+ // The venetian blind effect is ONLY used when the wxAUI_MGR_TRANSPARENT_HINT has been used, but
+ // at runtime we determine we cannot use transparency (because, for instance, the OS does not support it).
+ // setting this flag drops back in such circumstances (only) to the behaviour without wxAUI_MGR_TRANSPARENT_HINT
+ wxAUI_MGR_DISABLE_VENETIAN_BLINDS = 1 << 5,
+ wxAUI_MGR_DISABLE_VENETIAN_BLINDS_FADE = 1 << 6,