- wxDC(void);
- ~wxDC(void);
-
- void BeginDrawing(void) {};
- void EndDrawing(void) {};
-
- virtual bool Ok(void) const;
+ wxDC();
+ ~wxDC();
+
+ virtual void BeginDrawing() {}
+ virtual void EndDrawing() {}
+
+ virtual bool Ok() const;
virtual void FloodFill( long x, long y, const wxColour& col, int style=wxFLOOD_SURFACE ) = 0;
inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
virtual void FloodFill( long x, long y, const wxColour& col, int style=wxFLOOD_SURFACE ) = 0;
inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 ) = 0;
virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 ) = 0;
virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
- virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0,
+ virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0,
- virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0,
+ virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0,
virtual void DrawRectangle( long x, long y, long width, long height ) = 0;
inline void DrawRectangle(const wxPoint& pt, const wxSize& sz)
{
virtual void DrawRectangle( long x, long y, long width, long height ) = 0;
inline void DrawRectangle(const wxPoint& pt, const wxSize& sz)
{
{
DrawEllipse(rect.x, rect.y, rect.width, rect.height);
}
{
DrawEllipse(rect.x, rect.y, rect.width, rect.height);
}
virtual void DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 );
virtual void DrawSpline( wxList *points ) = 0;
virtual void DrawSpline( int n, wxPoint points[] );
virtual void DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 );
virtual void DrawSpline( wxList *points ) = 0;
virtual void DrawSpline( int n, wxPoint points[] );
virtual bool CanDrawBitmap(void) const = 0;
virtual void DrawIcon( const wxIcon &icon, long x, long y ) = 0;
inline void DrawIcon( const wxIcon& icon, const wxPoint& pt )
virtual bool CanDrawBitmap(void) const = 0;
virtual void DrawIcon( const wxIcon &icon, long x, long y ) = 0;
inline void DrawIcon( const wxIcon& icon, const wxPoint& pt )
{
DrawBitmap(bitmap, pt.x, pt.y, useMask );
}
{
DrawBitmap(bitmap, pt.x, pt.y, useMask );
}
- wxDC *source,
- long xsrc, long ysrc,
- int logical_func=wxCOPY,
- bool useMask=FALSE ) = 0;
- inline bool Blit( const wxPoint& destPt,
+ wxDC *source,
+ long xsrc, long ysrc,
+ int logical_func=wxCOPY,
+ bool useMask=FALSE ) = 0;
+ inline bool Blit( const wxPoint& destPt,
{
return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
}
{
return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
}
DrawText(text, pt.x, pt.y, use16bit);
}
virtual bool CanGetTextExtent(void) const = 0;
DrawText(text, pt.x, pt.y, use16bit);
}
virtual bool CanGetTextExtent(void) const = 0;
- long *descent = (long *) NULL,
- long *externalLeading = (long *) NULL,
- wxFont *theFont = (wxFont *) NULL,
- bool use16 = FALSE ) = 0;
+ long *descent = (long *) NULL,
+ long *externalLeading = (long *) NULL,
+ wxFont *theFont = (wxFont *) NULL,
+ bool use16 = FALSE ) = 0;
virtual void SetTextForeground( const wxColour &col );
virtual void SetTextBackground( const wxColour &col );
virtual void SetTextForeground( const wxColour &col );
virtual void SetTextBackground( const wxColour &col );
- virtual wxColour& GetTextBackground(void) const { return (wxColour&)m_textBackgroundColour; };
- virtual wxColour& GetTextForeground(void) const { return (wxColour&)m_textForegroundColour; };
-
+ virtual wxColour& GetTextBackground() const { return (wxColour&)m_textBackgroundColour; };
+ virtual wxColour& GetTextForeground() const { return (wxColour&)m_textForegroundColour; };
+
virtual void SetPalette( const wxPalette& palette ) = 0;
void SetColourMap( const wxPalette& palette ) { SetPalette(palette); };
virtual void SetPalette( const wxPalette& palette ) = 0;
void SetColourMap( const wxPalette& palette ) { SetPalette(palette); };
// the first two must be overridden and called
virtual void DestroyClippingRegion(void);
virtual void SetClippingRegion( long x, long y, long width, long height );
virtual void GetClippingBox( long *x, long *y, long *width, long *height ) const;
virtual void SetClippingRegion( const wxRegion ®ion ) = 0;
// the first two must be overridden and called
virtual void DestroyClippingRegion(void);
virtual void SetClippingRegion( long x, long y, long width, long height );
virtual void GetClippingBox( long *x, long *y, long *width, long *height ) const;
virtual void SetClippingRegion( const wxRegion ®ion ) = 0;
-
- virtual inline long MinX(void) const { return m_minX; }
- virtual inline long MaxX(void) const { return m_maxX; }
- virtual inline long MinY(void) const { return m_minY; }
- virtual inline long MaxY(void) const { return m_maxY; }
+
+ virtual long MinX() const { return m_minX; }
+ virtual long MaxX() const { return m_maxX; }
+ virtual long MinY() const { return m_minY; }
+ virtual long MaxY() const { return m_maxY; }
virtual void GetSize( int* width, int* height ) const;
inline wxSize GetSize(void) const { int w, h; GetSize(&w, &h); return wxSize(w, h); }
virtual void GetSizeMM( long* width, long* height ) const;
virtual void GetSize( int* width, int* height ) const;
