+++ /dev/null
-/////////////////////////////////////////////////////////////////////////////
-// Name: menu.cpp
-// Purpose: wxMenu, wxMenuBar, wxMenuItem
-// Author: AUTHOR
-// Modified by:
-// Created: ??/??/98
-// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-
-// ============================================================================
-// headers & declarations
-// ============================================================================
-
-// wxWindows headers
-// -----------------
-
-#ifdef __GNUG__
-#pragma implementation "menu.h"
-#pragma implementation "menuitem.h"
-#endif
-
-#include "wx/menu.h"
-#include "wx/menuitem.h"
-#include "wx/log.h"
-#include "wx/utils.h"
-
-// other standard headers
-// ----------------------
-#include <string.h>
-
-IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
-IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
-
-// ============================================================================
-// implementation
-// ============================================================================
-
-// Menus
-
-// Construct a menu with optional title (then use append)
-wxMenu::wxMenu(const wxString& title, const wxFunction func)
-{
- m_title = title;
- m_parent = NULL;
- m_eventHandler = this;
- m_noItems = 0;
- m_menuBar = NULL;
- m_clientData = (void*) NULL;
- if (m_title != "")
- {
- Append(-2, m_title) ;
- AppendSeparator() ;
- }
-
- Callback(func);
-
- // TODO create menu
-}
-
-// The wxWindow destructor will take care of deleting the submenus.
-wxMenu::~wxMenu()
-{
- // TODO destroy menu and children
-
- wxNode *node = m_menuItems.First();
- while (node)
- {
- wxMenuItem *item = (wxMenuItem *)node->Data();
-
- // Delete child menus.
- // Beware: they must not be appended to children list!!!
- // (because order of delete is significant)
- if (item->GetSubMenu())
- item->DeleteSubMenu();
-
- wxNode *next = node->Next();
- delete item;
- delete node;
- node = next;
- }
-}
-
-void wxMenu::Break()
-{
- // TODO
-}
-
-// function appends a new item or submenu to the menu
-void wxMenu::Append(wxMenuItem *pItem)
-{
- // TODO
-
- wxCHECK_RET( pItem != NULL, "can't append NULL item to the menu" );
-
- m_menuItems.Append(pItem);
-
- m_noItems++;
-}
-
-void wxMenu::AppendSeparator()
-{
- // TODO
- Append(new wxMenuItem(this, ID_SEPARATOR));
-}
-
-// Pullright item
-void wxMenu::Append(int Id, const wxString& label, wxMenu *SubMenu,
- const wxString& helpString)
-{
- Append(new wxMenuItem(this, Id, label, helpString, FALSE, SubMenu));
-}
-
-// Ordinary menu item
-void wxMenu::Append(int Id, const wxString& label,
- const wxString& helpString, bool checkable)
-{
- // 'checkable' parameter is useless for Windows.
- Append(new wxMenuItem(this, Id, label, helpString, checkable));
-}
-
-void wxMenu::Delete(int id)
-{
- wxNode *node;
- wxMenuItem *item;
- int pos;
-
- for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++) {
- item = (wxMenuItem *)node->Data();
- if (item->GetId() == id)
- break;
- }
-
- if (!node)
- return;
-
- m_menuItems.DeleteNode(node);
- delete item;
-
- // TODO
-}
-
-void wxMenu::Enable(int Id, bool Flag)
-{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK_RET( item != NULL, "can't enable non-existing menu item" );
-
- item->Enable(Flag);
-}
-
-bool wxMenu::Enabled(int Id) const
-{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK( item != NULL, FALSE );
-
- return item->IsEnabled();
-}
-
-void wxMenu::Check(int Id, bool Flag)
-{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK_RET( item != NULL, "can't get status of non-existing menu item" );
-
- item->Check(Flag);
-}
-
-bool wxMenu::Checked(int Id) const
-{
- wxMenuItem *item = FindItemForId(Id);
- wxCHECK( item != NULL, FALSE );
-
- return item->IsChecked();
-}
-
-void wxMenu::SetTitle(const wxString& label)
-{
- m_title = label ;
- // TODO
-}
-
-const wxString wxMenu::GetTitle() const
-{
- return m_title;
-}
-
-void wxMenu::SetLabel(int id, const wxString& label)
-{
- wxMenuItem *item = FindItemForId(id) ;
- if (item==NULL)
- return;
-
- if (item->GetSubMenu()==NULL)
- {
- // TODO
- }
- else
- {
- // TODO
- }
- item->SetName(label);
-}
-
-wxString wxMenu::GetLabel(int Id) const
-{
- // TODO
- return wxString("") ;
-}
-
-// Finds the item id matching the given string, -1 if not found.
