#include "wx/scrolbar.h"
#include "wx/layout.h"
#include "wx/sizer.h"
+ #include "wx/menu.h"
#endif //WX_PRECOMP
#if wxUSE_DRAG_AND_DROP
#else
#include <gtk/gtkfeatures.h>
#endif
- extern const unsigned int gtk_major_version;
- extern const unsigned int gtk_minor_version;
- extern const unsigned int gtk_micro_version;
#endif
#include "wx/platinfo.h"
// Windows List
WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
+// globals
+#if wxUSE_MENUS
+wxMenu *wxCurrentPopupMenu = NULL;
+#endif // wxUSE_MENUS
+
// ----------------------------------------------------------------------------
// static data
// ----------------------------------------------------------------------------
-#if defined(__WXPALMOS__)
-int wxWindowBase::ms_lastControlId = 32767;
-#elif defined(__WXPM__)
-int wxWindowBase::ms_lastControlId = 2000;
-#else
-int wxWindowBase::ms_lastControlId = -200;
-#endif
IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
m_scrollHelper = (wxScrollHelper *) NULL;
- m_minVirtualWidth =
- m_maxVirtualWidth = wxDefaultCoord;
- m_minVirtualHeight =
- m_maxVirtualHeight = wxDefaultCoord;
-
m_windowVariant = wxWINDOW_VARIANT_NORMAL;
#if wxUSE_SYSTEM_OPTIONS
if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
// VZ: this one shouldn't exist...
m_isBeingDeleted = false;
+
+ m_freezeCount = 0;
}
// common part of window creation process
// ids are limited to 16 bits under MSW so if you care about portability,
// it's not a good idea to use ids out of this range (and negative ids are
// reserved for wxWidgets own usage)
- wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
+ wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
+ (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
_T("invalid id value") );
// generate a new id if the user doesn't care about it
- m_windowId = id == wxID_ANY ? NewControlId() : id;
+ if ( id == wxID_ANY )
+ {
+ m_windowId = NewControlId();
+ }
+ else // valid id specified
+ {
+ m_windowId = id;
+ }
+
+ // don't use SetWindowStyleFlag() here, this function should only be called
+ // to change the flag after creation as it tries to reflect the changes in
+ // flags by updating the window dynamically and we don't need this here
+ m_windowStyle = style;
SetName(name);
- SetWindowStyleFlag(style);
SetParent(parent);
#if wxUSE_VALIDATORS
return true;
}
+bool wxWindowBase::ToggleWindowStyle(int flag)
+{
+ wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") );
+
+ bool rc;
+ long style = GetWindowStyleFlag();
+ if ( style & flag )
+ {
+ style &= ~flag;
+ rc = false;
+ }
+ else // currently off
+ {
+ style |= flag;
+ rc = true;
+ }
+
+ SetWindowStyleFlag(style);
+
+ return rc;
+}
+
// ----------------------------------------------------------------------------
// destruction
// ----------------------------------------------------------------------------
// we weren't a dialog class
wxTopLevelWindows.DeleteObject((wxWindow*)this);
- wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
+#if wxUSE_MENUS
+ // The associated popup menu can still be alive, disassociate from it in
+ // this case
+ if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
+ wxCurrentPopupMenu->SetInvokingWindow(NULL);
+#endif // wxUSE_MENUS
- // reset the top-level parent's default item if it is this widget
- if ( m_parent )
- {
- wxTopLevelWindow *tlw = wxDynamicCast(wxGetTopLevelParent((wxWindow*)this),
- wxTopLevelWindow);
-
- if ( tlw && tlw->GetDefaultItem() == this )
- tlw->SetDefaultItem(NULL);
- if ( tlw && tlw->GetTmpDefaultItem() == this )
- tlw->SetTmpDefaultItem(NULL);
- }
+ wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
- // reset the dangling pointer our parent window may keep to us
+ // notify the parent about this window destruction
if ( m_parent )
- {
m_parent->RemoveChild(this);
- }
#if wxUSE_CARET
delete m_caret;
#if wxUSE_ACCESSIBILITY
delete m_accessible;
#endif
+
+#if wxUSE_HELP
+ // NB: this has to be called unconditionally, because we don't know
+ // whether this window has associated help text or not
+ wxHelpProvider *helpProvider = wxHelpProvider::Get();
+ if ( helpProvider )
+ helpProvider->RemoveHelp(this);
+#endif
+}
+
+void wxWindowBase::SendDestroyEvent()
+{
+ wxWindowDestroyEvent event;
+ event.SetEventObject(this);
+ event.SetId(GetId());
+ GetEventHandler()->ProcessEvent(event);
}
bool wxWindowBase::Destroy()
