virtual void Lower();
virtual bool Show( bool show = true );
+ virtual bool ShowWithEffect(wxShowEffect effect,
+ unsigned timeout = 0,
+ wxDirection dir = wxBOTTOM);
+
+ virtual bool HideWithEffect(wxShowEffect effect,
+ unsigned timeout = 0,
+ wxDirection dir = wxBOTTOM);
+
virtual void SetExtraStyle(long exStyle) ;
- virtual void MacSetBackgroundBrush( const wxBrush &brush ) ;
-
+ virtual bool SetBackgroundColour( const wxColour &colour );
+
virtual void MacInstallTopLevelWindowEventHandler() ;
bool MacGetMetalAppearance() const ;
virtual void DoGetSize( int *width, int *height ) const;
virtual void DoMoveWindow(int x, int y, int width, int height);
virtual void DoGetClientSize(int *width, int *height) const;
+ virtual void DoCentre(int dir);
// is the frame currently iconized?
bool m_iconized;
// should the frame be maximized when it will be shown? set by Maximize()
// when it is called while the frame is hidden
bool m_maximizeOnShow;
-
+
WXWindow m_macWindow ;
wxWindowMac* m_macFocus ;
// logic & checks cease to work as expected. To set the metal appearance, use SetExtraStyle.
void MacSetMetalAppearance( bool on ) ;
void MacSetUnifiedAppearance( bool on ) ;
+ // binary compatible workaround TODO REPLACE
+ void DoMacCreateRealWindow( wxWindow *parent, const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name );
WXEVENTHANDLERREF m_macEventHandler ;