\rtfsp\helpref{wxWindow::SetEventHandler}{wxwindowseteventhandler} (or, preferably,
\rtfsp\helpref{wxWindow::PushEventHandler}{wxwindowpusheventhandler}) to make this
event handler the object that responds to events. This way, you can avoid
-a lot of class derivation, and use instnaces of the same event handler class (but different
+a lot of class derivation, and use instances of the same event handler class (but different
objects as the same event handler object shouldn't be used more than once) to
handle events from instances of different widget classes. If you ever have to call a window's event handler
manually, use the GetEventHandler function to retrieve the window's event handler and use that
{ return m_curve; }
// required for sending with wxPostEvent()
- wxEvent* Clone();
+ virtual wxEvent *Clone() const;
private:
wxPlotCurve *m_curve;