MSWDetachWindowMenu();
+#ifndef __WXUNIVERSAL__
// VS: make sure there's no wxFrame with last focus set to us:
- for (wxWindow *win = GetParent(); win; win = win->GetParent())
+ for ( wxWindow *win = GetParent(); win; win = win->GetParent() )
{
wxFrame *frame = wxDynamicCast(win, wxFrame);
if ( frame )
{
if ( frame->GetLastFocus() == this )
+ {
frame->SetLastFocus((wxWindow*)NULL);
+ }
break;
}
}
+#endif // __WXUNIVERSAL__
// VS: destroy children first and _then_ detach *this from its parent.
// If we'd do it the other way around, children wouldn't be able
POINT point;
::GetCursorPos(&point);
- RECT rect;
- ::GetWindowRect(hWnd, &rect);
+ RECT rect = wxGetWindowRect(hWnd);
if ( ::PtInRect(&rect, point) && !wxIsBusy() )
::SetCursor(GetHcursorOf(m_cursor));
// we need to have client coordinates here for symmetry with
// wxEVT_ENTER_WINDOW
- RECT rect;
- if ( !::GetWindowRect(GetHwnd(), &rect) )
- {
- wxLogLastError(_T("GetWindowRect"));
- }
+ RECT rect = wxGetWindowRect(GetHwnd());
pt.x -= rect.left;
pt.y -= rect.top;
// Get total size
void wxWindowMSW::DoGetSize(int *x, int *y) const
{
- HWND hWnd = GetHwnd();
- RECT rect;
-#ifdef __WIN16__
- ::GetWindowRect(hWnd, &rect);
-#else
- if ( !::GetWindowRect(hWnd, &rect) )
- {
- wxLogLastError(_T("GetWindowRect"));
- }
-#endif
+ RECT rect = wxGetWindowRect(GetHwnd());
+
if ( x )
*x = rect.right - rect.left;
if ( y )
*y = rect.bottom - rect.top;
}
-void wxWindowMSW::DoGetPosition(int *x, int *y) const
+// Get size *available for subwindows* i.e. excluding menu bar etc.
+void wxWindowMSW::DoGetClientSize(int *x, int *y) const
{
- HWND hWnd = GetHwnd();
+ RECT rect = wxGetClientRect(GetHwnd());
- RECT rect;
- GetWindowRect(hWnd, &rect);
+ if ( x )
+ *x = rect.right;
+ if ( y )
+ *y = rect.bottom;
+}
+
+void wxWindowMSW::DoGetPosition(int *x, int *y) const
+{
+ RECT rect = wxGetWindowRect(GetHwnd());
POINT point;
point.x = rect.left;
if ( y )
pt.y = *y;
- HWND hWnd = GetHwnd();
- ::ScreenToClient(hWnd, &pt);
+ ::ScreenToClient(GetHwnd(), &pt);
if ( x )
*x = pt.x;
if ( y )
pt.y = *y;
- HWND hWnd = GetHwnd();
- ::ClientToScreen(hWnd, &pt);
+ ::ClientToScreen(GetHwnd(), &pt);
if ( x )
*x = pt.x;
*y = pt.y;
}
-// Get size *available for subwindows* i.e. excluding menu bar etc.
-void wxWindowMSW::DoGetClientSize(int *x, int *y) const
-{
- HWND hWnd = GetHwnd();
- RECT rect;
- ::GetClientRect(hWnd, &rect);
- if ( x )
- *x = rect.right;
- if ( y )
- *y = rect.bottom;
-}
-
void wxWindowMSW::DoMoveWindow(int x, int y, int width, int height)
{
if ( !::MoveWindow(GetHwnd(), x, y, width, height, TRUE) )
return wxPoint(0, 0);
}
-// Makes an adjustment to the window position (for example, a frame that has
-// a toolbar that it manages itself).
-void wxWindowMSW::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags)
-{
- // don't do it for the dialogs/frames - they float independently of their
- // parent
- if ( !IsTopLevel() )
- {
- wxWindow *parent = GetParent();
- if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
- {
- wxPoint pt(parent->GetClientAreaOrigin());
- x += pt.x;
- y += pt.y;
- }
- }
-}
-
// ---------------------------------------------------------------------------
// text metrics
// ---------------------------------------------------------------------------
// popup menu
// ---------------------------------------------------------------------------
+#if wxUSE_MENUS_NATIVE
+
// yield for WM_COMMAND events only, i.e. process all WM_COMMANDs in the queue
// immediately, without waiting for the next event loop iteration
//
}
}
-#if wxUSE_MENUS_NATIVE
-
bool wxWindowMSW::DoPopupMenu(wxMenu *menu, int x, int y)
{
menu->SetInvokingWindow(this);
if ( !m_hWnd )
{
- wxLogError(_("Can't create window of class %s!\nPossible Windows 3.x compatibility problem?"),
- wclass);
+ wxLogSysError(_("Can't create window of class %s"), wclass);
return FALSE;
}
{
// notify the parent keeping track of focus for the kbd navigation
// purposes that we got it
- wxChildFocusEvent eventFocus(this);
+ wxChildFocusEvent eventFocus((wxWindow *)this);
(void)GetEventHandler()->ProcessEvent(eventFocus);
#if wxUSE_CARET
wxDropFilesEvent event(wxEVT_DROP_FILES, gwFilesDropped, files);
event.m_eventObject = this;
- event.m_pos.x = dropPoint.x; event.m_pos.x = dropPoint.y;
+ event.m_pos.x = dropPoint.x;
+ event.m_pos.y = dropPoint.y;
bool rc = GetEventHandler()->ProcessEvent(event);
#if wxUSE_MENUS_NATIVE
// is it a menu item?
- if ( id == 0 )
+ DRAWITEMSTRUCT *pDrawStruct = (DRAWITEMSTRUCT *)itemStruct;
+ if ( id == 0 && pDrawStruct->CtlType == ODT_MENU )
{
- DRAWITEMSTRUCT *pDrawStruct = (DRAWITEMSTRUCT *)itemStruct;
wxMenuItem *pMenuItem = (wxMenuItem *)(pDrawStruct->itemData);
wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
{
#if wxUSE_OWNER_DRAWN
// is it a menu item?
- if ( id == 0 )
+ MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
+ if ( id == 0 && pMeasureStruct->CtlType == ODT_MENU )
{
- MEASUREITEMSTRUCT *pMeasureStruct = (MEASUREITEMSTRUCT *)itemStruct;
wxMenuItem *pMenuItem = (wxMenuItem *)(pMeasureStruct->itemData);
wxCHECK( pMenuItem->IsKindOf(CLASSINFO(wxMenuItem)), FALSE );
// create the key event of the given type for the given key - used by
// HandleChar and HandleKeyDown/Up
wxKeyEvent wxWindowMSW::CreateKeyEvent(wxEventType evType,
- int id,
- WXLPARAM lParam) const
+ int id,
+ WXLPARAM lParam) const
{
wxKeyEvent event(evType);
event.SetId(GetId());