wxSortedArray is a wxArray variant which should be used when searching in the
array is a frequently used operation. It requires you to define an additional
function for comparing two elements of the array element type and always stores
-its items in the sorted order (according to this function). Thus, it's
+its items in the sorted order (according to this function). Thus, it is
\helpref{Index()}{wxarrayindex} function execution time is $O(log(N))$ instead of
$O(N)$ for the usual arrays but the \helpref{Add()}{wxarrayadd} method is
slower: it is $O(log(N))$ instead of constant time (neglecting time spent in
\begin{verbatim}
#include <wx/dynarray.h>
-// we must forward declare the array because it's used inside the class
+// we must forward declare the array because it is used inside the class
// declaration
class MyDirectory;
class MyFile;
\helpref{Container classes overview}{wxcontaineroverview}, \helpref{wxList}{wxlist}
-\wxheading{Required headers:}
+\wxheading{Include files}
<wx/dynarray.h> for wxArray and wxSortedArray and additionally <wx/arrimpl.cpp>
for wxObjArray.
WX\_DEFINE\_OBJARRAY macro.
\helpref{WX\_DEFINE\_ARRAY}{wxdefinearray}\\
+\helpref{WX\_DEFINE\_EXPORTED\_ARRAY}{wxdefinearray}\\
+\helpref{WX\_DEFINE\_USER\_EXPORTED\_ARRAY}{wxdefinearray}\\
\helpref{WX\_DEFINE\_SORTED\_ARRAY}{wxdefinesortedarray}\\
-\helpref{WX\_DECLARE\_OBJARRAY}{wxdeclareobjarray}\\
-\helpref{WX\_DEFINE\_OBJARRAY}{wxdefineobjarray}
+\helpref{WX\_DEFINE\_SORTED\_EXPORTED\_ARRAY}{wxdefinesortedarray}\\
+\helpref{WX\_DEFINE\_SORTED\_USER\_EXPORTED\_ARRAY}{wxdefinesortedarray}\\
+\helpref{WX\_DECLARE\_EXPORTED\_OBJARRAY}{wxdeclareobjarray}\\
+\helpref{WX\_DECLARE\_USER\_EXPORTED\_OBJARRAY}{wxdeclareobjarray}\\
+\helpref{WX\_DEFINE\_OBJARRAY}{wxdefineobjarray}\\
+\helpref{WX\_DEFINE\_EXPORTED\_OBJARRAY}{wxdefineobjarray}\\
+\helpref{WX\_DEFINE\_USER\_EXPORTED\_OBJARRAY}{wxdefineobjarray}
\membersection{Constructors and destructors}
\membersection{Adding items}
\helpref{Add}{wxarrayadd}\\
-\helpref{Insert}{wxarrayinsert}
+\helpref{Insert}{wxarrayinsert}\\
+\helpref{WX\_APPEND\_ARRAY}{wxappendarray}
\membersection{Removing items}
\helpref{WX\_CLEAR\_ARRAY}{wxcleararray}\\
\helpref{Empty}{wxarrayempty}\\
\helpref{Clear}{wxarrayclear}\\
+\helpref{RemoveAt}{wxarrayremoveat}\\
\helpref{Remove}{wxarrayremove}
\membersection{Searching and sorting}
\func{}{WX\_DEFINE\_ARRAY}{\param{}{T}, \param{}{name}}
+\func{}{WX\_DEFINE\_EXPORTED\_ARRAY}{\param{}{T}, \param{}{name}}
+
+\func{}{WX\_DEFINE\_USER\_EXPORTED\_ARRAY}{\param{}{T}, \param{}{name}, \param{}{exportspec}}
+
This macro defines a new array class named {\it name} and containing the
-elements of type {\it T}. Example:
+elements of type {\it T}. The second form is used when compiling wxWindows as
+a DLL under Windows and array needs to be visible outside the DLL. The third is
+needed for exporting an array from a user DLL.
+
+Example:
\begin{verbatim}
WX_DEFINE_ARRAY(int, wxArrayInt);
\func{}{WX\_DEFINE\_SORTED\_ARRAY}{\param{}{T}, \param{}{name}}
+\func{}{WX\_DEFINE\_SORTED\_EXPORTED\_ARRAY}{\param{}{T}, \param{}{name}}
+
+\func{}{WX\_DEFINE\_SORTED\_USER\_EXPORTED\_ARRAY}{\param{}{T}, \param{}{name}}
+
This macro defines a new sorted array class named {\it name} and containing
-the elements of type {\it T}. Example:
+the elements of type {\it T}. The second form is used when compiling wxWindows as
+a DLL under Windows and array needs to be visible outside the DLL. The third is
+needed for exporting an array from a user DLL.
+
+Example:
\begin{verbatim}
WX_DEFINE_SORTED_ARRAY(int, wxSortedArrayInt);
WX_DEFINE_SORTED_ARRAY(MyClass *, wxArrayOfMyClass);
\end{verbatim}
-You will have to initialize the objects of this class by passing a comparaison
+You will have to initialize the objects of this class by passing a comparison
function to the array object constructor like this:
+
\begin{verbatim}
int CompareInts(int n1, int n2)
{
\func{}{WX\_DECLARE\_OBJARRAY}{\param{}{T}, \param{}{name}}
+\func{}{WX\_DECLARE\_EXPORTED\_OBJARRAY}{\param{}{T}, \param{}{name}}
+
+\func{}{WX\_DECLARE\_USER\_EXPORTED\_OBJARRAY}{\param{}{T}, \param{}{name}}
+
This macro declares a new object array class named {\it name} and containing
-the elements of type {\it T}. Example:
+the elements of type {\it T}. The second form is used when compiling wxWindows as
+a DLL under Windows and array needs to be visible outside the DLL. The third is
+needed for exporting an array from a user DLL.
