#endif
#ifndef WX_PRECOMP
+ #include "wx/log.h"
+ #include "wx/event.h"
+ #include "wx/window.h"
#endif //WX_PRECOMP
#include "wx/containr.h"
void wxControlContainer::SetLastFocus(wxWindow *win)
{
- // find the last _immediate_ child which got focus
- while ( win )
+ // if we're setting the focus
+ if ( win )
{
- wxWindow *parent = win->GetParent();
- if ( parent == m_winParent )
- break;
+ // find the last _immediate_ child which got focus but be prepared to
+ // handle the case when win == m_winParent as well
+ wxWindow *winParent = win;
+ while ( winParent != m_winParent )
+ {
+ win = winParent;
+ winParent = win->GetParent();
+ }
- win = parent;
+ wxASSERT_MSG( win, _T("attempt to set last focus to not a child?") );
}
- wxASSERT_MSG( win, _T("attempt to set last focus to not a child?") );
-
m_winLastFocused = win;
}
// focus handling
// ----------------------------------------------------------------------------
-void wxControlContainer::DoSetFocus()
+bool wxControlContainer::DoSetFocus()
{
wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08x."),
m_winParent->GetHandle());
//
// RR: Removed for now. Let's see what happens..
- if ( !SetFocusToChild() )
+ // if our child already has focus, don't take it away from it
+ wxWindow *win = wxWindow::FindFocus();
+ while ( win )
{
- m_winParent->SetFocus();
+ if ( win == m_winParent )
+ return TRUE;
+
+ if ( win->IsTopLevel() )
+ {
+ // don't look beyond the first top level parent - useless and
+ // unnecessary
+ break;
+ }
+
+ win = win->GetParent();
}
+
+ return SetFocusToChild();
}
void wxControlContainer::HandleOnFocus(wxFocusEvent& event)