#include "wx/icon.h"
#endif
+#include "wx/msw/private.h" // needs to be before #include <commdlg.h>
+
#include "wx/sysopt.h"
#include "wx/dcprint.h"
#include "wx/module.h"
#include <string.h>
#include <math.h>
-#include "wx/msw/private.h" // needs to be before #include <commdlg.h>
-
#if wxUSE_COMMON_DIALOGS && !defined(__WXMICROWIN__)
#include <commdlg.h>
#endif
COLORREF m_colFgOld, m_colBgOld;
bool m_changed;
+
+ DECLARE_NO_COPY_CLASS(wxColourChanger)
};
// this class saves the old stretch blit mode during its life time
StretchBltModeChanger(HDC hdc, int mode)
: m_hdc(hdc)
{
+#ifndef __WXWINCE__
m_modeOld = ::SetStretchBltMode(m_hdc, mode);
if ( !m_modeOld )
wxLogLastError(_T("SetStretchBltMode"));
+#endif
}
~StretchBltModeChanger()
{
+#ifndef __WXWINCE__
if ( !::SetStretchBltMode(m_hdc, m_modeOld) )
wxLogLastError(_T("SetStretchBltMode"));
+#endif
}
private:
const HDC m_hdc;
int m_modeOld;
+
+ DECLARE_NO_COPY_CLASS(StretchBltModeChanger)
};
// ===========================================================================
// note that we combine the new clipping region with the existing one: this
// is compatible with what the other ports do and is the documented
// behaviour now (starting with 2.3.3)
-#ifdef __WIN16__
+#if defined(__WIN16__) || defined(__WXWINCE__)
RECT rectClip;
if ( !::GetClipBox(GetHdc(), &rectClip) )
return;
rect.bottom = m_selectedBitmap.GetHeight();
}
+#ifndef __WXWINCE__
(void) ::SetMapMode(GetHdc(), MM_TEXT);
+#endif
DWORD colour = ::GetBkColor(GetHdc());
HBRUSH brush = ::CreateSolidBrush(colour);
int width = DeviceToLogicalXRel(VIEWPORT_EXTENT)*m_signX,
height = DeviceToLogicalYRel(VIEWPORT_EXTENT)*m_signY;
+#ifndef __WXWINCE__
::SetMapMode(GetHdc(), MM_ANISOTROPIC);
+
::SetViewportExtEx(GetHdc(), VIEWPORT_EXTENT, VIEWPORT_EXTENT, NULL);
::SetWindowExtEx(GetHdc(), width, height, NULL);
::SetViewportOrgEx(GetHdc(), (int)m_deviceOriginX, (int)m_deviceOriginY, NULL);
::SetWindowOrgEx(GetHdc(), (int)m_logicalOriginX, (int)m_logicalOriginY, NULL);
+#endif
}
bool wxDC::DoFloodFill(wxCoord x, wxCoord y, const wxColour& col, int style)
{
+#ifdef __WXWINCE__
+ return FALSE;
+#else
+
#ifdef __WXMICROWIN__
if (!GetHDC()) return FALSE;
#endif
CalcBoundingBox(x, y);
return success;
+#endif
}
bool wxDC::DoGetPixel(wxCoord x, wxCoord y, wxColour *col) const
wxCoord x2 = x+VIEWPORT_EXTENT;
wxCoord y2 = y+VIEWPORT_EXTENT;
- (void)MoveToEx(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y), NULL);
- (void)LineTo(GetHdc(), XLOG2DEV(x2), YLOG2DEV(y));
-
- (void)MoveToEx(GetHdc(), XLOG2DEV(x), YLOG2DEV(y1), NULL);
- (void)LineTo(GetHdc(), XLOG2DEV(x), YLOG2DEV(y2));
