#pragma interface "filesys.h"
#endif
-#include "wx/setup.h"
+#include "wx/defs.h"
#if !wxUSE_STREAMS
#error You cannot compile virtual file systems without wxUSE_STREAMS
public:
wxFileSystemHandler() : wxObject() {}
- // returns TRUE if this handler is able to open given location
+ // returns true if this handler is able to open given location
virtual bool CanOpen(const wxString& location) = 0;
// opens given file and returns pointer to input stream.
// sets the current location. Every call to OpenFile is
// relative to this location.
// NOTE !!
- // unless is_dir = TRUE 'location' is *not* the directory but
+ // unless is_dir = true 'location' is *not* the directory but
// file contained in this directory
// (so ChangePathTo("dir/subdir/xh.htm") sets m_Path to "dir/subdir/")
- void ChangePathTo(const wxString& location, bool is_dir = FALSE);
+ void ChangePathTo(const wxString& location, bool is_dir = false);
wxString GetPath() const {return m_Path;}
wxString FindNext();
// Adds FS handler.
- // In fact, this class is only front-end to the FS hanlers :-)
+ // In fact, this class is only front-end to the FS handlers :-)
static void AddHandler(wxFileSystemHandler *handler);
// remove all items from the m_Handlers list