\helpref{Notify}{wxtimernotify} member to perform the required action.
\item Or you may redirect the notifications to any
\helpref{wxEvtHandler}{wxevthandler} derived object by using the non default
-constructor or \helpref{SetOwner}{wxtimersetowner}. Then use {\tt EVT\_TIMER}
+constructor or \helpref{SetOwner}{wxtimersetowner}. Then use the {\tt EVT\_TIMER}
macro to connect it to the event handler which will receive
\helpref{wxTimerEvent}{wxtimerevent} notifications.
+\item Or you may use a derived class and the {\tt EVT\_TIMER}
+macro to connect it to an event handler defined in the derived class.
+If the default constructor is used, the timer object will be its
+own owner object, since it is derived from wxEvtHandler.
\end{enumerate}
In any case, you must start the timer with \helpref{Start}{wxtimerstart}
\wxheading{Derived from}
-\helpref{wxObject}{wxobject}
+\helpref{wxEvtHandler}{wxevthandler}
\wxheading{Include files}
If {\it oneShot}\/ is {\tt false} (the default), the \helpref{Notify}{wxtimernotify}
function will be called repeatedly until the timer is stopped. If {\tt true},
it will be called only once and the timer will stop automatically. To make your
-code more readable you may also use the following symbolic constants
-\twocolwidtha{5cm}%
+code more readable you may also use the following symbolic constants:
+
+\twocolwidtha{5cm}
\begin{twocollist}\itemsep=0pt
\twocolitem{wxTIMER\_CONTINUOUS}{Start a normal, continuously running, timer}
\twocolitem{wxTIMER\_ONE\_SHOT}{Start a one shot timer}
\end{twocollist}
-
If the timer was already running, it will be stopped by this method before
restarting it.