// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998-2002 wxWindows dev team
-// Licence: wxWindows license
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
#include "wx/app.h"
#include "wx/intl.h"
#include "wx/log.h"
- #if wxUSE_GUI // See 'dirty hack' below.
- #include "wx/frame.h"
- #endif
#endif
#ifdef __WIN32__
#include "wx/process.h"
#endif
+#include "wx/apptrait.h"
+
#include "wx/msw/private.h"
#include <ctype.h>
-#if !defined(__GNUWIN32__) && !defined(__WXWINE__) && !defined(__SALFORDC__) && !defined(__WXMICROWIN__)
+#if !defined(__GNUWIN32__) && !defined(__SALFORDC__) && !defined(__WXMICROWIN__)
#include <direct.h>
#ifndef __MWERKS__
#include <dos.h>
#endif
#endif
-#if defined(__GNUWIN32__) && !defined(__TWIN32__)
+#if defined(__GNUWIN32__)
#include <sys/unistd.h>
#include <sys/stat.h>
#endif
-#if defined(__WIN32__) && !defined(__WXWINE__) && !defined(__WXMICROWIN__)
-#include <io.h>
+#if defined(__WIN32__) && !defined(__WXMICROWIN__)
+#ifndef __UNIX__
+ #include <io.h>
+#endif
#ifndef __GNUWIN32__
#include <shellapi.h>
bool IsOpened() const { return m_hInput != INVALID_HANDLE_VALUE; }
// returns TRUE if there is any data to be read from the pipe
- bool IsAvailable() const;
+ virtual bool CanRead() const;
protected:
size_t OnSysRead(void *buffer, size_t len);
protected:
HANDLE m_hInput;
+
+ DECLARE_NO_COPY_CLASS(wxPipeInputStream)
};
class wxPipeOutputStream: public wxOutputStream
protected:
HANDLE m_hOutput;
+
+ DECLARE_NO_COPY_CLASS(wxPipeOutputStream)
};
// define this to let wxexec.cpp know that we know what we're doing
::CloseHandle(m_hInput);
}
-bool wxPipeInputStream::IsAvailable() const
+bool wxPipeInputStream::CanRead() const
{
- // FIXME
-#ifdef __WXWINE__
- return FALSE;
-#else
if ( !IsOpened() )
return FALSE;
// it had been closed
::CloseHandle(m_hInput);
- wxConstCast(this, wxPipeInputStream)->m_hInput = INVALID_HANDLE_VALUE;
+ wxPipeInputStream *self = wxConstCast(this, wxPipeInputStream);
- return FALSE;
+ self->m_hInput = INVALID_HANDLE_VALUE;
+ self->m_lasterror = wxSTREAM_EOF;
+
+ nAvailable = 0;
}
return nAvailable != 0;
-#endif
}
size_t wxPipeInputStream::OnSysRead(void *buffer, size_t len)
{
- // reading from a pipe may block if there is no more data, always check for
- // EOF first
- if ( !IsAvailable() )
+ if ( !IsOpened() )
{
m_lasterror = wxSTREAM_EOF;
return 0;
}
- m_lasterror = wxSTREAM_NOERROR;
-
DWORD bytesRead;
if ( !::ReadFile(m_hInput, buffer, len, &bytesRead, NULL) )
{
- if ( ::GetLastError() == ERROR_BROKEN_PIPE )
- m_lasterror = wxSTREAM_EOF;
- else
- m_lasterror = wxSTREAM_READ_ERROR;
+ m_lasterror = ::GetLastError() == ERROR_BROKEN_PIPE
+ ? wxSTREAM_EOF
+ : wxSTREAM_READ_ERROR;
}
+ // bytesRead is set to 0, as desired, if an error occured
return bytesRead;
}
size_t wxPipeOutputStream::OnSysWrite(const void *buffer, size_t len)
{
- DWORD bytesRead;
+ DWORD bytesWritten;
- m_lasterror = wxSTREAM_NOERROR;
- if ( !::WriteFile(m_hOutput, buffer, len, &bytesRead, NULL) )
+ m_lasterror = wxSTREAM_NO_ERROR;
+ if ( !::WriteFile(m_hOutput, buffer, len, &bytesWritten, NULL) )
{
- if ( ::GetLastError() == ERROR_BROKEN_PIPE )
- m_lasterror = wxSTREAM_EOF;
- else
- m_lasterror = wxSTREAM_READ_ERROR;
+ m_lasterror = ::GetLastError() == ERROR_BROKEN_PIPE
+ ? wxSTREAM_EOF
+ : wxSTREAM_WRITE_ERROR;
}
- return bytesRead;
+ return bytesWritten;
}
#endif // wxUSE_STREAMS
const wxString& ddeTopic,
const wxString& ddeCommand)
{
- bool ok;
+ bool ok = FALSE;
wxDDEClient client;
wxConnectionBase *conn = client.MakeConnection(_T(""),
// important ones - like IE and other MS stuff - use
// XTYP_REQUEST!
