+
+bool wxControl::Create(wxWindow *parent, wxWindowID id,
+ const wxPoint& pos,
+ const wxSize& size, long style,
+ const wxValidator& validator,
+ const wxString& name)
+{
+ bool rval = wxWindow::Create(parent, id, pos, size, style, name);
+ if (rval) {
+#if wxUSE_VALIDATORS
+ SetValidator(validator);
+#endif
+ }
+ return rval;
+}
+
+bool wxControl::MSWCreateControl(const wxChar *classname,
+ WXDWORD style,
+ const wxPoint& pos,
+ const wxSize& size,
+ const wxString& label,
+ WXDWORD exstyle)
+{
+ // want3D tells us whether or not the style specified a 3D border.
+ // If so, under WIN16 we can use Ctl3D to give it an appropriate style.
+ // Sometimes want3D is used to indicate that the non-extended style should have
+ // WS_BORDER.
+ bool want3D = TRUE;
+
+ // if no extended style given, determine it ourselves
+ if ( exstyle == (WXDWORD)-1 )
+ {
+ exstyle = GetExStyle(style, &want3D);
+ }
+
+ // all controls have these styles (wxWindows creates all controls visible
+ // by default)
+ style |= WS_CHILD | WS_VISIBLE;
+
+ m_hWnd = (WXHWND)::CreateWindowEx
+ (
+ exstyle, // extended style
+ classname, // the kind of control to create
+ label, // the window name
+ style, // the window style
+ pos.x, pos.y, // the window position
+ size.x, size.y, // and size
+ GetHwndOf(GetParent()), // parent
+ (HMENU)GetId(), // child id
+ wxGetInstance(), // app instance
+ NULL // creation parameters
+ );
+
+ if ( !m_hWnd )
+ {
+ wxLogDebug(wxT("Failed to create a control of class '%s'"), classname);
+ wxFAIL_MSG(_T("something is very wrong"));
+
+ return FALSE;
+ }
+
+#if wxUSE_CTL3D
+ if ( want3D )
+ {
+ Ctl3dSubclassCtl(GetHwnd());
+ m_useCtl3D = TRUE;
+ }
+#endif // wxUSE_CTL3D
+
+ // subclass again for purposes of dialog editing mode
+ SubclassWin(m_hWnd);
+
+ // controls use the same font and colours as their parent dialog by default
+ InheritAttributes();
+
+ return TRUE;
+}
+
+wxSize wxControl::DoGetBestSize() const