inline wxSize GetSize(void) const { int w, h; GetSize(&w, &h); return wxSize(w, h); }
virtual void GetSizeMM( long* width, long* height ) const;
-
- virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return TRUE; };
- virtual void EndDoc(void) {};
- virtual void StartPage(void) {};
- virtual void EndPage(void) {};
-
+
+ virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return TRUE; }
+ virtual void EndDoc() {}
+ virtual void StartPage() {}
+ virtual void EndPage() {}
+
virtual void SetUserScale( double x, double y );
virtual void GetUserScale( double *x, double *y );
virtual void SetLogicalScale( double x, double y );
virtual void GetLogicalScale( double *x, double *y );
virtual void SetUserScale( double x, double y );
virtual void GetUserScale( double *x, double *y );
virtual void SetLogicalScale( double x, double y );
virtual void GetLogicalScale( double *x, double *y );
virtual void SetLogicalOrigin( long x, long y );
virtual void GetLogicalOrigin( long *x, long *y );
virtual void SetDeviceOrigin( long x, long y );
virtual void GetDeviceOrigin( long *x, long *y );
virtual void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
virtual void SetLogicalOrigin( long x, long y );
virtual void GetLogicalOrigin( long *x, long *y );
virtual void SetDeviceOrigin( long x, long y );
virtual void GetDeviceOrigin( long *x, long *y );
virtual void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
-
- virtual void SetOptimization( bool WXUNUSED(optimize) ) {};
- virtual bool GetOptimization(void) { return m_optimize; };
-
+
+ virtual void SetOptimization( bool WXUNUSED(optimize) ) {}
+ virtual bool GetOptimization() { return m_optimize; }
+
virtual long DeviceToLogicalX(long x) const;
virtual long DeviceToLogicalY(long y) const;
virtual long DeviceToLogicalXRel(long x) const;
virtual long DeviceToLogicalX(long x) const;
virtual long DeviceToLogicalY(long y) const;
virtual long DeviceToLogicalXRel(long x) const;
- {
- long new_x = x - m_deviceOriginX;
- if (new_x > 0)
- return (long)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
- else
- return (long)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
- }
+ {
+ long new_x = x - m_deviceOriginX;
+ if (new_x > 0)
+ return (long)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
+ else
+ return (long)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
+ }
- {
- long new_y = y - m_deviceOriginY;
- if (new_y > 0)
- return (long)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
- else
- return (long)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
- }
+ {
+ long new_y = y - m_deviceOriginY;
+ if (new_y > 0)
+ return (long)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
+ else
+ return (long)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
+ }
- {
- long new_x = x - m_logicalOriginX;
- if (new_x > 0)
- return (long)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
- else
- return (long)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
- }
+ {
+ long new_x = x - m_logicalOriginX;
+ if (new_x > 0)
+ return (long)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
+ else
+ return (long)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
+ }
- {
- long new_y = y - m_logicalOriginY;
- if (new_y > 0)
- return (long)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
- else
- return (long)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
- }
+ {
+ long new_y = y - m_logicalOriginY;
+ if (new_y > 0)
+ return (long)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
+ else
+ return (long)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
+ }
// not sure, what these mean
bool m_clipping; // Is clipping on right now ?
bool m_isInteractive; // Is GetPixel possible ?
// not sure, what these mean
bool m_clipping; // Is clipping on right now ?
bool m_isInteractive; // Is GetPixel possible ?
bool m_dontDelete; // wxMSW only ?
bool m_optimize; // wxMSW only ?
wxString m_filename; // Not sure where this belongs.
bool m_dontDelete; // wxMSW only ?
bool m_optimize; // wxMSW only ?
wxString m_filename; // Not sure where this belongs.
wxPen m_pen;
wxBrush m_brush;
wxBrush m_backgroundBrush;
wxColour m_textForegroundColour;
wxColour m_textBackgroundColour;
wxFont m_font;
wxPen m_pen;
wxBrush m_brush;
wxBrush m_backgroundBrush;
wxColour m_textForegroundColour;
wxColour m_textBackgroundColour;
wxFont m_font;
- double m_mm_to_pix_x,m_mm_to_pix_y;
-
- long m_deviceOriginX,m_deviceOriginY;
-
+ double m_mm_to_pix_x,m_mm_to_pix_y;
+
+ long m_deviceOriginX,m_deviceOriginY;
+
long m_logicalOriginX,m_logicalOriginY; // User defined.
double m_scaleX,m_scaleY;
double m_logicalScaleX,m_logicalScaleY;
double m_userScaleX,m_userScaleY;
long m_signX,m_signY;
long m_logicalOriginX,m_logicalOriginY; // User defined.
double m_scaleX,m_scaleY;
double m_logicalScaleX,m_logicalScaleY;
double m_userScaleX,m_userScaleY;
long m_signX,m_signY;
long m_clipX1,m_clipY1,m_clipX2,m_clipY2;
long m_minX,m_maxX,m_minY,m_maxY;
};
long m_clipX1,m_clipY1,m_clipX2,m_clipY2;
long m_minX,m_maxX,m_minY,m_maxY;
};