and logical functions are supported.
{\bf Note:} on Windows, blitting with masks can be speeded up considerably by compiling
-wxWindows with the wxUSE\_DC\_CACHE option enabled. You can also influence whether MaskBlt
+wxWidgets with the wxUSE\_DC\_CACHE option enabled. You can also influence whether MaskBlt
or the explicit mask blitting code above is used, by using \helpref{wxSystemOptions}{wxsystemoptions} and
setting the {\bf no-maskblt} option to 1.
for filling the shape. Using a transparent brush suppresses filling.
The programmer is responsible for deleting the list of points.
-Note that wxWindows automatically closes the first and last points.
+Note that wxWidgets automatically closes the first and last points.
\pythonnote{The wxPython version of this method accepts a Python list
of wxPoint objects.}
\membersection{wxDC::DrawPolyPolygon}\label{wxdcdrawpolypolygon}
-\func{void}{DrawPolyPolygon}{\param{int }{n}, \param{int }{start[]}, \param{wxPoint }{points[]}, \param{wxCoord }{xoffset}, \param{wxCoord }{yoffset}, \param{int }{fillStyle = \texttt{wxODDEVEN\_RULE}}}
+\func{void}{DrawPolyPolygon}{\param{int}{ n}, \param{int}{ count[]}, \param{wxPoint}{ points[]}, \param{wxCoord}{ xoffset = 0}, \param{wxCoord}{ yoffset = 0},\\
+ \param{int }{fill\_style = wxODDEVEN\_RULE}}
+
+Draws two or more filled polygons using an array of {\it points}, adding the
+optional offset coordinates.
+
+Notice that for the platforms providing a native implementation
+of this function (Windows and PostScript-based wxDC currently), this is more
+efficient than using \helpref{DrawPolygon}{wxdcdrawpolygon} in a loop.
+
+{\it n} specifies the number of polygons to draw, the array {\it count} of size
+{\it n} specifies the number of points in each of the polygons in the
+{\it points} array.
+
+The last argument specifies the fill rule: {\bf wxODDEVEN\_RULE} (the default)
+or {\bf wxWINDING\_RULE}.
-Draw many polygons at once. For the platforms providing a native implementation
-of this function (Windows and PostScript-based wxDC), this is more efficient
-than using \helpref{DrawPolygon}{wxdcdrawpolygon} in a loop.
+The current pen is used for drawing the outline, and the current brush for
+filling the shape. Using a transparent brush suppresses filling.
+
+The polygons maybe disjoint or overlapping. Each polygon specified in a call to
+{\bf DrawPolyPolygon} must be closed. Unlike polygons created by the
+\helpref{DrawPolygon}{wxdcdrawpolygon} member function, the polygons created by
+{\bf DrawPolyPolygon} are not closed automatically.
+
+\pythonnote{Not implemented yet}
+
+\perlnote{Not implemented yet}
\membersection{wxDC::DrawPoint}\label{wxdcdrawpoint}
See \helpref{wxDC::SetOptimization}{wxsetoptimization} for details.
+\membersection{wxDC::GetPartialTextExtents}\label{wxdcgetpartialtextextents}
+
+\constfunc{bool}{GetPartialTextExtents}{\param{const wxString\& }{text},
+\param{wxArrayInt\& }{widths}}
+
+Fills the {\it widths} array with the widths from the begining of
+{\it text} to the coresponding character of {\it text}. The generic
+version simply builds a running total of the widths of each character
+using \helpref{GetTextExtent}{wxdcgettextextent}, however if the
+various platforms have a native API function that is faster or more
+accurate than the generic implementaiton then it should be used
+instead.
+
+\pythonnote{This method only takes the {\it text} parameter and
+ returns a Python list of integers.}
+
\membersection{wxDC::GetPen}\label{wxdcgetpen}
\func{wxPen\&}{GetPen}{\void}
Gets the current pen (see \helpref{wxDC::SetPen}{wxdcsetpen}).
-
\membersection{wxDC::GetPixel}\label{wxdcgetpixel}
\func{bool}{GetPixel}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxColour *}{colour}}
-Sets {\it colour} to the colour at the specified location. Windows only; an X implementation
-is being worked on. Not available for wxPostScriptDC or wxMetafileDC.
+Sets {\it colour} to the colour at the specified location.
+Not available for wxPostScriptDC or wxMetafileDC.
\pythonnote{For wxPython the wxColour value is returned and is not
required as a parameter.}
\perlnote{This method only takes the parameters {\tt x} and {\tt y} and returns
a Wx::Colour value}
+\membersection{wxDC::GetPPI}\label{wxdcgetppi}
+
+\constfunc{wxSize}{GetPPI}{\void}
+
+Returns the resolution of the device in pixels per inch.
\membersection{wxDC::GetSize}\label{wxdcgetsize}
-\func{void}{GetSize}{\param{wxCoord *}{width}, \param{wxCoord *}{height}}
+\constfunc{void}{GetSize}{\param{wxCoord *}{width}, \param{wxCoord *}{height}}
-For a PostScript device context, this gets the maximum size of graphics
-drawn so far on the device context.
+\constfunc{wxSize}{GetSize}{\void}
-For a Windows printer device context, this gets the horizontal and vertical
-resolution. It can be used to scale graphics to fit the page when using
-a Windows printer device context. For example, if {\it maxX} and {\it maxY}\rtfsp
+This gets the horizontal and vertical resolution in device units. It can be used to scale graphics to fit the page.
+For example, if {\it maxX} and {\it maxY}\rtfsp
represent the maximum horizontal and vertical `pixel' values used in your
application, the following code will scale the graphic to fit on the
printer page:
\end{twocollist}
}}
+\membersection{wxDC::GetSizeMM}\label{wxdcgetsizemm}
+
+\constfunc{void}{GetSizeMM}{\param{wxCoord *}{width}, \param{wxCoord *}{height}}
+
+\constfunc{wxSize}{GetSizeMM}{\void}
+
+Returns the horizontal and vertical resolution in millimetres.
\membersection{wxDC::GetTextBackground}\label{wxdcgettextbackground}
Windows, scalable TrueType fonts are always used; in X, results depend
on availability of fonts, but usually a reasonable match is found.
-Note that the coordinate origin should ideally be selectable, but for
-now is always at the top left of the screen/printer.
+The coordinate origin is always at the top left of the screen/printer.
-Drawing to a Windows printer device context under UNIX
-uses the current mapping mode, but mapping mode is currently ignored for
-PostScript output.
+Drawing to a Windows printer device context uses the current mapping mode,
+but mapping mode is currently ignored for PostScript output.
The mapping mode can be one of the following:
If {\it optimize} is true (the default), this function sets optimization mode on.
This currently means that under X, the device context will not try to set a pen or brush
property if it is known to be set already. This approach can fall down
-if non-wxWindows code is using the same device context or window, for example
+if non-wxWidgets code is using the same device context or window, for example
when the window is a panel on which the windowing system draws panel items.
-The wxWindows device context 'memory' will now be out of step with reality.
+The wxWidgets device context 'memory' will now be out of step with reality.
Setting optimization off, drawing, then setting it back on again, is a trick
that must occasionally be employed.