if ( m_windowSizer )
{
- best = GetWindowSizeForVirtualSize(m_windowSizer->GetMinSize());
+ best = m_windowSizer->GetMinSize();
}
#if wxUSE_CONSTRAINTS
else if ( m_constraints )
return best;
}
+// helper of GetWindowBorderSize(): as many ports don't implement support for
+// wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
+// fallbacks in this case
+static int wxGetMetricOrDefault(wxSystemMetric what)
+{
+ int rc = wxSystemSettings::GetMetric(what);
+ if ( rc == -1 )
+ {
+ switch ( what )
+ {
+ case wxSYS_BORDER_X:
+ case wxSYS_BORDER_Y:
+ // 2D border is by default 1 pixel wide
+ rc = 1;
+ break;
+
+ case wxSYS_EDGE_X:
+ case wxSYS_EDGE_Y:
+ // 3D borders are by default 2 pixels
+ rc = 2;
+ break;
+
+ default:
+ wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
+ rc = 0;
+ }
+ }
+
+ return rc;
+}
+
+wxSize wxWindowBase::GetWindowBorderSize() const
+{
+ wxSize size;
+
+ switch ( GetBorder() )
+ {
+ case wxBORDER_NONE:
+ // nothing to do, size is already (0, 0)
+ break;
+
+ case wxBORDER_SIMPLE:
+ case wxBORDER_STATIC:
+ size.x = wxGetMetricOrDefault(wxSYS_BORDER_X);
+ size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y);
+ break;
+
+ case wxBORDER_SUNKEN:
+ case wxBORDER_RAISED:
+ size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X),
+ wxGetMetricOrDefault(wxSYS_BORDER_X));
+ size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y),
+ wxGetMetricOrDefault(wxSYS_BORDER_Y));
+ break;
+
+ case wxBORDER_DOUBLE:
+ size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) +
+ wxGetMetricOrDefault(wxSYS_BORDER_X);
+ size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) +
+ wxGetMetricOrDefault(wxSYS_BORDER_Y);
+ break;
+
+ default:
+ wxFAIL_MSG(_T("Unknown border style."));
+ break;
+ }
+
+ // we have borders on both sides
+ return size*2;
+}
-wxSize wxWindowBase::GetBestFittingSize() const
+wxSize wxWindowBase::GetEffectiveMinSize() const
{
// merge the best size with the min size, giving priority to the min size
wxSize min = GetMinSize();
}
-void wxWindowBase::SetBestFittingSize(const wxSize& size)
+void wxWindowBase::SetInitialSize(const wxSize& size)
{
// Set the min size to the size passed in. This will usually either be
// wxDefaultSize or the size passed to this window's ctor/Create function.
SetMinSize(size);
// Merge the size with the best size if needed
- wxSize best = GetBestFittingSize();
+ wxSize best = GetEffectiveMinSize();
// If the current size doesn't match then change it
if (GetSize() != best)
return wxPoint(0,0);
}
-// set the min/max size of the window
-void wxWindowBase::DoSetSizeHints(int minW, int minH,
- int maxW, int maxH,
- int WXUNUSED(incW), int WXUNUSED(incH))
+wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
{
- // setting min width greater than max width leads to infinite loops under
- // X11 and generally doesn't make any sense, so don't allow it
- wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
- (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
- _T("min width/height must be less than max width/height!") );
+ const wxSize diff(GetSize() - GetClientSize());
- m_minWidth = minW;
- m_maxWidth = maxW;
- m_minHeight = minH;
- m_maxHeight = maxH;
+ return wxSize(size.x == -1 ? -1 : size.x + diff.x,
+ size.y == -1 ? -1 : size.y + diff.y);
+}
+
+wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
+{
+ const wxSize diff(GetSize() - GetClientSize());
+
+ return wxSize(size.x == -1 ? -1 : size.x - diff.x,
+ size.y == -1 ? -1 : size.y - diff.y);
}
void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
SetFont(font);
}
-void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
- int maxW, int maxH )
+void wxWindowBase::DoSetSizeHints( int minW, int minH,
+ int maxW, int maxH,
+ int WXUNUSED(incW), int WXUNUSED(incH) )
{
- m_minVirtualWidth = minW;
- m_maxVirtualWidth = maxW;
- m_minVirtualHeight = minH;
- m_maxVirtualHeight = maxH;
+ wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
+ (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
+ _T("min width/height must be less than max width/height!") );
+
+ m_minWidth = minW;
+ m_maxWidth = maxW;
+ m_minHeight = minH;
+ m_maxHeight = maxH;
}
-void wxWindowBase::DoSetVirtualSize( int x, int y )
+
+#if WXWIN_COMPATIBILITY_2_8
+void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
+ int WXUNUSED(maxW), int WXUNUSED(maxH))
{
