const wxValidator& validator,
const wxString &name)
{
+ // we add wxBU_EXACTFIT because the bitmap buttons are not the standard
+ // ones and so shouldn't be forced to be of the standard size which is
+ // typically too big for them
if ( !wxButton::Create(parent, id, bitmap, _T(""),
- pos, size, style, validator, name) )
+ pos, size, style | wxBU_EXACTFIT, validator, name) )
return FALSE;
m_bmpNormal = bitmap;