//
- // so we try it first and then the other one if it
+ // so we try one first and then the other one if it
// failed
{
wxLogNull noErrors;
- ok = conn->Request(ddeCommand) != NULL;
+ ok = conn->Execute(ddeCommand);
}
if ( !ok )
{
- // now try execute - but show the errors
- ok = conn->Execute(ddeCommand);
+ // now try request - but show the errors
+ ok = conn->Request(ddeCommand) != NULL;
}
}
{
wxCHECK_MSG( !!cmd, 0, wxT("empty command in wxExecute") );
+#if wxUSE_THREADS
+ // for many reasons, the code below breaks down if it's called from another
+ // thread -- this could be fixed, but as Unix versions don't support this
+ // neither I don't want to waste time on this now
+ wxASSERT_MSG( wxThread::IsMain(),
+ _T("wxExecute() can be called only from the main thread") );
+#endif // wxUSE_THREADS
+
wxString command;
#if wxUSE_IPC
command = cmd;
}
-#if defined(__WIN32__) && !defined(__TWIN32__)
-
// the IO redirection is only supported with wxUSE_STREAMS
BOOL redirect = FALSE;
return pi.dwProcessId;
}
+ wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
+ wxCHECK_MSG( traits, -1, _T("no wxAppTraits in wxExecute()?") );
+
// disable all app windows while waiting for the child process to finish
-#if wxUSE_GUI
-
- /*
- We use a dirty hack here to disable all application windows (which we
- must do because otherwise the calls to wxYield() could lead to some very
- unexpected reentrancies in the users code) but to avoid losing
- focus/activation entirely when the child process terminates which would
- happen if we simply disabled everything using wxWindowDisabler. Indeed,
- remember that Windows will never activate a disabled window and when the
- last childs window is closed and Windows looks for a window to activate
- all our windows are still disabled. There is no way to enable them in
- time because we don't know when the childs windows are going to be
- closed, so the solution we use here is to keep one special tiny frame
- enabled all the time. Then when the child terminates it will get
- activated and when we close it below -- after reenabling all the other
- windows! -- the previously active window becomes activated again and
- everything is ok.
- */
- wxWindow *winActive;
- {
- wxBusyCursor bc;
-
- // first disable all existing windows
- wxWindowDisabler wd;
-
- // then create an "invisible" frame: it has minimal size, is positioned
- // (hopefully) outside the screen and doesn't appear on the taskbar
- winActive = new wxFrame
- (
- wxTheApp->GetTopWindow(),
- -1,
- _T(""),
- wxPoint(32600, 32600),
- wxSize(1, 1),
- wxDEFAULT_FRAME_STYLE | wxFRAME_NO_TASKBAR
- );
- winActive->Show();
-#endif // wxUSE_GUI
-
- // wait until the child process terminates
- while ( data->state )
- {
+ void *cookie = traits->BeforeChildWaitLoop();
+
+ // wait until the child process terminates
+ while ( data->state )
+ {
#if wxUSE_STREAMS
- bufOut.Update();
- bufErr.Update();
+ bufOut.Update();
+ bufErr.Update();
#endif // wxUSE_STREAMS
- // don't eat 100% of the CPU -- ugly but anything else requires
- // real async IO which we don't have for the moment
- ::Sleep(50);
-
-#if wxUSE_GUI
- // repaint the GUI
- wxYield();
-#else // !GUI
- // dispatch the messages to the hidden window so that it could
- // process the wxWM_PROC_TERMINATED notification
- MSG msg;
- ::PeekMessage(&msg, hwnd, 0, 0, PM_REMOVE);
-#endif // GUI/!GUI
- }
+ // don't eat 100% of the CPU -- ugly but anything else requires
+ // real async IO which we don't have for the moment
+ ::Sleep(50);
-#if wxUSE_GUI
+ // we must process messages or we'd never get wxWM_PROC_TERMINATED
+ traits->AlwaysYield();
}
- // finally delete the dummy frame and, as wd has been already destroyed and
- // the other windows reenabled, the activation is going to return to the
- // window which had it before
- winActive->Destroy();
-#endif // wxUSE_GUI
+ traits->AfterChildWaitLoop(cookie);
DWORD dwExitCode = data->dwExitCode;
delete data;
// return the exit code
return dwExitCode;
-#else // Win16
- long instanceID = WinExec((LPCSTR) WXSTRINGCAST command, SW_SHOW);
- if (instanceID < 32)
- return flags & wxEXEC_SYNC ? -1 : 0;
-
- if ( flags & wxEXEC_SYNC )
- {
- int running;
- do
- {
- wxYield();
- running = GetModuleUsage((HINSTANCE)instanceID);
- } while (running);
- }
-
- return instanceID;
-#endif // Win16/32
}
long wxExecute(wxChar **argv, int flags, wxProcess *handler)