virtual ~wxBitmap();
bool operator == ( const wxBitmap& bmp ) const;
bool operator != ( const wxBitmap& bmp ) const { return !(*this == bmp); }
- bool Ok() const;
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
bool Create(int width, int height, int depth = -1);
protected:
bool CreateFromImage(const wxImage& image, int depth);
+ virtual wxObjectRefData* CreateRefData() const;
+ virtual wxObjectRefData* CloneRefData(const wxObjectRefData* data) const;
+
private:
// to be called from CreateFromImage only!
bool CreateFromImageAsPixmap(const wxImage& image, int depth);