class WXDLLIMPEXP_BASE wxObject;
-#if wxUSE_DYNAMIC_CLASSES
-
#ifndef wxUSE_EXTENDED_RTTI
#define wxUSE_EXTENDED_RTTI 0
#endif
, m_baseInfo1(baseInfo1)
, m_baseInfo2(baseInfo2)
, m_next(sm_first)
- {
+ {
sm_first = this;
Register();
}
wxDEPRECATED( static void CleanUpClasses() );
#endif
static void CleanUp();
-
+
public:
const wxChar *m_className;
int m_objectSize;
static wxClassInfo *GetBaseByName(const wxChar *name);
DECLARE_NO_COPY_CLASS(wxClassInfo)
-
-protected:
+
+protected:
// registers the class
void Register();
void Unregister();
// Single inheritance with one base class
#define IMPLEMENT_DYNAMIC_CLASS(name, basename) \
- wxObject* name::wxCreateObject() \
+ wxObject* name::wxCreateObject() \
{ return new name; } \
wxClassInfo name::ms_classInfo(wxT(#name), \
&basename::ms_classInfo, NULL, \
// Multiple inheritance with two base classes
#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) \
- wxObject* name::wxCreateObject() \
+ wxObject* name::wxCreateObject() \
{ return new name; } \
wxClassInfo name::ms_classInfo(wxT(#name), \
&basename1::ms_classInfo, \
&basename2::ms_classInfo, \
- wxT(#basename2), (int) sizeof(name), \
+ (int) sizeof(name), \
(wxObjectConstructorFn) name::wxCreateObject);
// -----------------------------------
#define CLASSINFO(name) (&name::ms_classInfo)
-#else // !wxUSE_DYNAMIC_CLASSES
-
- // No dynamic class system: so stub out the macros
-
-#define DECLARE_DYNAMIC_CLASS(name)
-#define DECLARE_ABSTRACT_CLASS(name)
-#define DECLARE_CLASS(name)
-#define IMPLEMENT_DYNAMIC_CLASS(name, basename)
-#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_ABSTRACT_CLASS(name, basename)
-#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
-#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
-
-#define DECLARE_PLUGGABLE_CLASS(name)
-#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(name)
-#define IMPLEMENT_PLUGGABLE_CLASS(name, basename)
-#define IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename)
-#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
-
-#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(name, usergoo)
-#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, usergoo)
-#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS(name, basename)
-#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS2(name, basename1, basename2)
-#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, basename)
-#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
-
-#endif // wxUSE_DYNAMIC_CLASSES
-
#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::ms_classInfo)
// Just seems a bit nicer-looking (pretend it's not a macro)
// to be replaced by dynamic_cast<> in the future
#define wxDynamicCast(obj, className) \
- ((className *) wxCheckDynamicCast((wxObject*)(obj), &className::ms_classInfo))
+ ((className *) wxCheckDynamicCast( \
+ wx_const_cast(wxObject *, wx_static_cast(const wxObject *, \
+ wx_const_cast(className *, wx_static_cast(const className *, obj)))), \
+ &className::ms_classInfo))
// The 'this' pointer is always true, so use this version
// to cast the this pointer and avoid compiler warnings.
#define wxDynamicCastThis(className) \
(IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
-#ifdef HAVE_CONST_CAST
-#define wxConstCast(obj, className) const_cast<className *>(obj)
-#else
-#define wxConstCast(obj, className) ((className *)(obj))
-#endif
-
-
#ifdef __WXDEBUG__
-inline void wxCheckCast(void *ptr)
+inline void* wxCheckCast(void *ptr)
{
wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
+ return ptr;
}
#define wxStaticCast(obj, className) \
- (wxCheckCast(wxDynamicCast(obj, className)), ((className *)(obj)))
+ ((className *)wxCheckCast(wxDynamicCast(obj, className)))
#else // !__WXDEBUG__
#define wxStaticCast(obj, className) ((className *)(obj))
#endif // WXDEBUG && wxUSE_MEMORY_TRACING
// ----------------------------------------------------------------------------
-// wxObject: the root class of wxWindows object hierarchy
+// wxObject: the root class of wxWidgets object hierarchy
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_BASE wxObject
// get the runtime identity of this object
wxClassInfo *GetClassInfo() const
{
- return const_cast<wxClassInfo*>((const wxClassInfo*)m_classInfo);
+#ifdef _MSC_VER
+ return (wxClassInfo*) m_classInfo;
+#else
+ return wx_const_cast(wxClassInfo *, m_classInfo);
+#endif
}
wxObject* GetSuperClassInstance() const
#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
#define new new(__TFILE__,__LINE__)
+#elif (defined(__WXDEBUG__) && defined(__VISUALC__) && !wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS)
+ // Including this file redefines new and allows leak reports to contain line numbers
+ #include "wx/msw/msvcrt.h"
#endif
#endif // _WX_OBJECTH__