- if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
- x = m_minVirtualWidth;
- if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
- x = m_maxVirtualWidth;
- if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
- y = m_minVirtualHeight;
- if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
- y = m_maxVirtualHeight;
+}
+void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
+ const wxSize& WXUNUSED(maxsize))
+{
+}
+#endif // WXWIN_COMPATIBILITY_2_8
+
+void wxWindowBase::DoSetVirtualSize( int x, int y )
+{
m_virtualSize = wxSize(x, y);
}
}
}
-bool wxWindowBase::Enable(bool enable)
+bool wxWindowBase::IsEnabled() const
{
- if ( enable != m_isEnabled )
- {
- m_isEnabled = enable;
+ return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
+}
- return true;
- }
- else
+void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
+{
+#ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
+ DoEnable(enabled);
+#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
+
+ OnEnabled(enabled);
+
+ // If we are top-level then the logic doesn't apply - otherwise
+ // showing a modal dialog would result in total greying out (and ungreying
+ // out later) of everything which would be really ugly
+ if ( IsTopLevel() )
+ return;
+
+ for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
+ node;
+ node = node->GetNext() )
{
+ wxWindowBase * const child = node->GetData();
+ if ( !child->IsTopLevel() && child->IsThisEnabled() )
+ child->NotifyWindowOnEnableChange(enabled);
+ }
+}
+
+bool wxWindowBase::Enable(bool enable)
+{
+ if ( enable == IsThisEnabled() )
return false;
+
+ m_isEnabled = enable;
+
+#ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
+ DoEnable(enable);
+#else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
+ wxWindowBase * const parent = GetParent();
+ if( !IsTopLevel() && parent && !parent->IsEnabled() )
+ {
+ return true;
}
+#endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
+
+ NotifyWindowOnEnableChange(enable);
+
+ return true;
}
bool wxWindowBase::IsShownOnScreen() const
{
+ // A window is shown on screen if it itself is shown and so are all its
+ // parents. But if a window is toplevel one, then its always visible on
+ // screen if IsShown() returns true, even if it has a hidden parent.
return IsShown() &&
- (GetParent() == NULL || GetParent()->IsShownOnScreen());
+ (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
}
// ----------------------------------------------------------------------------
return false;
}
+// ----------------------------------------------------------------------------
+// Freeze/Thaw
+// ----------------------------------------------------------------------------
+
+void wxWindowBase::Freeze()
+{
+ if ( !m_freezeCount++ )
+ {
+ // physically freeze this window:
+ DoFreeze();
+
+ // and recursively freeze all children:
+ for ( wxWindowList::iterator i = GetChildren().begin();
+ i != GetChildren().end(); ++i )
+ {
+ wxWindow *child = *i;
+ if ( child->IsTopLevel() )
+ continue;
+
+ child->Freeze();
+ }
+ }
+}
+
+void wxWindowBase::Thaw()
+{
+ wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
+
+ if ( !--m_freezeCount )
+ {
+ // recursively thaw all children:
+ for ( wxWindowList::iterator i = GetChildren().begin();
+ i != GetChildren().end(); ++i )
+ {
+ wxWindow *child = *i;
+ if ( child->IsTopLevel() )
+ continue;
+
+ child->Thaw();
+ }
+
+ // physically thaw this window:
+ DoThaw();
+ }
+}
+
// ----------------------------------------------------------------------------
// reparenting the window
// ----------------------------------------------------------------------------
GetChildren().Append((wxWindow*)child);
child->SetParent(this);
+
+ // adding a child while frozen will assert when thawn, so freeze it as if
+ // it had been already present when we were frozen
+ if ( IsFrozen() && !child->IsTopLevel() )
+ child->Freeze();
}
void wxWindowBase::RemoveChild(wxWindowBase *child)
{
wxCHECK_RET( child, wxT("can't remove a NULL child") );
+ // removing a child while frozen may result in permanently frozen window
+ // if used e.g. from Reparent(), so thaw it
+ if ( IsFrozen() && !child->IsTopLevel() )
+ child->Thaw();
+
GetChildren().DeleteObject((wxWindow *)child);
child->SetParent(NULL);
}
return false;
}
+ const bool oldEnabledState = IsEnabled();
+
// unlink this window from the existing parent.
