// so should be there for all platforms
void OnActivate(wxActivateEvent &WXUNUSED(event)) { }
- // Override in derived, platfrom specific, class if your OS coordinate
- // system uses anything other than the top left as 0,0. The second
- // method updates any internal sizing parameters such as OS/2's SWP struct
- inline virtual void AlterChildPos(void) { }
- inline virtual void UpdateInternalSize( wxWindow* WXUNUSED(pChild)
- ,int WXUNUSED(nWidth)
- ,int WXUNUSED(nHeight)
- ) { }
-
protected:
// the frame client to screen translation should take account of the
// toolbar which may shift the origin of the client area
#elif defined(__WXGTK__)
#include "wx/gtk/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowGTK
+#elif defined(__WXX11__)
+ #include "wx/x11/toplevel.h"
+ #define wxTopLevelWindowNative wxTopLevelWindowX11
#elif defined(__WXMGL__)
#include "wx/mgl/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowMGL