]> git.saurik.com Git - wxWidgets.git/blobdiff - src/univ/renderer.cpp
removed unnecessarily overridden wxControl method
[wxWidgets.git] / src / univ / renderer.cpp
index 19c027723c7fac2fbebdd9311196eec71eb59732..3d55a23cfba47ad6dc7a9c9720486d4cf7767a21 100644 (file)
@@ -417,6 +417,7 @@ wxControlRenderer::wxControlRenderer(wxWindow *window,
 void wxControlRenderer::DrawLabel(const wxBitmap& bitmap,
                                   wxCoord marginX, wxCoord marginY)
 {
+    m_dc.SetBackgroundMode(wxTRANSPARENT);
     m_dc.SetFont(m_window->GetFont());
     m_dc.SetTextForeground(m_window->GetForegroundColour());
 
@@ -427,6 +428,10 @@ void wxControlRenderer::DrawLabel(const wxBitmap& bitmap,
         if ( bitmap.Ok() )
         {
             rectLabel.Inflate(-marginX, -marginY);
+            
+            // I don't know why this is necessary. RR.
+            rectLabel.x ++;
+            rectLabel.y ++;
         }
 
         wxControl *ctrl = wxStaticCast(m_window, wxControl);
@@ -506,7 +511,7 @@ void wxControlRenderer::DrawBitmap(wxDC &dc,
     else if ( stretch & wxEXPAND )
     {
         // stretch bitmap to fill the entire control
-        bmp = wxImage(bmp).Scale(rect.width, rect.height).ConvertToBitmap();
+        bmp = wxImage(bmp.ConvertToImage()).Scale(rect.width, rect.height);
     }
     else // not stretched, not tiled
     {
@@ -771,7 +776,9 @@ void wxControlRenderer::DrawProgressBar(const wxGauge *gauge)
     wxRect rect = m_rect;
     rect.Deflate(1); // FIXME this depends on the border width
 
-    m_dc.SetBrush(wxBrush(m_window->GetForegroundColour(), wxSOLID));
+    wxColour col = m_window->UseFgCol() ? m_window->GetForegroundColour()
+                                        : wxTHEME_COLOUR(GAUGE);
+    m_dc.SetBrush(wxBrush(col, wxSOLID));
 
     if ( gauge->IsSmooth() )
     {