class WXDLLEXPORT wxStaticText : public wxStaticTextBase
{
public:
+ wxStaticText() { }
+
// usual ctor
wxStaticText(wxWindow *parent,
const wxString& label,
wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
- const wxSize& size = wxDefaultSize,
+ const wxSize& size = wxDefaultSize,
long style = 0,
const wxString &name = wxStaticTextNameStr)
{
wxWindowID id,
const wxString &label,
const wxPoint &pos = wxDefaultPosition,
- const wxSize &size = wxDefaultSize,
+ const wxSize &size = wxDefaultSize,
long style = 0,
const wxString &name = wxStaticTextNameStr);
// draw the control
virtual void DoDraw(wxControlRenderer *renderer);
+
+ DECLARE_ABSTRACT_CLASS(wxStaticText)
};
#endif // _WX_UNIV_STATTEXT_H_