m_foregroundColour.CalcPixel( (WXColormap) cm );
Window xparent = (Window) parent->GetMainWindow();
+
+ wxSize size2(size);
+ if (size2.x == -1)
+ size2.x = 20;
+ if (size2.y == -1)
+ size2.y = 20;
+ wxPoint pos2(pos);
+ if (pos2.x == -1)
+ pos2.x = 0;
+ if (pos2.y == -1)
+ pos2.y = 0;
+
#if !wxUSE_NANOX
XSetWindowAttributes xattributes;
long xattributes_mask =
- CWEventMask |
CWBorderPixel | CWBackPixel;
xattributes.background_pixel = m_backgroundColour.GetPixel();
xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
+ xattributes_mask |= CWEventMask;
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
- PropertyChangeMask;
-#endif
-
- wxSize size2(size);
- if (size2.x == -1)
- size2.x = 20;
- if (size2.y == -1)
- size2.y = 20;
+ PropertyChangeMask | VisibilityChangeMask ;
+
+ if (HasFlag( wxNO_FULL_REPAINT_ON_RESIZE ))
+ {
+ xattributes_mask |= CWBitGravity;
+ xattributes.bit_gravity = StaticGravity;
+ }
+
+ Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
+ 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
+#else
- wxPoint pos2(pos);
- if (pos2.x == -1)
- pos2.x = 0;
- if (pos2.y == -1)
- pos2.y = 0;
-
-#if wxUSE_NANOX
int extraFlags = GR_EVENT_MASK_CLOSE_REQ;
long backColor, foreColor;
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
-
-#else
-
- Window xwindow = XCreateWindow( xdisplay, xparent, pos2.x, pos2.y, size2.x, size2.y,
- 0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
-
#endif
m_mainWidget = (WXWindow) xwindow;
Window xwindow = (Window) GetMainWindow();
wxCHECK_RET( xwindow, wxT("invalid window") );
-
+
+ wxCHECK_RET( AcceptsFocus(), wxT("set focus on window that doesn't accept the focus") );
+
+#if 0
+ if (GetName() == "scrollBar")
+ {
+ char *crash = NULL;
+ *crash = 0;
+ }
+#endif
+
if (wxWindowIsVisible(xwindow))
{
XSetInputFocus( wxGlobalDisplay(), xwindow, RevertToParent, CurrentTime );
return;
}
- /// wxLogDebug("Grabbed pointer");
+ // wxLogDebug("Grabbed pointer in %s", GetName().c_str() );
#if 0
res = XGrabButton(wxGlobalDisplay(), AnyButton, AnyModifier,
#endif
}
- // wxLogDebug("Ungrabbed pointer");
+ // wxLogDebug( "Ungrabbed pointer in %s", GetName().c_str() );
m_winCaptured = FALSE;
}
Cursor xcursor = (Cursor) cursorToUse.GetCursor();
- XDefineCursor( (Display*) wxGlobalDisplay(), xwindow, xcursor );
+ XDefineCursor( wxGlobalDisplay(), xwindow, xcursor );
return TRUE;
}
GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
XSetGraphicsExposures( xdisplay, xgc, True );
- int s_x;
- int s_y;
+ int s_x = 0;
+ int s_y = 0;
int cw;
int ch;
if (rect)
{
s_x = rect->x;
s_y = rect->y;
+
cw = rect->width;
ch = rect->height;
}
wxPoint offset = GetClientAreaOrigin();
s_x += offset.x;
s_y += offset.y;
-
+
int w = cw - abs(dx);
int h = ch - abs(dy);
else
{
wxRect rect;
- if (dx < 0) rect.x = cw+dx; else rect.x = s_x;
- if (dy < 0) rect.y = ch+dy; else rect.y = s_y;
+ if (dx < 0) rect.x = cw+dx + offset.x; else rect.x = s_x;
+ if (dy < 0) rect.y = ch+dy + offset.y; else rect.y = s_y;
if (dy != 0) rect.width = cw; else rect.width = abs(dx);
if (dx != 0) rect.height = ch; else rect.height = abs(dy);
int d_x = s_x;
int d_y = s_y;
+
if (dx < 0) s_x += -dx;
if (dy < 0) s_y += -dy;
- if (dx > 0) d_x = dx;
- if (dy > 0) d_y = dy;
+ if (dx > 0) d_x = dx + offset.x;
+ if (dy > 0) d_y = dy + offset.y;
XCopyArea( xdisplay, xwindow, xwindow, xgc, s_x, s_y, w, h, d_x, d_y );
- // printf( "s_x %d s_y %d w %d h %d d_x %d d_y %d\n", s_x, s_y, w, h, d_x, d_y );
+ // wxLogDebug( "Copy: s_x %d s_y %d w %d h %d d_x %d d_y %d", s_x, s_y, w, h, d_x, d_y );
- // printf( "rect %d %d %d %d\n", rect.x, rect.y, rect.width, rect.height );
+ // wxLogDebug( "Update: %d %d %d %d", rect.x, rect.y, rect.width, rect.height );
m_updateRegion.Union( rect );
m_clearRegion.Union( rect );
wxCHECK_RET( xwindow, wxT("invalid window") );
- XSync(wxGlobalDisplay(), False);
+ //XSync(wxGlobalDisplay(), False);
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
Window window = (Window) m_mainWidget;
if (window)
{
- XSync(wxGlobalDisplay(), False);
+ //XSync(wxGlobalDisplay(), False);
XWindowAttributes attr;
Status status = XGetWindowAttributes(wxGlobalDisplay(), window, & attr);
wxASSERT(status);
if (window)
{
- XSync(wxGlobalDisplay(), False); // Is this really a good idea?
