// needed since this class declares virtual members
virtual ~wxAppTraitsBase() { }
- // hooks for creating the global objects, may be overridden by the user
+ // hooks for working with the global objects, may be overridden by the user
// ------------------------------------------------------------------------
#if wxUSE_LOG
virtual wxStandardPathsBase& GetStandardPaths();
#endif // wxUSE_STDPATHS
+#if wxUSE_INTL
+ // called during wxApp initialization to set the locale to correspond to
+ // the user default (i.e. system locale under Windows, LC_ALL under Unix)
+ virtual void SetLocale();
+#endif // wxUSE_INTL
+
+
// functions abstracting differences between GUI and console modes
// ------------------------------------------------------------------------
virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
#endif
+
+ // functions returning port-specific information
+ // ------------------------------------------------------------------------
+
// return information about the (native) toolkit currently used and its
// runtime (not compile-time) version.
// returns wxPORT_BASE for console applications and one of the remaining
// return true if the port is using wxUniversal for the GUI, false if not
virtual bool IsUsingUniversalWidgets() const = 0;
+
+ // return the name of the Desktop Environment such as
+ // "KDE" or "GNOME". May return an empty string.
+ virtual wxString GetDesktopEnvironment() const { return wxEmptyString; }
+
+protected:
+#if wxUSE_STACKWALKER && defined( __WXDEBUG__ )
+ // utility function: returns the stack frame as a plain wxString
+ virtual wxString GetAssertStackTrace();
+#endif
};
// ----------------------------------------------------------------------------
#include "wx/palmos/apptrait.h"
#elif defined(__WIN32__)
#include "wx/msw/apptrait.h"
-#elif defined(__UNIX__) && !defined(__EMX__)
+#elif defined(__OS2__)
+ #include "wx/os2/apptrait.h"
+#elif defined(__UNIX__)
#include "wx/unix/apptrait.h"
#elif defined(__WXMAC__)
#include "wx/mac/apptrait.h"
-#elif defined(__WXPM__)
- #include "wx/os2/apptrait.h"
#elif defined(__DOS__)
#include "wx/msdos/apptrait.h"
#else