#define wxUSE_CONFIG 1
// Use wxConfig, with CreateConfig in wxApp
-
+#define wxUSE_DIALUP_MANAGER 1
+ // Use wxDialUpManager class
#define wxUSE_POSTSCRIPT 0
// 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 0
// Define 1 to use radio button control
#define wxUSE_RADIOBTN 1
// Unfortunately someone introduced this one, too
+#define wxUSE_RADIOBOX 1
+ // And this... don't know which one is corect
#define wxUSE_SCROLLBAR 1
// Define 1 to compile contributed wxScrollBar class
#define wxUSE_SPINBTN 1
// Define 1 to compile spin button
+#define wxUSE_SPINCTRL 1
+ // Define 1 to use wxSpinCtrl class
#define wxUSE_STATLINE 1
// use wxStaticLine class
#define wxUSE_CARET 1
// Define 1 to use wxCaret class
+#define wxUSE_SLIDER 1
+ // Define 1 to use wxSlider class
+
#define wxUSE_NEW_GRID 1
// Define 1 to use the new wxGrid class
// (still under development, define 0 to
#define wxUSE_ODBC 0
// Define 1 to use ODBC classes
+#define wxODBC_FWD_ONLY_CURSORS 1
+ // Some databases/ODBC drivers only allow forward scrolling cursors.
+ // Unless you specifically want to use backward scrolling
+ // cursors, and you know that all of the databases/ODBC drivers
+ // that you will use these odbc classes with allow backward
+ // scrolling cursors, this setting should remain set to 1
+ // for maximum database/driver compatibilty
+
#ifndef __MWERKS__
#define wxUSE_IOSTREAMH 1
#else
// wxWindow::SetToolTip() method
#define wxUSE_SOCKETS 1
// Set to 1 to use socket classes
-#define wxUSE_HTML 0
+#define wxUSE_HTML 1
// Set to 1 to use wxHTML sub-library
-#define wxUSE_FS_ZIP 0
-#define wxUSE_FS_INET 0 // Set to 1 to enable virtual file systems
+#define wxUSE_FS_ZIP 1
+#define wxUSE_FS_INET 1 // Set to 1 to enable virtual file systems
-#define wxUSE_BUSYINFO 0
+#define wxUSE_BUSYINFO 1
// wxBusyInfo displays window with message
// when app is busy. Works in same way as
// wxBusyCursor
-#define wxUSE_ZIPSTREAM 0
+#define wxUSE_ZIPSTREAM 1
// input stream for reading from zip archives
/*
#define wxUSE_NATIVE_STATUSBAR 1
// Set to 0 to use cross-platform wxStatusBar
-#define wxUSE_DBWIN32 1
- // Use Andrew Tucker's OutputDebugString implementation
- // (required on Win95 only). See utils.cpp.
/*
* Any platform
#undef wxUSE_THREADS
#define wxUSE_THREADS 0
-#undef wxUSE_DBWIN32
-#define wxUSE_DBWIN32 0
-
#undef wxUSE_OWNER_DRAWN
#define wxUSE_OWNER_DRAWN 0
#endif
#undef wxUSE_THREADS
#define wxUSE_THREADS 0
-#undef wxUSE_DBWIN32
-#define wxUSE_DBWIN32 0
-
#undef wxUSE_ODBC
#define wxUSE_ODBC 0
#endif
-#if defined(__WXMSW__) && defined(__BORLANDC__)
-#undef wxUSE_ODBC
-#define wxUSE_ODBC 0
-#endif
-
// BC++/Win16 can't cope with the amount of data in resource.cpp
#if defined(__WIN16__) && defined(__BORLANDC__)
#undef wxUSE_WX_RESOURCES
#define wxUSE_WX_RESOURCES 0
+
+#undef wxUSE_ODBC
+#define wxUSE_ODBC 0
#endif
#if defined(__WXMSW__) && defined(__WATCOMC__)
#undef wxUSE_TOOLTIPS
#define wxUSE_TOOLTIPS 0
+#undef wxUSE_SPINCTRL
+#define wxUSE_SPINCTRL 0
+
+#undef wxUSE_SPINBTN
+#define wxUSE_SPINBTN 0
+
#undef wxUSE_LIBPNG
#define wxUSE_LIBPNG 0