wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_RESOURCE);
wxBitmap(const wxImage& image, int depth = -1);
virtual ~wxBitmap() {}
- bool operator == (const wxBitmap& bmp) const;
- bool operator != (const wxBitmap& bmp) const;
- bool Ok() const;
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
bool Create(int width, int height, int depth = -1);