
- }
+ wxColour& GetColour() const ;
+ int GetWidth() const;
+ int GetStyle() const;
+ int GetJoin() const;
+ int GetCap() const;
+ int GetDashes(wxDash **ptr) const;
- inline wxBitmap *GetStipple() const { return (M_PENDATA ? (& M_PENDATA->m_stipple) : (wxBitmap*) NULL); };
+ wxBitmap *GetStipple() const ;
// Implementation
// Useful helper: create the brush resource
bool RealizeResource();
- // When setting properties, we must make sure we're not changing
- // another object
- void Unshare();
+private:
+ void Unshare();
};
#endif