const wxValidator& validator,
const wxString& name)
{
+ // FIXME: this hack is needed because we're called from
+ // wxBitmapButton::Create() with this style and we currently use a
+ // different wxWidgetImpl method (CreateBitmapButton() rather than
+ // CreateButton()) for creating bitmap buttons, but we really ought
+ // to unify the creation of buttons of all kinds and then remove
+ // this check
+ if ( style & wxBU_NOTEXT )
+ {
+ return wxControl::Create(parent, id, pos, size, style,
+ validator, name);
+ }
+
wxString label(lbl);
if (label.empty() && wxIsStockID(id) && !(id == wxID_HELP))
label = wxGetStockLabel(id);
if ( !wxButtonBase::Create(parent, id, pos, size, style, validator, name) )
return false;
- m_labelOrig = m_label = label ;
+ m_labelOrig =
+ m_label = label ;
m_peer = wxWidgetImpl::CreateButton( this, parent, id, label, pos, size, style, GetExtraStyle() );
return true;
}
+void wxButton::SetLabel(const wxString& label)
+{
+ if ( GetId() == wxID_HELP || HasFlag(wxBU_NOTEXT) )
+ {
+ // just store the label internally but don't really use it for the
+ // button
+ m_labelOrig =
+ m_label = label;
+ return;
+ }
+
+ wxButtonBase::SetLabel(label);
+}
+
+// there is no support for button bitmaps in wxOSX/Carbon so there is no need
+// for these methods there
+#if wxOSX_USE_COCOA
+
+wxBitmap wxButton::DoGetBitmap(State which) const
+{
+ return which == State_Normal ? m_peer->GetBitmap() : wxBitmap();
+}
+
+void wxButton::DoSetBitmap(const wxBitmap& bitmap, State which)
+{
+ if ( which == State_Normal )
+ m_peer->SetBitmap(bitmap);
+}
+
+void wxButton::DoSetBitmapPosition(wxDirection dir)
+{
+ m_peer->SetBitmapPosition(dir);
+}
+
+#endif // wxOSX_USE_COCOA
+
wxWindow *wxButton::SetDefault()
{
wxWindow *btnOldDefault = wxButtonBase::SetDefault();