if ( oldParent )
{
wxTopLevelWindows.Append((wxWindow *)this);
}
+ // We need to notify window (and its subwindows) if by changing the parent
+ // we also change our enabled/disabled status.
+ const bool newEnabledState = IsEnabled();
+ if ( newEnabledState != oldEnabledState )
+ {
+ NotifyWindowOnEnableChange(newEnabledState);
+ }
+
return true;
}
return false;
}
+bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
+{
+ return GetEventHandler()->SafelyProcessEvent(event);
+}
+
// ----------------------------------------------------------------------------
// colours, fonts &c
// ----------------------------------------------------------------------------
wxColour wxWindowBase::GetBackgroundColour() const
{
- if ( !m_backgroundColour.Ok() )
+ if ( !m_backgroundColour.IsOk() )
{
wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
// logic is the same as above
if ( !m_hasFgCol && !m_foregroundColour.Ok() )
{
- wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
-
wxColour colFg = GetDefaultAttributes().colFg;
- if ( !colFg.Ok() )
+ if ( !colFg.IsOk() )
colFg = GetClassDefaultAttributes().colFg;
return colFg;
if ( colour == m_backgroundColour )
return false;
- m_hasBgCol = colour.Ok();
+ m_hasBgCol = colour.IsOk();
if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
if (colour == m_foregroundColour )
return false;
- m_hasFgCol = colour.Ok();
+ m_hasFgCol = colour.IsOk();
m_inheritFgCol = m_hasFgCol;
m_foregroundColour = colour;
SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
{
// setting an invalid cursor is ok, it means that we don't have any special
// cursor
- if ( m_cursor == cursor )
+ if ( m_cursor.IsSameAs(cursor) )
{
// no change
return false;
wxFont wxWindowBase::GetFont() const
{
// logic is the same as in GetBackgroundColour()
- if ( !m_font.Ok() )
+ if ( !m_font.IsOk() )
{
wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
wxFont font = GetDefaultAttributes().font;
- if ( !font.Ok() )
+ if ( !font.IsOk() )
font = GetClassDefaultAttributes().font;
return font;
}
m_font = font;
- m_hasFont = font.Ok();
+ m_hasFont = font.IsOk();
m_inheritFont = m_hasFont;
InvalidateBestSize();
}
}
+#if WXWIN_COMPATIBILITY_2_8
// associate this help text with all windows with the same id as this
// one
void wxWindowBase::SetHelpTextForId(const wxString& text)
helpProvider->AddHelp(GetId(), text);
}
}
+#endif // WXWIN_COMPATIBILITY_2_8
// get the help string associated with this window (may be empty)
// default implementation forwards calls to the help provider
wxHelpProvider *helpProvider = wxHelpProvider::Get();
if ( helpProvider )
{
- if ( helpProvider->ShowHelpAtPoint(this, event.GetPosition(), event.GetOrigin()) )
+ wxPoint pos = event.GetPosition();
+ const wxHelpEvent::Origin origin = event.GetOrigin();
+ if ( origin == wxHelpEvent::Origin_Keyboard )
+ {
+ // if the help event was generated from keyboard it shouldn't
+ // appear at the mouse position (which is still the only position
+ // associated with help event) if the mouse is far away, although
+ // we still do use the mouse position if it's over the window
+ // because we suppose the user looks approximately at the mouse
+ // already and so it would be more convenient than showing tooltip
+ // at some arbitrary position which can be quite far from it
+ const wxRect rectClient = GetClientRect();
+ if ( !rectClient.Contains(ScreenToClient(pos)) )
+ {
+ // position help slightly under and to the right of this window
+ pos = ClientToScreen(wxPoint(
+ 2*GetCharWidth(),
+ rectClient.height + GetCharHeight()
+ ));
+ }
+ }
+
+ if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
{
// skip the event.Skip() below
return;
#endif // wxUSE_HELP
// ----------------------------------------------------------------------------
-// tooltipsroot.Replace("\\", "/");
+// tooltips
