/////////////////////////////////////////////////////////////////////////////
-// Name: choice.h
+// Name: wx/msw/choice.h
// Purpose: wxChoice class
// Author: Julian Smart
// Modified by: Vadim Zeitlin to derive from wxChoiceBase
#ifndef _WX_CHOICE_H_
#define _WX_CHOICE_H_
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
- #pragma interface "choice.h"
-#endif
-
// ----------------------------------------------------------------------------
// Choice item
// ----------------------------------------------------------------------------
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
+ Init();
Create(parent, id, pos, size, n, choices, style, validator, name);
}
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr)
{
+ Init();
Create(parent, id, pos, size, choices, style, validator, name);
}
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxChoiceNameStr);
- // implement base class pure virtuals
- virtual int DoAppend(const wxString& item);
- virtual int DoInsert(const wxString& item, int pos);
virtual void Delete(int n);
virtual void Clear();
- virtual int GetCount() const;
+ virtual size_t GetCount() const;
virtual int GetSelection() const;
-#if wxABI_VERSION >= 20602
virtual int GetCurrentSelection() const;
-#endif
virtual void SetSelection(int n);
- virtual int FindString(const wxString& s) const;
+ virtual int FindString(const wxString& s, bool bCase = false) const;
virtual wxString GetString(int n) const;
virtual void SetString(int n, const wxString& s);
virtual bool MSWCommand(WXUINT param, WXWORD id);
WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
virtual WXHBRUSH MSWControlColor(WXHDC hDC, WXHWND hWnd);
+ virtual bool MSWShouldPreProcessMessage(WXMSG *pMsg);
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
protected:
// common part of all ctors
void Init() { m_lastAcceptedSelection = wxID_NONE; }
+ virtual int DoAppend(const wxString& item);
+ virtual int DoInsert(const wxString& item, int pos);
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoSetItemClientData( int n, void* clientData );
virtual void* DoGetItemClientData( int n ) const;
int width, int height,
int sizeFlags = wxSIZE_AUTO);
- virtual bool MSWShouldPreProcessMessage(WXMSG *pMsg);
-
- virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
-
// update the height of the drop down list to fit the number of items we
// have (without changing the visible height)
void UpdateVisibleHeight();