-int wxMenu::FindItem (const wxString& itemString) const
-{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)itemString, buf1);
-
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
- {
- wxMenuItem *item = (wxMenuItem *) node->Data ();
- if (item->GetSubMenu())
- {
- int ans = item->GetSubMenu()->FindItem(itemString);
- if (ans > -1)
- return ans;
- }
- if ( !item->IsSeparator() )
- {
- wxStripMenuCodes((char *)item->GetName().c_str(), buf2);
- if (strcmp(buf1, buf2) == 0)
- return item->GetId();
- }
- }
-
- return -1;
-}
-
-wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
-{
- if (itemMenu)
- *itemMenu = NULL;
- for (wxNode * node = m_menuItems.First (); node; node = node->Next ())
- {
- wxMenuItem *item = (wxMenuItem *) node->Data ();
-
- if (item->GetId() == itemId)
- {
- if (itemMenu)
- *itemMenu = (wxMenu *) this;
- return item;
- }
-
- if (item->GetSubMenu())
- {
- wxMenuItem *ans = item->GetSubMenu()->FindItemForId (itemId, itemMenu);
- if (ans)
- return ans;
- }
- }
-
- if (itemMenu)
- *itemMenu = NULL;
- return NULL;
-}
-
-void wxMenu::SetHelpString(int itemId, const wxString& helpString)
-{
- wxMenuItem *item = FindItemForId (itemId);
- if (item)
- item->SetHelp(helpString);
-}
-
-wxString wxMenu::GetHelpString (int itemId) const
-{
- wxMenuItem *item = FindItemForId (itemId);
- wxString str("");
- return (item == NULL) ? str : item->GetHelp();
-}
-
-void wxMenu::ProcessCommand(wxCommandEvent & event)
-{
- bool processed = FALSE;
-
- // Try a callback
- if (m_callback)
- {
- (void) (*(m_callback)) (*this, event);
- processed = TRUE;
- }
-
- // Try the menu's event handler
- if ( !processed && GetEventHandler())
- {
- processed = GetEventHandler()->ProcessEvent(event);
- }
-/* TODO
- // Try the window the menu was popped up from (and up
- // through the hierarchy)
- if ( !processed && GetInvokingWindow())
- processed = GetInvokingWindow()->ProcessEvent(event);
-*/
-}
-
-// Update a menu and all submenus recursively.
-// source is the object that has the update event handlers
-// defined for it. If NULL, the menu or associated window
-// will be used.
-void wxMenu::UpdateUI(wxEvtHandler* source)
-{
- if (!source && GetInvokingWindow())
- source = GetInvokingWindow()->GetEventHandler();
- if (!source)
- source = GetEventHandler();
- if (!source)
- source = this;
-
- wxNode* node = GetItems().First();
- while (node)
- {
- wxMenuItem* item = (wxMenuItem*) node->Data();
- if ( !item->IsSeparator() )
- {
- wxWindowID id = item->GetId();
- wxUpdateUIEvent event(id);
- event.SetEventObject( source );
-
- if (source->ProcessEvent(event))
- {
- if (event.GetSetText())
- SetLabel(id, event.GetText());
- if (event.GetSetChecked())
- Check(id, event.GetChecked());
- if (event.GetSetEnabled())
- Enable(id, event.GetEnabled());
- }
-
- if (item->GetSubMenu())
- item->GetSubMenu()->UpdateUI(source);
- }
- node = node->Next();
- }
-}
-
-bool wxWindow::PopupMenu(wxMenu *menu, int x, int y)
-{
- menu->SetInvokingWindow(this);
- menu->UpdateUI();
-
- // TODO
- return FALSE;
-}
-
-// Menu Bar
-wxMenuBar::wxMenuBar()
-{
- m_eventHandler = this;
- m_menuCount = 0;
- m_menus = NULL;
- m_titles = NULL;
- m_menuBarFrame = NULL;
-
- // TODO
-}
-
-wxMenuBar::wxMenuBar(int n, wxMenu *menus[], const wxString titles[])
-{
- m_eventHandler = this;
- m_menuCount = n;
- m_menus = menus;
- m_titles = new wxString[n];
- int i;
- for ( i = 0; i < n; i++ )
- m_titles[i] = titles[i];
- m_menuBarFrame = NULL;
-
- // TODO
-}
-
-wxMenuBar::~wxMenuBar()
-{
- int i;
- for (i = 0; i < m_menuCount; i++)
- {
- delete m_menus[i];
- }
- delete[] m_menus;
- delete[] m_titles;
-
- // TODO
-}
-
-// Must only be used AFTER menu has been attached to frame,
-// otherwise use individual menus to enable/disable items
