#ifndef _WX_ISOSURF_H_
#define _WX_ISOSURF_H_
+// we need OpenGL headers for GLfloat/GLint types used below
+#if defined(__WXMAC__) || defined(__WXCOCOA__)
+# ifdef __DARWIN__
+# include <OpenGL/gl.h>
+# include <OpenGL/glu.h>
+# else
+# include <gl.h>
+# include <glu.h>
+# endif
+#else
+# include <GL/gl.h>
+# include <GL/glu.h>
+#endif
+
+// the maximum number of vertex in the loaded .dat file
+#define MAXVERTS 10000
+
+
// Define a new application type
class MyApp : public wxApp
{
public:
virtual bool OnInit();
+
+ virtual void OnInitCmdLine(wxCmdLineParser& parser);
+ virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
};
+// The OpenGL-enabled canvas
class TestGLCanvas : public wxGLCanvas
{
public:
TestGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
- const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
- long style = 0,
- const wxString& name = _T("TestGLCanvas"),
int *gl_attrib = NULL);
virtual ~TestGLCanvas();
void OnChar(wxKeyEvent& event);
void OnMouseEvent(wxMouseEvent& event);
+ void LoadSurface(const wxString& filename);
+ void InitMaterials();
+ void InitGL();
private:
wxGLContext* m_glRC;
- DECLARE_NO_COPY_CLASS(TestGLCanvas)
+ GLfloat m_verts[MAXVERTS][3];
+ GLfloat m_norms[MAXVERTS][3];
+ GLint m_numverts;
+
+ GLfloat m_xrot;
+ GLfloat m_yrot;
+
+ wxDECLARE_NO_COPY_CLASS(TestGLCanvas);
DECLARE_EVENT_TABLE()
};
+// The frame containing the GL canvas
class MyFrame : public wxFrame
{
public:
MyFrame(wxFrame *frame,
const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE);
virtual ~MyFrame();
DECLARE_EVENT_TABLE()
};
+
#endif // _WX_ISOSURF_H_