+ wxDrawLine(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y), XLOG2DEV(x2), YLOG2DEV(y));
+ wxDrawLine(GetHdc(), XLOG2DEV(x), YLOG2DEV(y1), XLOG2DEV(x), YLOG2DEV(y2));
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
if (!GetHDC()) return;
#endif
- (void)MoveToEx(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y1), NULL);
- (void)LineTo(GetHdc(), XLOG2DEV(x2), YLOG2DEV(y2));
+ wxDrawLine(GetHdc(), XLOG2DEV(x1), YLOG2DEV(y1), XLOG2DEV(x2), YLOG2DEV(y2));
CalcBoundingBox(x1, y1);
CalcBoundingBox(x2, y2);
wxCoord x2, wxCoord y2,
wxCoord xc, wxCoord yc)
{
+#ifdef __WXWINCE__
+ // FIXME: emulate Arc
+#else
+
#ifdef __WXMICROWIN__
if (!GetHDC()) return;
#endif
CalcBoundingBox(xc - r, yc - r);
CalcBoundingBox(xc + r, yc + r);
+#endif
}
void wxDC::DoDrawCheckMark(wxCoord x1, wxCoord y1,
rect.right = x2;
rect.bottom = y2;
+#ifdef __WXWINCE__
+ DrawFrameControl(GetHdc(), &rect, DFC_BUTTON, DFCS_BUTTONCHECK);
+#else
DrawFrameControl(GetHdc(), &rect, DFC_MENU, DFCS_MENUCHECK);
+#endif
#else // Win16
// In WIN16, draw a cross
HPEN blackPen = ::CreatePen(PS_SOLID, 1, RGB(0, 0, 0));
CalcBoundingBox(cpoints[i].x, cpoints[i].y);
}
+#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
+#endif
(void)Polygon(GetHdc(), cpoints, n);
+#ifndef __WXWINCE__
SetPolyFillMode(GetHdc(),prev);
+#endif
delete[] cpoints;
}
else
for (i = 0; i < n; i++)
CalcBoundingBox(points[i].x, points[i].y);
+#ifndef __WXWINCE__
int prev = SetPolyFillMode(GetHdc(),fillStyle==wxODDEVEN_RULE?ALTERNATE:WINDING);
+#endif
(void)Polygon(GetHdc(), (POINT*) points, n);
+#ifndef __WXWINCE__
SetPolyFillMode(GetHdc(),prev);
+#endif
}
}
// Chris Breeze 20/5/98: first implementation of DrawEllipticArc on Windows
void wxDC::DoDrawEllipticArc(wxCoord x,wxCoord y,wxCoord w,wxCoord h,double sa,double ea)
{
+#ifdef __WXWINCE__
+ // FIXME
+#else
+
#ifdef __WXMICROWIN__
if (!GetHDC()) return;
#endif
CalcBoundingBox(x, y);
CalcBoundingBox(x2, y2);
+#endif
}
void wxDC::DoDrawIcon(const wxIcon& icon, wxCoord x, wxCoord y)
SetBkMode(GetHdc(), m_backgroundMode == wxTRANSPARENT ? TRANSPARENT
: OPAQUE);
+#ifdef __WXWINCE__
+ if ( ::ExtTextOut(GetHdc(), XLOG2DEV(x), YLOG2DEV(y), 0, NULL,
+ text.c_str(), text.length(), NULL) == 0 )
+ {
+ wxLogLastError(wxT("TextOut"));
+ }
+#else
if ( ::TextOut(GetHdc(), XLOG2DEV(x), YLOG2DEV(y),
text.c_str(), text.length()) == 0 )
{
wxLogLastError(wxT("TextOut"));
}
+#endif
// restore the old parameters (text foreground colour may be left because
// it never is set to anything else, but background should remain
// VZ: it seems very wasteful to always use MM_ANISOTROPIC when in 99% of
// cases we could do with MM_TEXT and in the remaining 0.9% with
// MM_ISOTROPIC (TODO!)