-void wxMenuBar::Enable(int id, bool flag)
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
- return;
-
- // TODO
-}
-
-void wxMenuBar::EnableTop(int pos, bool flag)
-{
- // TODO
-}
-
-// Must only be used AFTER menu has been attached to frame,
-// otherwise use individual menus
-void wxMenuBar::Check(int id, bool flag)
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
- return;
-
- if (!item->IsCheckable())
- return ;
-
- // TODO
-}
-
-bool wxMenuBar::Checked(int id) const
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
- return FALSE;
-
- // TODO
- return FALSE;
-}
-
-bool wxMenuBar::Enabled(int id) const
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
- if (!item)
- return FALSE;
-
- // TODO
- return FALSE ;
-}
-
-
-void wxMenuBar::SetLabel(int id, const wxString& label)
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
-
- if (!item)
- return;
-
- // TODO
-}
-
-wxString wxMenuBar::GetLabel(int id) const
-{
- wxMenu *itemMenu = NULL;
- wxMenuItem *item = FindItemForId(id, &itemMenu) ;
-
- if (!item)
- return wxString("");
-
- // TODO
- return wxString("") ;
-}
-
-void wxMenuBar::SetLabelTop(int pos, const wxString& label)
-{
- // TODO
-}
-
-wxString wxMenuBar::GetLabelTop(int pos) const
-{
- // TODO
- return wxString("");
-}
-
-bool wxMenuBar::OnDelete(wxMenu *a_menu, int pos)
-{
- // TODO
- return FALSE;
-}
-
-bool wxMenuBar::OnAppend(wxMenu *a_menu, const char *title)
-{
- // TODO
- return FALSE;
-}
-
-void wxMenuBar::Append (wxMenu * menu, const wxString& title)
-{
- if (!OnAppend(menu, title))
- return;
-
- m_menuCount ++;
- wxMenu **new_menus = new wxMenu *[m_menuCount];
- wxString *new_titles = new wxString[m_menuCount];
- int i;
-
- for (i = 0; i < m_menuCount - 1; i++)
- {
- new_menus[i] = m_menus[i];
- m_menus[i] = NULL;
- new_titles[i] = m_titles[i];
- m_titles[i] = "";
- }
- if (m_menus)
- {
- delete[]m_menus;
- delete[]m_titles;
- }
- m_menus = new_menus;
- m_titles = new_titles;
-
- m_menus[m_menuCount - 1] = (wxMenu *)menu;
- m_titles[m_menuCount - 1] = title;
-
- // TODO
-}
-
-void wxMenuBar::Delete(wxMenu * menu, int i)
-{
- int j;
- int ii = (int) i;
-
- if (menu != 0)
- {
- for (ii = 0; ii < m_menuCount; ii++)
- {
- if (m_menus[ii] == menu)
- break;
- }
- if (ii >= m_menuCount)
- return;
- } else
- {
- if (ii < 0 || ii >= m_menuCount)
- return;
- menu = m_menus[ii];
- }
-
- if (!OnDelete(menu, ii))
- return;
-
- menu->SetParent(NULL);
-
- -- m_menuCount;
- for (j = ii; j < m_menuCount; j++)
- {
- m_menus[j] = m_menus[j + 1];
- m_titles[j] = m_titles[j + 1];
- }
-}
-
-// Find the menu menuString, item itemString, and return the item id.
-// Returns -1 if none found.
-int wxMenuBar::FindMenuItem (const wxString& menuString, const wxString& itemString) const
-{
- char buf1[200];
- char buf2[200];
- wxStripMenuCodes ((char *)(const char *)menuString, buf1);
- int i;
- for (i = 0; i < m_menuCount; i++)
- {
- wxStripMenuCodes ((char *)(const char *)m_titles[i], buf2);
- if (strcmp (buf1, buf2) == 0)
- return m_menus[i]->FindItem (itemString);
- }
- return -1;
-}
-
-wxMenuItem *wxMenuBar::FindItemForId (int Id, wxMenu ** itemMenu) const
-{
- if (itemMenu)
- *itemMenu = NULL;
-
- wxMenuItem *item = NULL;
- int i;
- for (i = 0; i < m_menuCount; i++)
- if ((item = m_menus[i]->FindItemForId (Id, itemMenu)))
- return item;
- return NULL;
-}
-
-void wxMenuBar::SetHelpString (int Id, const wxString& helpString)
-{
- int i;
- for (i = 0; i < m_menuCount; i++)
- {
- if (m_menus[i]->FindItemForId (Id))
- {
- m_menus[i]->SetHelpString (Id, helpString);
- return;
- }
- }
-}
-
-wxString wxMenuBar::GetHelpString (int Id) const
-{
- int i;
- for (i = 0; i < m_menuCount; i++)
- {
- if (m_menus[i]->FindItemForId (Id))
- return wxString(m_menus[i]->GetHelpString (Id));
- }
- return wxString("");
-}
-
-