/////////////////////////////////////////////////////////////////////////////
-// Name: include/wx/cocoa/bitmap.h
+// Name: wx/cocoa/bitmap.h
// Purpose: wxBitmap class
// Author: David Elliott
// Modified by:
// Created: 2003/07/19
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __WX_COCOA_BITMAP_H__
#include "wx/palette.h"
// Bitmap
-class WXDLLEXPORT wxBitmap;
-class WXDLLEXPORT wxIcon;
-class WXDLLEXPORT wxCursor;
-class WXDLLEXPORT wxImage;
-class WXDLLEXPORT wxPixelDataBase;
+class WXDLLIMPEXP_FWD_CORE wxBitmap;
+class WXDLLIMPEXP_FWD_CORE wxIcon;
+class WXDLLIMPEXP_FWD_CORE wxCursor;
+class WXDLLIMPEXP_FWD_CORE wxImage;
+class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
// ========================================================================
// wxMask
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask(const wxBitmap& bitmap);
+ // Copy constructor
+ wxMask(const wxMask& src);
+
virtual ~wxMask();
bool Create(const wxBitmap& bitmap, const wxColour& colour);
wxBitmap(const char* const* bits);
// Load a file or resource
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
+ // Construct from Cocoa's NSImage
+ wxBitmap(NSImage* cocoaNSImage);
+ // Construct from Cocoa's NSBitmapImageRep
+ wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep);
// Constructor for generalised creation from data
wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
// If depth is omitted, will create a bitmap compatible with the display
// destructor
virtual ~wxBitmap();
-
+
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
bool CreateFromImage(const wxImage& image, int depth=-1);
virtual bool Create(int width, int height, int depth = -1);
+ bool Create(NSImage* cocoaNSImage);
+ bool Create(NSBitmapImageRep* cocoaNSBitmapImageRep);
virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
// get the given part of bitmap
wxBitmap GetSubBitmap( const wxRect& rect ) const;
- bool Ok() const;
+ bool Ok() const { return IsOk(); }
+ bool IsOk() const;
int GetWidth() const;
int GetHeight() const;
int GetDepth() const;
// raw bitmap access support functions
void *GetRawData(wxPixelDataBase& data, int bpp);
void UngetRawData(wxPixelDataBase& data);
- void UseAlpha();
wxPalette* GetPalette() const;
void SetPalette(const wxPalette& palette);
void SetMask(wxMask *mask) ;
int GetBitmapType() const;
-
- inline bool operator == (const wxBitmap& bitmap) const
- { return m_refData == bitmap.m_refData; }
- inline bool operator != (const wxBitmap& bitmap) const
- { return m_refData != bitmap.m_refData; }
// wxObjectRefData
wxObjectRefData *CreateRefData() const;
DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
};
-#endif // __WX_COCOA_BITMAP_H__
+#endif
+ // __WX_COCOA_BITMAP_H__