+
+Example:
\begin{verbatim}
class MyClass;
\func{}{WX\_DEFINE\_OBJARRAY}{\param{}{name}}
+\func{}{WX\_DEFINE\_EXPORTED\_OBJARRAY}{\param{}{name}}
+
+\func{}{WX\_DEFINE\_USER\_EXPORTED\_OBJARRAY}{\param{}{name}}
+
This macro defines the methods of the array class {\it name} not defined by the
\helpref{WX\_DECLARE\_OBJARRAY()}{wxdeclareobjarray} macro. You must include the
file <wx/arrimpl.cpp> before using this macro and you must have the full
first, the error will be caught by the compiler, but, unfortunately, many
compilers will not give any warnings if you forget to do the second - but the
objects of the class will not be copied correctly and their real destructor will
-not be called.
+not be called. The latter two forms are merely aliases of the first to satisfy
+some people's sense of symmetry when using the exported declarations.
Example of usage:
WX_DEFINE_OBJARRAY(wxArrayOfMyClass);
\end{verbatim}
+\membersection{WX\_APPEND\_ARRAY}\label{wxappendarray}
+
+\func{void}{WX\_APPEND\_ARRAY}{\param{wxArray\& }{array}, \param{wxArray\& }{other}}
+
+This macro may be used to append all elements of the {\it other} array to the
+{\it array}. The two arrays must be of the same type.
+
\membersection{WX\_CLEAR\_ARRAY}\label{wxcleararray}
\func{void}{WX\_CLEAR\_ARRAY}{\param{wxArray\& }{array}}
\func{}{wxSortedArray}{\param{int (*)(T first, T second)}{compareFunction}}
There is no default constructor for wxSortedArray classes - you must initialize it
-with a function to use for item comparaison. It is a function which is passed
+with a function to use for item comparison. It is a function which is passed
two arguments of type {\it T} where {\it T} is the array element type and which
should return a negative, zero or positive value according to whether the first
element passed to it is less than, equal to or greater than the second one.
ownership of the original item. Once again, it only makes sense for wxObjArrays
because the other array types never take ownership of their elements.
+You may also use \helpref{WX\_APPEND\_ARRAY}{wxappendarray} macro to append all
+elements of one array to another one.
+
\membersection{wxArray::Alloc}\label{wxarrayalloc}
\func{void}{Alloc}{\param{size\_t }{count}}
\func{T *}{Detach}{\param{size\_t }{index}}
Removes the element from the array, but, unlike,
-
\helpref{Remove()}{wxarrayremove} doesn't delete it. The function returns the
pointer to the removed element.
in the sorted array is used for wxSortedArray (this is why searchFromEnd
parameter doesn't make sense for it).
+{\bf NB:} even for wxObjArray classes, the operator==() of the elements in the
+array is {\bf not} used by this function. It searches exactly the given
+element in the array and so will only succeed if this element had been
+previously added to the array, but fail even if another, identical, element is
+in the array.
+
\membersection{wxArray::Insert}\label{wxarrayinsert}
\func{void}{Insert}{\param{T }{item}, \param{size\_t }{n}}
\membersection{wxArray::Remove}\label{wxarrayremove}
-\func{\void}{Remove}{\param{size\_t }{index}}
-
\func{\void}{Remove}{\param{T }{item}}
-Removes the element from the array either by index or by value. When an element
-is removed from wxObjArray it is deleted by the array - use
+Removes an element from the array by value: the first item of the
+array equal to {\it item} is removed, an assert failure will result from an
+attempt to remove an item which doesn't exist in the array.
+
+When an element is removed from wxObjArray it is deleted by the array - use
\helpref{Detach()}{wxobjarraydetach} if you don't want this to happen. On the
other hand, when an object is removed from a wxArray nothing happens - you
-should delete the it manually if required:
+should delete it manually if required:
\begin{verbatim}
T *item = array[n];
See also \helpref{WX\_CLEAR\_ARRAY}{wxcleararray} macro which deletes all
elements of a wxArray (supposed to contain pointers).
+\membersection{wxArray::RemoveAt}\label{wxarrayremoveat}
+
+\func{\void}{RemoveAt}{\param{size\_t }{index}}
+
+Removes an element from the array by index. When an element
+is removed from wxObjArray it is deleted by the array - use
+\helpref{Detach()}{wxobjarraydetach} if you don't want this to happen. On the
+other hand, when an object is removed from a wxArray nothing happens - you
+should delete it manually if required:
+
+\begin{verbatim}
+T *item = array[n];
+delete item;
+array.RemoveAt(n)
+\end{verbatim}
+
+See also \helpref{WX\_CLEAR\_ARRAY}{wxcleararray} macro which deletes all
+elements of a wxArray (supposed to contain pointers).
+
\membersection{wxArray::Shrink}\label{wxarrayshrink}
\func{void}{Shrink}{\void}