#endif
}
+// Creates a surface that will use wxImage's pixel data (RGB only)
+static wxIDirectFBSurfacePtr CreateSurfaceForImage(const wxImage& image)
+{
+ wxCHECK_MSG( image.Ok(), NULL, _T("invalid image") );
+ // FIXME_DFB: implement alpha handling by merging alpha buffer with RGB
+ // into a temporary RGBA surface
+ wxCHECK_MSG( !image.HasAlpha(), NULL, _T("alpha channel not supported") );
+
+ DFBSurfaceDescription desc;
+ desc.flags = (DFBSurfaceDescriptionFlags)
+ (DSDESC_CAPS | DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT |
+ DSDESC_PREALLOCATED);
+ desc.caps = DSCAPS_NONE;
+ desc.width = image.GetWidth();
+ desc.height = image.GetHeight();
+ desc.pixelformat = DSPF_RGB24;
+ desc.preallocated[0].data = image.GetData();
+ desc.preallocated[0].pitch = 3 * desc.width;
+
+ return wxIDirectFB::Get()->CreateSurface(&desc);
+}
//-----------------------------------------------------------------------------
// wxMask
UnRef();
wxCHECK_MSG( width > 0 && height > 0, false, wxT("invalid bitmap size") );
+ wxCHECK_MSG( depth == -1, false, wxT("only default depth supported now") );
DFBSurfaceDescription desc;
desc.flags = (DFBSurfaceDescriptionFlags)(
wxBitmap::wxBitmap(const wxImage& image, int depth)
{
wxCHECK_RET( image.Ok(), wxT("invalid image") );
+
+ // create surface in screen's format:
+ if ( !Create(image.GetWidth(), image.GetHeight(), depth) )
+ return;
+
+ // then copy the image to it:
+ wxIDirectFBSurfacePtr src(CreateSurfaceForImage(image));
+ wxIDirectFBSurfacePtr dst = M_BITMAP->m_surface;
+
+ if ( !dst->SetBlittingFlags(DSBLIT_NOFX) )
+ return;
+ if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) )
+ return;
+
+ // FIXME: implement mask creation from image's mask (or alpha channel?)
+ wxASSERT_MSG( !image.HasMask(), _T("image masks are ignored for now") );
}
wxImage wxBitmap::ConvertToImage() const
{
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
- return wxNullImage; // FIXME
+ wxImage img(GetWidth(), GetHeight());
+ wxIDirectFBSurfacePtr dst(CreateSurfaceForImage(img));
+ wxIDirectFBSurfacePtr src = M_BITMAP->m_surface;
+
+ if ( !dst->SetBlittingFlags(DSBLIT_NOFX) )
+ return wxNullImage;
+ if ( !dst->Blit(src->GetRaw(), NULL, 0, 0) )
+ return wxNullImage;
+
+ // FIXME: implement mask setting in the image
+ wxASSERT_MSG( GetMask() == NULL, _T("bitmap masks are ignored for now") );
+
+ return img;
}
#endif // wxUSE_IMAGE
wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
{
wxCHECK_RET( depth == 1, wxT("can only create mono bitmap from XBM data") );
+
+ wxFAIL_MSG( _T("not implemented") );
}
bool wxBitmap::Ok() const
void wxBitmap::SetHeight(int height)
{
AllocExclusive();
-#warning "todo"
+
+ wxFAIL_MSG( _T("SetHeight not implemented") );
}
void wxBitmap::SetWidth(int width)
{
AllocExclusive();
-#warning "todo"
+
+ wxFAIL_MSG( _T("SetWidth not implemented") );
}
void wxBitmap::SetDepth(int depth)
{
AllocExclusive();
-#warning "todo"
+
+ wxFAIL_MSG( _T("SetDepth not implemented") );
}
wxIDirectFBSurfacePtr wxBitmap::GetDirectFBSurface() const