//@{
/**
- Clears the window by filling it with the current background colour. Does not
- cause an erase background event to be generated.
+ Clears the window by filling it with the current background colour.
+
+ Does not cause an erase background event to be generated.
+
+ Notice that this uses wxClientDC to draw on the window and the results
+ of doing it while also drawing on wxPaintDC for this window are
+ undefined. Hence this method shouldn't be used from EVT_PAINT handlers,
+ just use wxDC::Clear() on the wxPaintDC you already use there instead.
*/
virtual void ClearBackground();
*/
bool ProcessWindowEvent(wxEvent& event);
+ /**
+ Wrapper for wxEvtHandler::ProcessEventLocally().
+
+ This method is similar to ProcessWindowEvent() but can be used to
+ search for the event handler only in this window and any event handlers
+ pushed on top of it. Unlike ProcessWindowEvent() it won't propagate the
+ event upwards. But it will use the validator and event handlers
+ associated with this window, if any.
+
+ @since 2.9.1
+ */
+ bool ProcessWindowEventLocally(wxEvent& event);
+
/**
Removes and returns the top-most event handler on the event handler stack.
The search is recursive in both cases.
@see FindWindow()
+
+ @return Window with the given @a id or @NULL if not found.
*/
static wxWindow* FindWindowById(long id, const wxWindow* parent = 0);
The search is recursive in both cases.
@see FindWindow()
+
+ @return Window with the given @a label or @NULL if not found.
*/
static wxWindow* FindWindowByLabel(const wxString& label,
const wxWindow* parent = 0);
FindWindowByLabel() is called.
@see FindWindow()
+
+ @return Window with the given @a name or @NULL if not found.
*/
static wxWindow* FindWindowByName(const wxString& name,
const wxWindow* parent = 0);