// ----------------------------------------------------------------------------
#if wxUSE_TOOLTIPS
}
// ----------------------------------------------------------------------------
-// do Update UI processing for child controls
+// Update UI processing
// ----------------------------------------------------------------------------
void wxWindowBase::UpdateWindowUI(long flags)
Show(event.GetShown());
}
-#if 0
-// call internal idle recursively
-// may be obsolete (wait until OnIdle scheme stabilises)
-void wxWindowBase::ProcessInternalIdle()
-{
- OnInternalIdle();
-
- wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
- while (node)
- {
- wxWindow *child = node->GetData();
- child->ProcessInternalIdle();
- node = node->GetNext();
- }
-}
-#endif
-
// ----------------------------------------------------------------------------
// dialog units translations
// ----------------------------------------------------------------------------
UpdateWindowUI(wxUPDATE_UI_RECURSE);
}
+// ----------------------------------------------------------------------------
+// menu-related functions
+// ----------------------------------------------------------------------------
+
+#if wxUSE_MENUS
+
+bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
+{
+ wxCHECK_MSG( menu, false, "can't popup NULL menu" );
+
+ wxCurrentPopupMenu = menu;
+ const bool rc = DoPopupMenu(menu, x, y);
+ wxCurrentPopupMenu = NULL;
+
+ return rc;
+}
+
+// this is used to pass the id of the selected item from the menu event handler
+// to the main function itself
+//
+// it's ok to use a global here as there can be at most one popup menu shown at
+// any time
+static int gs_popupMenuSelection = wxID_NONE;
+
+void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
+{
+ // store the id in a global variable where we'll retrieve it from later
+ gs_popupMenuSelection = event.GetId();
+}
+
+int
+wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
+{
+ gs_popupMenuSelection = wxID_NONE;
+
+ Connect(wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
+ NULL,
+ this);
+
+ PopupMenu(&menu, x, y);
+
+ Disconnect(wxEVT_COMMAND_MENU_SELECTED,
+ wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
+ NULL,
+ this);
+
+ return gs_popupMenuSelection;
+}
+
+#endif // wxUSE_MENUS
+
// methods for drawing the sizers in a visible way
#ifdef __WXDEBUG__
{
wxClientDC dc((wxWindow *)win);
dc.SetPen(*wxRED_PEN);
- dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH);
+ dc.SetBrush(fill ? wxBrush(*wxRED, wxBRUSHSTYLE_CROSSDIAG_HATCH) : *wxTRANSPARENT_BRUSH);
dc.DrawRectangle(rect.Deflate(1, 1));
}
return;
}
#endif // __WXDEBUG__
-
-#if wxUSE_MSGDLG
- // don't translate these strings, they're for diagnostics purposes only
- wxString msg;
- msg.Printf(_T("wxWidgets Library (%s port)\n")
- _T("Version %d.%d.%d%s%s, compiled at %s %s\n")
- _T("Runtime version of toolkit used is %d.%d.%s\n")
- _T("Copyright (c) 1995-2006 wxWidgets team"),
- wxPlatformInfo::Get().GetPortIdName().c_str(),
- wxMAJOR_VERSION,
- wxMINOR_VERSION,
- wxRELEASE_NUMBER,
-#if wxUSE_UNICODE
- L" (Unicode)",
-#else
- wxEmptyString,
-#endif
-#ifdef __WXDEBUG__
- _T(" Debug build"),
-#else
- wxEmptyString,
-#endif
- __TDATE__,
- __TTIME__,
- wxPlatformInfo::Get().GetToolkitMajorVersion(),
- wxPlatformInfo::Get().GetToolkitMinorVersion(),
-#ifdef __WXGTK__
- wxString::Format(_T("\nThe compile-time GTK+ version is %d.%d.%d."), GTK_MAJOR_VERSION, GTK_MINOR_VERSION, GTK_MICRO_VERSION).c_str()
-#else
- wxEmptyString
-#endif
- );
-
- wxMessageBox(msg, _T("wxWidgets information"),
- wxICON_INFORMATION | wxOK,
- (wxWindow *)this);
+ ::wxInfoMessageBox((wxWindow*)this);
}
else
-#endif // wxUSE_MSGDLG
{
event.Skip();
}
#include "wx/listimpl.cpp"
WX_DEFINE_LIST(wxWindowList)
-#else
+#else // !wxUSE_STL
void wxWindowListNode::DeleteData()
{
delete (wxWindow *)GetData();
}
-#endif
+#endif // wxUSE_STL/!wxUSE_STL
