/////////////////////////////////////////////////////////////////////////////
-// Name: frame.h
+// Name: wx/msw/frame.h
// Purpose: wxFrame class
// Author: Julian Smart
// Modified by:
#pragma interface "frame.h"
#endif
-#include "wx/window.h"
-#include "wx/toolbar.h"
-#include "wx/msw/accel.h"
-#include "wx/icon.h"
-
-WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
-WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
-
-class WXDLLEXPORT wxMenuBar;
-class WXDLLEXPORT wxStatusBar;
-
-class WXDLLEXPORT wxFrame : public wxWindow
+class WXDLLEXPORT wxFrame : public wxFrameBase
{
- DECLARE_DYNAMIC_CLASS(wxFrame)
-
public:
- wxFrame();
+ // construction
+ wxFrame() { Init(); }
wxFrame(wxWindow *parent,
- wxWindowID id,
- const wxString& title,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = wxDEFAULT_FRAME_STYLE,
- const wxString& name = wxFrameNameStr)
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
+ long style = wxDEFAULT_FRAME_STYLE,
+ const wxString& name = wxFrameNameStr)
{
+ Init();
+
Create(parent, id, title, pos, size, style, name);
}
- ~wxFrame();
-
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
- virtual bool Destroy();
-
- virtual void ClientToScreen(int *x, int *y) const;
- virtual void ScreenToClient(int *x, int *y) const;
-
- void OnSize(wxSizeEvent& event);
- void OnMenuHighlight(wxMenuEvent& event);
- void OnActivate(wxActivateEvent& event);
- void OnIdle(wxIdleEvent& event);
- void OnCloseWindow(wxCloseEvent& event);
+ virtual ~wxFrame();
- bool Show(bool show);
+ // implement base class pure virtuals
+ virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
+ virtual void Raise();
- // Set menu bar
- void SetMenuBar(wxMenuBar *menu_bar);
- virtual wxMenuBar *GetMenuBar() const;
+ // implementation only from now on
+ // -------------------------------
- // Call this to simulate a menu command
- bool Command(int id) { return ProcessCommand(id); }
-
- // process menu command: returns TRUE if processed
- bool ProcessCommand(int id);
-
- // Set icon
- virtual void SetIcon(const wxIcon& icon);
+ // event handlers
+ void OnActivate(wxActivateEvent& event);
+ void OnSysColourChanged(wxSysColourChangedEvent& event);
// Toolbar
+#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
- virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
-
- virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
- virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
-
virtual void PositionToolBar();
+#endif // wxUSE_TOOLBAR
// Status bar
- virtual wxStatusBar* CreateStatusBar(int number = 1,
- long style = wxST_SIZEGRIP,
- wxWindowID id = 0,
- const wxString& name = wxStatusLineNameStr);
-
- wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
- void SetStatusBar(wxStatusBar *statusBar) { m_frameStatusBar = statusBar; }
+#if wxUSE_STATUSBAR
+ virtual wxStatusBar* OnCreateStatusBar(int number = 1,
+ long style = wxST_SIZEGRIP,
+ wxWindowID id = 0,
+ const wxString& name = wxStatusLineNameStr);
virtual void PositionStatusBar();
- virtual wxStatusBar *OnCreateStatusBar(int number,
- long style,
- wxWindowID id,
- const wxString& name);
- // Set status line text
- virtual void SetStatusText(const wxString& text, int number = 0);
+ // Hint to tell framework which status bar to use: the default is to use
+ // native one for the platforms which support it (Win32), the generic one
+ // otherwise
- // Set status line widths
- virtual void SetStatusWidths(int n, const int widths_field[]);
-
- // Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
- static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
- static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
-
- // Iconize
- virtual void Iconize(bool iconize);
-
- virtual bool IsIconized() const;
-
- // Is it maximized?
- virtual bool IsMaximized() const;
-
- // Compatibility
- bool Iconized() const { return IsIconized(); }
-
- virtual void Maximize(bool maximize);
- // virtual bool LoadAccelerators(const wxString& table);
-
- // Responds to colour changes
- void OnSysColourChanged(wxSysColourChangedEvent& event);
-
- // Query app for menu item updates (called from OnIdle)
- void DoMenuUpdates();
- void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
+ static void UseNativeStatusBar(bool useNative)
+ { m_useNativeStatusBar = useNative; };
+ static bool UsesNativeStatusBar()
+ { return m_useNativeStatusBar; };
+#endif // wxUSE_STATUSBAR
WXHMENU GetWinMenu() const { return m_hMenu; }
- // Returns the origin of client area (may be different from (0,0) if the
- // frame has a toolbar)
- virtual wxPoint GetClientAreaOrigin() const;
-
- // Implementation only from here
- // event handlers
+ // event handlers
bool HandlePaint();
bool HandleSize(int x, int y, WXUINT flag);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
- bool MSWCreate(int id, wxWindow *parent, const char *wclass,
- wxWindow *wx_win, const char *title,
- int x, int y, int width, int height, long style);
-
- // tooltip management
+ // tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
+ // a MSW only function which sends a size event to the window using its
+ // current size - this has an effect of refreshing the window layout
+ void SendSizeEvent();
+
+ // called by wxWindow whenever it gets focus
+ void SetLastFocus(wxWindow *win) { m_winLastFocused = win; }
+ wxWindow *GetLastFocus() const { return m_winLastFocused; }
+
protected:
+ // common part of all ctors
+ void Init();
+
// override base class virtuals
virtual void DoGetClientSize(int *width, int *height) const;
- virtual void DoGetSize(int *width, int *height) const;
- virtual void DoGetPosition(int *x, int *y) const;
-
- virtual void DoSetSize(int x, int y,
- int width, int height,
- int sizeFlags = wxSIZE_AUTO);
virtual void DoSetClientSize(int width, int height);
+#if wxUSE_MENUS_NATIVE
+ // perform MSW-specific action when menubar is changed
+ virtual void AttachMenuBar(wxMenuBar *menubar);
+
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar();
+#endif // wxUSE_MENUS_NATIVE
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// window proc for the frames
long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
- wxMenuBar * m_frameMenuBar;
- wxStatusBar * m_frameStatusBar;
- wxIcon m_icon;
- bool m_iconized;
- WXHICON m_defaultIcon;
- wxToolBar * m_frameToolBar;
+ virtual bool IsMDIChild() const { return FALSE; }
+ // get default (wxWindows) icon for the frame
+ virtual WXHICON GetDefaultIcon() const;
+
+#if wxUSE_STATUSBAR
static bool m_useNativeStatusBar;
+#endif // wxUSE_STATUSBAR
+
+ // the last focused child: we restore focus to it on activation
+ wxWindow *m_winLastFocused;
+
+ // Data to save/restore when calling ShowFullScreen
+ int m_fsStatusBarFields; // 0 for no status bar
+ int m_fsStatusBarHeight;
+ int m_fsToolBarHeight;
+// WXHMENU m_fsMenu;
private:
#if wxUSE_TOOLTIPS
#endif // tooltips
DECLARE_EVENT_TABLE()
+ DECLARE_DYNAMIC_CLASS(wxFrame)
};
#endif