// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
- #pragma interface "univslider.h"
-#endif
-
#ifndef _WX_UNIV_SLIDER_H_
#define _WX_UNIV_SLIDER_H_
// our actions are the same as scrollbars
-#define wxACTION_SLIDER_START _T("start") // to the beginning
-#define wxACTION_SLIDER_END _T("end") // to the end
-#define wxACTION_SLIDER_LINE_UP _T("lineup") // one line up/left
-#define wxACTION_SLIDER_PAGE_UP _T("pageup") // one page up/left
-#define wxACTION_SLIDER_LINE_DOWN _T("linedown") // one line down/right
-#define wxACTION_SLIDER_PAGE_DOWN _T("pagedown") // one page down/right
-#define wxACTION_SLIDER_PAGE_CHANGE _T("pagechange")// change page by numArg
+#define wxACTION_SLIDER_START wxT("start") // to the beginning
+#define wxACTION_SLIDER_END wxT("end") // to the end
+#define wxACTION_SLIDER_LINE_UP wxT("lineup") // one line up/left
+#define wxACTION_SLIDER_PAGE_UP wxT("pageup") // one page up/left
+#define wxACTION_SLIDER_LINE_DOWN wxT("linedown") // one line down/right
+#define wxACTION_SLIDER_PAGE_DOWN wxT("pagedown") // one page down/right
+#define wxACTION_SLIDER_PAGE_CHANGE wxT("pagechange")// change page by numArg
-#define wxACTION_SLIDER_THUMB_DRAG _T("thumbdrag")
-#define wxACTION_SLIDER_THUMB_MOVE _T("thumbmove")
-#define wxACTION_SLIDER_THUMB_RELEASE _T("thumbrelease")
+#define wxACTION_SLIDER_THUMB_DRAG wxT("thumbdrag")
+#define wxACTION_SLIDER_THUMB_MOVE wxT("thumbmove")
+#define wxACTION_SLIDER_THUMB_RELEASE wxT("thumbrelease")
// ----------------------------------------------------------------------------
// wxSlider
// ----------------------------------------------------------------------------
-class WXDLLEXPORT wxSlider : public wxSliderBase,
+class WXDLLIMPEXP_CORE wxSlider : public wxSliderBase,
public wxControlWithThumb
{
public:
virtual void SetThumbLength(int lenPixels);
virtual int GetThumbLength() const;
- virtual void SetTickFreq(int n, int WXUNUSED(dummy) = 0);
virtual int GetTickFreq() const { return m_tickFreq; }
// wxUniv-specific methods
{ return IsVert() ? wxVERTICAL : wxHORIZONTAL; }
// do we have labels?
- bool HasLabels() const { return (GetWindowStyle() & wxSL_LABELS) != 0; }
+ bool HasLabels() const
+ { return ((GetWindowStyle() & wxSL_LABELS) != 0) &&
+ ((GetWindowStyle() & (wxSL_TOP|wxSL_BOTTOM|wxSL_LEFT|wxSL_RIGHT)) != 0); }
// do we have ticks?
- bool HasTicks() const { return (GetWindowStyle() & wxSL_TICKS) != 0; }
+ bool HasTicks() const
+ { return ((GetWindowStyle() & wxSL_TICKS) != 0) &&
+ ((GetWindowStyle() & (wxSL_TOP|wxSL_BOTTOM|wxSL_LEFT|wxSL_RIGHT|wxSL_BOTH)) != 0); }
// implement wxControlWithThumb interface
virtual wxWindow *GetWindow() { return this; }
virtual void SetShaftPartState(wxScrollThumb::Shaft shaftPart,
int flag,
- bool set = TRUE);
+ bool set = true);
virtual void OnThumbDragStart(int pos);
virtual void OnThumbDrag(int pos);
virtual void OnPageScrollStart();
virtual bool OnPageScroll(int pageInc);
- // for wxStdSliderButtonInputHandler
+ // for wxStdSliderInputHandler
wxScrollThumb& GetThumb() { return m_thumb; }
+ virtual bool PerformAction(const wxControlAction& action,
+ long numArg = 0,
+ const wxString& strArg = wxEmptyString);
+
+ static wxInputHandler *GetStdInputHandler(wxInputHandler *handlerDef);
+ virtual wxInputHandler *DoGetStdInputHandler(wxInputHandler *handlerDef)
+ {
+ return GetStdInputHandler(handlerDef);
+ }
+
protected:
enum
{
INVALID_THUMB_VALUE = -0xffff
};
+ // Platform-specific implementation of SetTickFreq
+ virtual void DoSetTickFreq(int freq);
+
// overridden base class virtuals
virtual wxSize DoGetBestClientSize() const;
virtual void DoDraw(wxControlRenderer *renderer);
virtual wxBorder GetDefaultBorder() const { return wxBORDER_NONE; }
- virtual bool PerformAction(const wxControlAction& action,
- long numArg = 0,
- const wxString& strArg = wxEmptyString);
-
// event handlers
void OnSize(wxSizeEvent& event);
// normalize the value to fit in the range
int NormalizeValue(int value) const;
- // change the value by the given increment, return TRUE if really changed
+ // change the value by the given increment, return true if really changed
bool ChangeValueBy(int inc);
// change the value to the given one
DECLARE_DYNAMIC_CLASS(wxSlider)
};
-// ----------------------------------------------------------------------------
-// wxStdSliderButtonInputHandler: default slider input handling
-// ----------------------------------------------------------------------------
-
-class WXDLLEXPORT wxStdSliderButtonInputHandler : public wxStdInputHandler
-{
-public:
- // default ctor
- wxStdSliderButtonInputHandler(wxInputHandler *inphand)
- : wxStdInputHandler(inphand)
- {
- }
-
- // base class methods
- virtual bool HandleKey(wxControl *control,
- const wxKeyEvent& event,
- bool pressed);
- virtual bool HandleMouse(wxControl *control,
- const wxMouseEvent& event);
- virtual bool HandleMouseMove(wxControl *control,
- const wxMouseEvent& event);
-
- virtual bool HandleFocus(wxControl *control, const wxFocusEvent& event);
-};
-
#endif // _WX_UNIV_SLIDER_H_