const wxValidator& validator,
const wxString& name)
{
- if ( !CreateBase(parent, id, pos, size, style, validator, name) )
+ if ( !CreateControl(parent, id, pos, size, style, validator, name) )
return FALSE;
- parent->AddChild((wxButton *)this);
+ return MSWCreateControl(_T("BUTTON"), label, pos, size, style);
+}
- m_backgroundColour = parent->GetBackgroundColour();
- m_foregroundColour = parent->GetForegroundColour();
+wxButton::~wxButton()
+{
+}
- long msStyle = WS_VISIBLE | WS_TABSTOP | WS_CHILD /* | WS_CLIPSIBLINGS */ ;
+// ----------------------------------------------------------------------------
+// flags
+// ----------------------------------------------------------------------------
- if ( m_windowStyle & wxCLIP_SIBLINGS )
- msStyle |= WS_CLIPSIBLINGS;
+WXDWORD wxButton::MSWGetStyle(long style, WXDWORD *exstyle) const
+{
+ // buttons never have an external border, they draw their own one
+ WXDWORD msStyle = wxControl::MSWGetStyle
+ (
+ (style & ~wxBORDER_MASK) | wxBORDER_NONE, exstyle
+ );
+
+ // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
+ // each other in any resizeable dialog which has more than one button in
+ // the bottom
+ msStyle |= WS_CLIPSIBLINGS;
#ifdef __WIN32__
- if(m_windowStyle & wxBU_LEFT)
+ // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
+ // and wxBU_RIGHT to get BS_CENTER!
+ if ( style & wxBU_LEFT )
msStyle |= BS_LEFT;
- if(m_windowStyle & wxBU_RIGHT)
+ if ( style & wxBU_RIGHT )
msStyle |= BS_RIGHT;
- if(m_windowStyle & wxBU_TOP)
+ if ( style & wxBU_TOP )
msStyle |= BS_TOP;
- if(m_windowStyle & wxBU_BOTTOM)
+ if ( style & wxBU_BOTTOM )
msStyle |= BS_BOTTOM;
-#endif
-
- m_hWnd = (WXHWND)CreateWindowEx
- (
- MakeExtendedStyle(m_windowStyle),
- wxT("BUTTON"),
- label,
- msStyle,
- 0, 0, 0, 0,
- GetWinHwnd(parent),
- (HMENU)m_windowId,
- wxGetInstance(),
- NULL
- );
-
- if (m_hWnd == 0)
- {
- wxString msg;
-#ifdef __WIN16__
- msg.Printf(wxT("CreateWindowEx failed"));
-#else
- msg.Printf(wxT("CreateWindowEx failed with error number %ld"), (long) GetLastError());
-#endif
- wxFAIL_MSG(msg);
- }
-
- // Subclass again for purposes of dialog editing mode
- SubclassWin(m_hWnd);
-
- SetFont(parent->GetFont());
-
- SetSize(pos.x, pos.y, size.x, size.y);
-
- return TRUE;
-}
+#endif // __WIN32__
-wxButton::~wxButton()
-{
+ return msStyle;
}
// ----------------------------------------------------------------------------
if ( s_sizeBtn.x == 0 )
{
wxScreenDC dc;
- dc.SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
+ dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
// the size of a standard button in the dialog units is 50x14,
// translate this to pixels