+ //XSync(wxGlobalDisplay(), False); // Is this really a good idea?
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), window, &attr );
wxASSERT(status);
wxCHECK_RET( xwindow, wxT("invalid window") );
+#if 1
+
+ XResizeWindow( wxGlobalDisplay(), xwindow, width, height );
+
+#else
+
XWindowAttributes attr;
Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
wxCHECK_RET( status, wxT("invalid window attributes") );
new_h = height;
DoMoveWindow( new_x, new_y, new_w, new_h );
+
+#endif
}
// For implementation purposes - sometimes decorations make the client area
return wxPoint(0, 0);
}
-// Makes an adjustment to the window position (for example, a frame that has
-// a toolbar that it manages itself).
-void wxWindowX11::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
-{
- if (((sizeFlags & wxSIZE_NO_ADJUSTMENTS) == 0) && GetParent())
- {
- wxPoint pt(GetParent()->GetClientAreaOrigin());
- x += pt.x; y += pt.y;
- }
-}
-
void wxWindowX11::SetSizeHints(int minW, int minH, int maxW, int maxH, int incW, int incH)
{
m_minWidth = minW;
wxCHECK_RET( xwindow, wxT("invalid window") );
+#if 1
+
+ XWindowAttributes attr;
+ Status status = XGetWindowAttributes( wxGlobalDisplay(), xwindow, &attr );
+ wxCHECK_RET( status, wxT("invalid window attributes") );
+
+ if (attr.width == width && attr.height == height)
+ {
+ XMoveWindow( wxGlobalDisplay(), xwindow, x, y );
+ return;
+ }
+
+ if (attr.x == x && attr.y == y)
+ {
+ XResizeWindow( wxGlobalDisplay(), xwindow, width, height );
+ return;
+ }
+
+ XMoveResizeWindow( wxGlobalDisplay(), xwindow, x, y, width, height );
+
+#else
+
XWindowChanges windowChanges;
windowChanges.x = x;
windowChanges.y = y;
int valueMask = CWX | CWY | CWWidth | CWHeight;
XConfigureWindow( wxGlobalDisplay(), xwindow, valueMask, &windowChanges );
+
+#endif
}
// ---------------------------------------------------------------------------
{
if (!m_updateRegion.IsEmpty())
{
+ // wxLogDebug("wxWindowX11::Update: %s", GetClassInfo()->GetClassName());
// Actually send erase events.
SendEraseEvents();
void wxWindowX11::SendEraseEvents()
{
- if (!m_clearRegion.IsEmpty())
- {
- m_clipPaintRegion = TRUE;
-
- wxWindowDC dc( (wxWindow*)this );
- dc.SetClippingRegion( m_clearRegion );
-
- wxEraseEvent erase_event( GetId(), &dc );
- erase_event.SetEventObject( this );
+ if (m_clearRegion.IsEmpty()) return;
+
+ wxWindowDC dc( (wxWindow*)this );
+ dc.SetClippingRegion( m_clearRegion );
- if (!GetEventHandler()->ProcessEvent(erase_event))
+ wxEraseEvent erase_event( GetId(), &dc );
+ erase_event.SetEventObject( this );
+
+ if (!GetEventHandler()->ProcessEvent(erase_event))
+ {
+ Window xwindow = (Window) GetMainWindow();
+ Display *xdisplay = wxGlobalDisplay();
+ GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
+ XSetFillStyle( xdisplay, xgc, FillSolid );
+ XSetForeground( xdisplay, xgc, m_backgroundColour.GetPixel() );
+ wxRegionIterator upd( m_clearRegion );
+ while (upd)
{
- Window xwindow = (Window) GetMainWindow();
- Display *xdisplay = wxGlobalDisplay();
- GC xgc = XCreateGC( xdisplay, xwindow, 0, NULL );
- XSetFillStyle( xdisplay, xgc, FillSolid );
- XSetForeground( xdisplay, xgc, m_backgroundColour.GetPixel() );
- wxRegionIterator upd( m_clearRegion );
- while (upd)
- {
- XFillRectangle( xdisplay, xwindow, xgc,
- upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
- upd ++;
- }
- XFreeGC( xdisplay, xgc );
+ XFillRectangle( xdisplay, xwindow, xgc,
+ upd.GetX(), upd.GetY(), upd.GetWidth(), upd.GetHeight() );
+ upd ++;
}
- m_clearRegion.Clear();
-
- m_clipPaintRegion = FALSE;
+ XFreeGC( xdisplay, xgc );
}
+
+ m_clearRegion.Clear();
}
-
void wxWindowX11::SendPaintEvents()
{
m_clipPaintRegion = TRUE;
wxPaintEvent paint_event( GetId() );
paint_event.SetEventObject( this );
GetEventHandler()->ProcessEvent( paint_event );
-
+
m_updateRegion.Clear();
m_clipPaintRegion = FALSE;
// Set the input focus if couldn't do it before
if (m_needsInputFocus)
+ {
SetFocus();
+ }
}
// ----------------------------------------------------------------------------