- // disable all app windows while waiting for the child process to finish
-#if wxUSE_GUI
-
- /*
- We use a dirty hack here to disable all application windows (which we
- must do because otherwise the calls to wxYield() could lead to some very
- unexpected reentrancies in the users code) but to avoid losing
- focus/activation entirely when the child process terminates which would
- happen if we simply disabled everything using wxWindowDisabler. Indeed,
- remember that Windows will never activate a disabled window and when the
- last childs window is closed and Windows looks for a window to activate
- all our windows are still disabled. There is no way to enable them in
- time because we don't know when the childs windows are going to be
- closed, so the solution we use here is to keep one special tiny frame
- enabled all the time. Then when the child terminates it will get
- activated and when we close it below -- after reenabling all the other
- windows! -- the previously active window becomes activated again and
- everything is ok.
- */
- wxWindow *winActive;
- {
- wxBusyCursor bc;
-
- // first disable all existing windows
- wxWindowDisabler wd;
-
- // then create an "invisible" frame: it has minimal size, is positioned
- // (hopefully) outside the screen and doesn't appear on the taskbar
- winActive = new wxFrame
- (
- wxTheApp->GetTopWindow(),
- -1,
- _T(""),
- wxPoint(32600, 32600),
- wxSize(1, 1),
- wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR
- );
- winActive->Show();
-#endif // wxUSE_GUI
-
- // wait until the child process terminates
- while ( data->state )
- {
-#if wxUSE_STREAMS
- bufOut.Update();
- bufErr.Update();
+ wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+ wxCHECK_MSG( traits, -1, _T("no wxAppTraits in wxExecute()?") );
+
+ void *cookie = NULL;
+ if ( !(flags & wxEXEC_NODISABLE) )
+ {
+ // disable all app windows while waiting for the child process to finish
+ cookie = traits->BeforeChildWaitLoop();
+ }
+
+ // wait until the child process terminates
+ while ( data->state )
+ {
+#if wxUSE_STREAMS && !defined(__WXWINCE__)
+ bufOut.Update();
+ bufErr.Update();