// ----------------------------------------------------------------------------
// borders
{
border = GetDefaultBorder();
}
+ else if ( border == wxBORDER_THEME )
+ {
+ border = GetDefaultBorderForControl();
+ }
return border;
}
event.SetEventObject(win);
if ( !win->GetEventHandler()->ProcessEvent(event) )
{
+ // windows must handle this event, otherwise the app wouldn't behave
+ // correctly if it loses capture unexpectedly; see the discussion here:
+ // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
+ // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
}
}
#endif // wxUSE_HOTKEY
-void wxWindowBase::SendDestroyEvent()
-{
- wxWindowDestroyEvent event;
- event.SetEventObject(this);
- event.SetId(GetId());
- GetEventHandler()->ProcessEvent(event);
-}
-
// ----------------------------------------------------------------------------
// event processing
// ----------------------------------------------------------------------------
return wxEvtHandler::TryParent(event);
}
+// ----------------------------------------------------------------------------
+// window relationships
+// ----------------------------------------------------------------------------
+
+wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
+{
+ wxCHECK_MSG( GetParent(), NULL,
+ _T("GetPrev/NextSibling() don't work for TLWs!") );
+
+ wxWindowList& siblings = GetParent()->GetChildren();
+ wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
+ wxCHECK_MSG( i, NULL, _T("window not a child of its parent?") );
+
+ if ( order == OrderBefore )
+ i = i->GetPrevious();
+ else // OrderAfter
+ i = i->GetNext();
+
+ return i ? i->GetData() : NULL;
+}
+
// ----------------------------------------------------------------------------
// keyboard navigation
// ----------------------------------------------------------------------------
-// Navigates in the specified direction.
-bool wxWindowBase::Navigate(int flags)
+// Navigates in the specified direction inside this window
+bool wxWindowBase::DoNavigateIn(int flags)
{
+#ifdef wxHAS_NATIVE_TAB_TRAVERSAL
+ // native code doesn't process our wxNavigationKeyEvents anyhow
+ wxUnusedVar(flags);
+ return false;
+#else // !wxHAS_NATIVE_TAB_TRAVERSAL
wxNavigationKeyEvent eventNav;
+ wxWindow *focused = FindFocus();
+ eventNav.SetCurrentFocus(focused);
+ eventNav.SetEventObject(focused);
eventNav.SetFlags(flags);
- eventNav.SetEventObject(this);
- if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
- {
- return true;
- }
- return false;
+ return GetEventHandler()->ProcessEvent(eventNav);
+#endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
}
-void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
+bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
+{
+ if ( event.GetKeyCode() != WXK_TAB )
+ return false;
+
+ int flags = wxNavigationKeyEvent::FromTab;
+
+ if ( event.ShiftDown() )
+ flags |= wxNavigationKeyEvent::IsBackward;
+ else
+ flags |= wxNavigationKeyEvent::IsForward;
+
+ if ( event.ControlDown() )
+ flags |= wxNavigationKeyEvent::WinChange;
+
+ Navigate(flags);
+ return true;
+}
+
+void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
{
// check that we're not a top level window
wxCHECK_RET( GetParent(),
// can't just move the node around
wxWindow *self = (wxWindow *)this;
siblings.DeleteObject(self);
- if ( move == MoveAfter )
+ if ( move == OrderAfter )
{
i = i->GetNext();
}
{
siblings.Insert(i, self);
}
- else // MoveAfter and win was the last sibling
+ else // OrderAfter and win was the last sibling
{
siblings.Append(self);
}
return win ? win->GetMainWindowOfCompositeControl() : NULL;
}
+bool wxWindowBase::HasFocus() const
+{
+ wxWindowBase *win = DoFindFocus();
+ return win == this ||
+ win == wxConstCast(this, wxWindowBase)->GetMainWindowOfCompositeControl();
+}
+
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------
return x;
}
+