+#ifndef __WXWINCE__
::SetMapMode(GetHdc(), MM_ANISOTROPIC);
int width = DeviceToLogicalXRel(VIEWPORT_EXTENT)*m_signX,
::SetViewportOrgEx(GetHdc(), m_deviceOriginX, m_deviceOriginY, NULL);
::SetWindowOrgEx(GetHdc(), m_logicalOriginX, m_logicalOriginY, NULL);
+#endif
}
void wxDC::SetUserScale(double x, double y)
if (!GetHDC()) return;
#endif
+#ifndef __WXWINCE__
if ( x == m_userScaleX && y == m_userScaleY )
return;
m_userScaleY = y;
SetMapMode(m_mappingMode);
+#endif
}
void wxDC::SetAxisOrientation(bool xLeftRight, bool yBottomUp)
if (!GetHDC()) return;
#endif
+#ifndef __WXWINCE__
int signX = xLeftRight ? 1 : -1,
signY = yBottomUp ? -1 : 1;
SetMapMode(m_mappingMode);
}
+#endif
}
void wxDC::SetSystemScale(double x, double y)
if (!GetHDC()) return;
#endif
+#ifndef __WXWINCE__
if ( x == m_scaleX && y == m_scaleY )
return;
m_scaleY = y;
SetMapMode(m_mappingMode);
+#endif
}
void wxDC::SetLogicalOrigin(wxCoord x, wxCoord y)
if (!GetHDC()) return;
#endif
+#ifndef __WXWINCE__
if ( x == m_logicalOriginX && y == m_logicalOriginY )
return;
m_logicalOriginY = y;
::SetWindowOrgEx(GetHdc(), (int)m_logicalOriginX, (int)m_logicalOriginY, NULL);
+#endif
}
void wxDC::SetDeviceOrigin(wxCoord x, wxCoord y)
if (!GetHDC()) return;
#endif
+#ifndef __WXWINCE__
if ( x == m_deviceOriginX && y == m_deviceOriginY )
return;
m_deviceOriginY = y;
::SetViewportOrgEx(GetHdc(), (int)m_deviceOriginX, (int)m_deviceOriginY, NULL);
+#endif
}
// ---------------------------------------------------------------------------
{
// if we already have a DIB, draw it using StretchDIBits(), otherwise
// use StretchBlt() if available and finally fall back to BitBlt()
+
+ // FIXME: use appropriate WinCE functions
+#ifndef __WXWINCE__
const int caps = ::GetDeviceCaps(GetHdc(), RASTERCAPS);
if ( bmpSrc.Ok() && (caps & RC_STRETCHDIB) )
{
success = TRUE;
}
}
+#endif
+ // __WXWINCE__
}
::SetTextColor(GetHdc(), old_textground);
wxDCCacheEntry* wxDC::FindBitmapInCache(WXHDC dc, int w, int h)
{
int depth = ::GetDeviceCaps((HDC) dc, PLANES) * ::GetDeviceCaps((HDC) dc, BITSPIXEL);
- wxNode* node = sm_bitmapCache.GetFirst();
+ wxList::compatibility_iterator node = sm_bitmapCache.GetFirst();
while (node)
{
wxDCCacheEntry* entry = (wxDCCacheEntry*) node->GetData();
wxDCCacheEntry* wxDC::FindDCInCache(wxDCCacheEntry* notThis, WXHDC dc)
{
int depth = ::GetDeviceCaps((HDC) dc, PLANES) * ::GetDeviceCaps((HDC) dc, BITSPIXEL);
- wxNode* node = sm_dcCache.GetFirst();
+ wxList::compatibility_iterator node = sm_dcCache.GetFirst();
while (node)
{
wxDCCacheEntry* entry = (wxDCCacheEntry*) node->GetData();
void wxDC::ClearCache()
{
- sm_dcCache.DeleteContents(TRUE);
- sm_dcCache.Clear();
- sm_dcCache.DeleteContents(FALSE);
- sm_bitmapCache.DeleteContents(TRUE);
- sm_bitmapCache.Clear();
- sm_bitmapCache.DeleteContents(FALSE);
+ WX_CLEAR_LIST(wxList, sm_dcCache);
+ WX_CLEAR_LIST(wxList, sm_bitmapCache);
}
// Clean up cache at app exit